Player Matchup

Hercules
Hercules
BoatyMcBoattFace
Hercules
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
44W - 39L
1,190 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Foreign X Davy
Morgan Le Fay
Level 29
God Stats
16W - 15L
1,496 SR
Queue Stats
125W - 120L
1,362 Elo+
Solo
Fenrir
Fenrir
McSwiiish
Fenrir
Level 23
God Stats
3W - 3L
1,862 SR
Queue Stats
55W - 58L
1,238 Elo+
Party 1
Team Averages
Level 27
1,700 SR
1,263 Elo+

VS

Team Averages
Level 21
1,384 SR
1,218 Elo+
Nike
Nike
DJAYYYYY_420
Nike
Level 18
God Stats
2W - 5L
1,176 SR
Queue Stats
7W - 20L
1,074 Elo+
Solo
Neith
Neith
WhyNotTurtles
Neith
Level 29
God Stats
133W - 145L
1,536 SR
Queue Stats
166W - 196L
1,353 Elo+
Solo
Cernunnos
Cernunnos
kflexdagoat
Cernunnos
Level 15
God Stats
5W - 11L
1,439 SR
Queue Stats
21W - 33L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 18
12,891
678
11,771
18,150
15,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Foreign X Davy
Morgan Le Fay
17
13 / 1 / 12
13,610
716
20,469
11,231
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
McSwiiish
Fenrir
16
6 / 0 / 18
12,569
662
14,410
15,595
7,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
10,043
529
9,776
20,989
19,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 0
10,386
547
12,602
15,229
6,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
kflexdagoat
Cernunnos
13
0 / 11 / 0
9,564
503
10,619
20,462
7,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
2
26
Kills
1
1
Deaths
26
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
18
16
L
0
7
1
0.07
W
Morgan Le Fay
Foreign X Davy
Morgan Le Fay
13
1
12
19
W
Fenrir
McSwiiish
Fenrir
6
0
18
15
L
1
8
0
0.13
L
Cernunnos
kflexdagoat
Cernunnos
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,650
Damage
32,997
44,976
Taken
56,680
27,986
Mitigated
33,834
12,443
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,771
3,403
0
2,582
18,150
15,087
1,251
28
18,122
0
36,548
L
9,776
995
0
1,378
20,989
19,282
0
6,610
14,379
0
22,419
W
Morgan Le Fay
Foreign X Davy
Morgan Le Fay
20,469
1,780
806
4,445
11,231
5,367
893
28
11,203
58,894
0
W
Fenrir
McSwiiish
Fenrir
14,410
2,165
0
4,610
15,595
7,532
648
349
15,246
0
39,143
L
12,602
4,031
0
2,869
15,229
6,625
0
6,547
8,682
0
48,140
L
Cernunnos
kflexdagoat
Cernunnos
10,619
4,999
101
2,163
20,462
7,927
0
7,600
12,862
0
43,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
29,993
202
Minions Killed
134
8
Camps Cleared
5
1,059,407
Distance Traveled
913,813
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,891
678
56
3
0
357,345
1
L
Nike
10,043
529
28
1
0
341,211
0
W
Morgan Le Fay
13,610
716
95
5
3
307,714
3
W
Fenrir
12,569
662
51
3
5
394,348
4
L
Neith
10,386
547
51
3
5
297,018
4
L
Cernunnos
9,564
503
55
3
0
275,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role