Player Matchup

Fenrir
Fenrir
Lucienburgh
Fenrir
Level 25
God Stats
1W - 1L
1,250 SR
Queue Stats
13W - 10L
1,552 Elo+
Party 1
Ullr
Ullr
MatheuszHK
Ullr
Level 20
God Stats
2W - 0L
1,816 SR
Queue Stats
17W - 1L
1,876 Elo+
Party 1
Ah Puch
Ah Puch
Raaffuu
Ah Puch
Level 22
God Stats
9W - 3L
1,666 SR
Queue Stats
111W - 107L
1,406 Elo+
Solo
Sol
Sol
SmurfDoKelven
Sol
Level 26
God Stats
1W - 0L
1,591 SR
Queue Stats
33W - 9L
1,754 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vegas_FXP
Tsukuyomi
Level 18
God Stats
21W - 24L
1,499 SR
Queue Stats
28W - 26L
1,517 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,621 Elo+

VS

Team Averages
Level 18
1,460 SR
1,575 Elo+
Merlin
Merlin
Bebengucho
Merlin
Level 31
God Stats
1W - 1L
1,718 SR
Queue Stats
27W - 21L
1,576 Elo+
Party 2
Amaterasu
Amaterasu
FãdoOchiru
Amaterasu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,719 Elo+
Party 2
Thanatos
Thanatos
LukiñasFlow
Thanatos
Level 21
God Stats
7W - 7L
1,214 SR
Queue Stats
152W - 122L
1,608 Elo+
Solo
Medusa
Medusa
Tonhengucho
Medusa
Level 29
God Stats
2W - 2L
1,547 SR
Queue Stats
26W - 21L
1,568 Elo+
Party 2
Yemoja
Yemoja
atisasori
Yemoja
Level 5
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 3L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 2 / 2
10,888
681
10,620
11,617
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 3 / 1
9,734
608
7,533
8,164
2,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Raaffuu
Ah Puch
11
1 / 6 / 1
7,549
472
3,137
6,959
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 2 / 8
9,396
587
12,605
13,910
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Vegas_FXP
Tsukuyomi
14
3 / 4 / 4
9,016
564
8,101
9,764
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bebengucho
Merlin
14
1 / 7 / 3
8,246
515
4,268
9,341
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
FãdoOchiru
Amaterasu
12
0 / 7 / 1
7,137
446
4,321
11,526
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
LukiñasFlow
Thanatos
18
16 / 3 / 1
11,172
698
16,425
17,241
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
9
0 / 5 / 1
6,113
382
5,537
11,192
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
atisasori
Yemoja
10
0 / 5 / 1
5,997
375
977
8,920
4,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
27
Kills
17
17
Deaths
27
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bebengucho
Merlin
1
7
3
0.36
L
Amaterasu
FãdoOchiru
Amaterasu
0
7
1
0.07
W
Fenrir
14
2
2
7.5
L
Thanatos
LukiñasFlow
Thanatos
16
3
1
5.5
W
5
3
1
1.83
W
Ah Puch
Raaffuu
Ah Puch
1
6
1
0.25
W
4
2
8
4
L
Medusa
0
5
1
0.1
W
Tsukuyomi
Vegas_FXP
Tsukuyomi
3
4
4
1.25
L
Yemoja
atisasori
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,996
Damage
31,528
50,414
Taken
58,220
13,932
Mitigated
24,110
19,539
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bebengucho
Merlin
4,268
159
0
724
9,341
2,723
279
2,796
6,545
51,858
0
L
Amaterasu
FãdoOchiru
Amaterasu
4,321
1,570
0
919
11,526
8,068
872
2,199
9,327
0
32,258
W
Fenrir
10,620
2,500
0
6,840
11,617
4,673
0
2,107
9,510
0
73,644
L
Thanatos
LukiñasFlow
Thanatos
16,425
5,292
0
16,551
17,241
6,354
0
5,201
12,040
0
79,284
W
7,533
2,775
0
1,041
8,164
2,390
704
79
8,085
0
57,008
W
Ah Puch
Raaffuu
Ah Puch
3,137
237
0
648
6,959
815
284
788
6,171
31,499
0
W
12,605
5,564
0
8,722
13,910
3,145
753
1,479
12,431
62,662
0
L
Medusa
5,537
1,777
0
2,582
11,192
2,883
0
2,298
8,894
0
30,218
W
Tsukuyomi
Vegas_FXP
Tsukuyomi
8,101
1,867
0
2,288
9,764
2,909
0
792
8,972
0
46,892
L
Yemoja
atisasori
Yemoja
977
226
191
695
8,920
4,082
250
3,248
5,672
13,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
38,665
460
Minions Killed
362
0
Camps Cleared
0
1,625,972
Distance Traveled
1,447,325
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,246
515
113
7
0
278,733
1
L
Amaterasu
7,137
446
68
4
0
296,992
2
W
Fenrir
10,888
681
125
8
0
359,353
2
L
Thanatos
11,172
698
123
8
0
338,468
1
W
Ullr
9,734
608
107
7
0
332,143
2
W
Ah Puch
7,549
472
68
4
0
313,644
6
W
Sol
9,396
587
88
6
0
323,521
6
L
Medusa
6,113
382
43
3
0
273,494
0
W
Tsukuyomi
9,016
564
72
5
0
297,311
3
L
Yemoja
5,997
375
15
1
0
259,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role