Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Griffilator
Janus
Level 156
God Stats
3W - 3L
1,426 SR
Queue Stats
46W - 61L
1,586 Elo+
Party 2
Sol
Sol
HelloCopter
Sol
Level 160
God Stats
1W - 0L
1,724 SR
Queue Stats
19W - 18L
1,517 Elo+
Party 2
Bellona
Bellona
LifeAlertUwU
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,871 Elo+
Party 2
Danzaburou
Danzaburou
ZombieSlayer623
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,581 Elo+
Solo
Team Averages
Level 140
1,530 SR
1,611 Elo+

VS

Team Averages
Level 126
1,408 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
Bluestar069
Kumbhakarna
Level 51
God Stats
0W - 3L
1,290 SR
Queue Stats
205W - 227L
1,541 Elo+
Solo
Odin
Odin
Enndoh
Odin
Level 126
God Stats
3W - 3L
1,667 SR
Queue Stats
145W - 148L
1,534 Elo+
Solo
Loki
Loki
I is Hyena
Loki
Level 143
God Stats
4W - 8L
1,149 SR
Queue Stats
614W - 505L
1,523 Elo+
Solo
Da Ji
Da Ji
Thisguy2play19
Da Ji
Level 155
God Stats
0W - 1L
1,229 SR
Queue Stats
90W - 108L
1,509 Elo+
Party 1
Chernobog
Chernobog
YourWAIFUsuck5
Chernobog
Level 154
God Stats
1W - 1L
1,706 SR
Queue Stats
27W - 23L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 3 / 13
9,877
823
12,962
10,172
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 4 / 16
11,298
942
13,098
9,195
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
13 / 5 / 12
11,434
953
20,094
11,535
5,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
LifeAlertUwU
Bellona
15
1 / 3 / 13
9,066
756
5,918
14,033
20,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ZombieSlayer623
Danzaburou
17
6 / 2 / 21
11,146
929
16,405
10,279
6,151
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bluestar069
Kumbhakarna
13
2 / 8 / 10
7,951
663
5,585
23,849
14,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Enndoh
Odin
15
2 / 6 / 10
8,706
726
12,200
15,514
15,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 6 / 8
9,203
767
11,438
9,847
3,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 6 / 6
9,267
772
5,915
11,990
4,900
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
YourWAIFUsuck5
Chernobog
16
3 / 6 / 6
9,285
774
11,599
10,916
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
57
32
Kills
17
17
Deaths
32
75
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
13
3.83
L
Kumbhakarna
Bluestar069
Kumbhakarna
2
8
10
0.88
L
Odin
Enndoh
Odin
2
6
10
1.17
W
7
4
16
3.75
W
13
5
12
3.8
L
4
6
8
1.33
W
Bellona
LifeAlertUwU
Bellona
1
3
13
2.5
L
6
6
6
1.5
L
Chernobog
YourWAIFUsuck5
Chernobog
3
6
6
1
W
Danzaburou
ZombieSlayer623
Danzaburou
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,477
Damage
46,737
55,214
Taken
72,116
44,278
Mitigated
42,711
16,521
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,962
5,323
0
1,089
10,172
8,438
991
2,041
7,763
0
26,041
L
Kumbhakarna
Bluestar069
Kumbhakarna
5,585
715
880
4,728
23,849
14,246
0
11,865
11,984
8,819
0
L
Odin
Enndoh
Odin
12,200
1,057
305
2,825
15,514
15,475
0
4,690
10,824
9,558
9,859
W
13,098
1,043
1,105
1,305
9,195
4,016
527
2,245
6,813
35,802
0
W
20,094
8,822
2,348
3,931
11,535
5,017
1,736
1,423
9,983
30,294
0
L
11,438
1,969
878
624
9,847
3,509
0
4,703
5,144
0
25,222
W
Bellona
LifeAlertUwU
Bellona
5,918
795
828
1,209
14,033
20,656
0
2,614
11,021
0
7,561
L
5,915
784
1,263
2,533
11,990
4,900
0
5,463
6,527
0
10,760
L
Chernobog
YourWAIFUsuck5
Chernobog
11,599
5,102
727
1,172
10,916
4,581
0
6,471
4,445
0
25,775
W
Danzaburou
ZombieSlayer623
Danzaburou
16,405
7,180
1,333
3,373
10,279
6,151
853
2,422
7,508
0
28,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,821
Gold Earned
44,412
147
Minions Killed
103
0
Camps Cleared
0
1,064,191
Distance Traveled
963,251
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,877
823
24
2
0
216,357
5
L
Kumbhakarna
7,951
663
9
1
0
177,698
0
L
Odin
8,706
726
24
2
0
219,284
2
W
Janus
11,298
942
60
5
0
221,403
0
W
Sol
11,434
953
27
2
0
203,810
0
L
Loki
9,203
767
22
2
0
212,221
1
W
Bellona
9,066
756
2
0
0
211,106
0
L
Da Ji
9,267
772
14
1
0
193,209
0
L
Chernobog
9,285
774
34
3
0
160,839
2
W
Danzaburou
11,146
929
34
3
0
211,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role