Player Matchup

Nemesis
Nemesis
FadaVegana
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,806 Elo+
Party 1
Thanatos
Thanatos
MagnuxBane
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 66L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
S2Ninfetinhas2
Nu Wa
Level 25
God Stats
1W - 1L
1,606 SR
Queue Stats
13W - 9L
1,499 Elo+
Party 1
Yemoja
Yemoja
Sakaí
Yemoja
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,674 Elo+
Party 1
Merlin
Merlin
vento-soprado
Merlin
Level 22
God Stats
8W - 13L
1,456 SR
Queue Stats
128W - 157L
1,477 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,600 Elo+

VS

Team Averages
Level 19
1,498 SR
1,430 Elo+
Cupid
Cupid
L1PE1
Cupid
Level 16
God Stats
28W - 18L
1,579 SR
Queue Stats
137W - 135L
1,447 Elo+
Solo
Guan Yu
Guan Yu
SonicVH
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheMonogod
Ymir
Level 17
God Stats
5W - 2L
1,803 SR
Queue Stats
38W - 39L
1,481 Elo+
Solo
Chang'e
Chang'e
Zelfous
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,518 Elo+
Solo
Nemesis
Nemesis
xIlI-F4iL-IIIx
Nemesis
Level 29
God Stats
1W - 5L
1,108 SR
Queue Stats
3W - 9L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FadaVegana
Nemesis
1
0 / 1 / 0
2,829
404
0
565
119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
MagnuxBane
Thanatos
7
2 / 1 / 0
4,541
649
2,239
4,710
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 0
3,593
513
1,094
3,413
626
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
Sakaí
Yemoja
5
0 / 3 / 0
3,558
508
930
3,868
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
0 / 0 / 0
4,055
579
678
1,596
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
L1PE1
Cupid
8
5 / 0 / 2
4,822
689
3,247
2,181
519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
SonicVH
Guan Yu
6
1 / 3 / 0
4,252
607
1,432
4,159
2,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
2 / 0 / 4
4,390
627
2,259
2,932
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
Zelfous
Chang'e
7
0 / 0 / 0
4,203
600
940
1,923
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 2
4,772
682
1,223
2,931
681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
9
9
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FadaVegana
Nemesis
0
1
0
0
W
Cupid
L1PE1
Cupid
5
0
2
6
L
Thanatos
MagnuxBane
Thanatos
2
1
0
2
L
0
4
0
0
L
Yemoja
Sakaí
Yemoja
0
3
0
0
W
Guan Yu
SonicVH
Guan Yu
1
3
0
0.33
W
2
0
4
4
W
Chang'e
Zelfous
Chang'e
0
0
0
0
L
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,941
Damage
9,101
14,152
Taken
14,126
4,376
Mitigated
5,373
4,944
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FadaVegana
Nemesis
0
0
0
0
565
119
0
0
565
0
0
W
Cupid
L1PE1
Cupid
3,247
1,949
164
1,119
2,181
519
373
975
1,143
0
20,361
L
Thanatos
MagnuxBane
Thanatos
2,239
914
0
4,217
4,710
1,537
0
186
4,524
0
21,985
L
1,094
424
0
250
3,413
626
128
980
2,433
14,573
0
L
Yemoja
Sakaí
Yemoja
930
423
217
260
3,868
1,690
0
1,279
2,589
4,242
0
W
Guan Yu
SonicVH
Guan Yu
1,432
664
0
538
4,159
2,804
467
0
4,159
0
11,986
W
2,259
191
0
1,285
2,932
886
0
895
1,946
16,640
0
W
Chang'e
Zelfous
Chang'e
940
114
104
972
1,923
483
56
678
1,245
15,869
0
L
678
0
0
0
1,596
404
277
754
842
19,965
0
W
1,223
471
0
1,801
2,931
681
0
0
2,931
0
20,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,576
Gold Earned
22,439
132
Minions Killed
175
0
Camps Cleared
0
503,638
Distance Traveled
702,517
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,829
404
0
0
0
19,099
0
W
Cupid
4,822
689
39
6
0
135,479
5
L
Thanatos
4,541
649
56
8
0
126,174
1
L
Nu Wa
3,593
513
33
5
0
130,239
3
L
Yemoja
3,558
508
5
1
0
114,812
0
W
Guan Yu
4,252
607
17
2
0
134,237
0
W
Ymir
4,390
627
21
3
0
135,057
1
W
Chang'e
4,203
600
40
6
0
136,188
2
L
Merlin
4,055
579
38
5
0
113,314
1
W
Nemesis
4,772
682
58
8
0
161,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role