Player Matchup

Discordia
Discordia
CptSeren
Discordia
Level 29
God Stats
2W - 0L
1,813 SR
Queue Stats
19W - 12L
1,585 Elo+
Party 1
Zeus
Zeus
MistahLubbaLubba
Zeus
Level 23
God Stats
10W - 11L
1,536 SR
Queue Stats
62W - 57L
1,487 Elo+
Party 1
Hel
Hel
Xercces
Hel
Level 21
God Stats
7W - 4L
1,565 SR
Queue Stats
18W - 23L
1,366 Elo+
Party 2
Ullr
Ullr
Xihpas
Ullr
Level 28
God Stats
2W - 1L
1,696 SR
Queue Stats
22W - 13L
1,614 Elo+
Party 1
Kuzenbo
Kuzenbo
Yiembo
Kuzenbo
Level 13
God Stats
5W - 2L
1,604 SR
Queue Stats
17W - 25L
1,319 Elo+
Party 2
Team Averages
Level 23
1,643 SR
1,474 Elo+

VS

Team Averages
Level 21
1,512 SR
1,462 Elo+
Merlin
Merlin
AhAdel
Merlin
Level 29
God Stats
0W - 3L
1,172 SR
Queue Stats
29W - 33L
1,442 Elo+
Solo
Da Ji
Da Ji
GennesisShadow
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,609 Elo+
Solo
He Bo
He Bo
Gothix4
He Bo
Level 20
God Stats
3W - 3L
1,637 SR
Queue Stats
78W - 76L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Shadow20011002
Guan Yu
Level 9
God Stats
1W - 1L
1,683 SR
Queue Stats
8W - 19L
1,297 Elo+
Solo
Hou Yi
Hou Yi
АNGRYSTEELL
Hou Yi
Level 28
God Stats
3W - 4L
1,567 SR
Queue Stats
29W - 29L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CptSeren
Discordia
16
2 / 3 / 12
9,444
1,049
9,049
5,309
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 9
9,696
1,077
26,156
4,420
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hel
17
5 / 1 / 11
10,045
1,116
6,584
5,027
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Xihpas
Ullr
16
9 / 0 / 9
11,184
1,243
16,072
5,247
2,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Yiembo
Kuzenbo
16
2 / 2 / 13
9,265
1,029
8,672
13,418
17,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

309

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AhAdel
Merlin
14
0 / 3 / 2
7,663
851
5,044
7,435
2,407
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 4
9,148
1,016
7,742
13,273
4,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Gothix4
He Bo
14
0 / 7 / 2
8,257
917
4,666
16,633
5,212
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 6 / 5
8,931
992
4,414
21,624
22,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
15
5 / 3 / 2
9,965
1,107
7,033
13,617
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
23
Kills
7
7
Deaths
23
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
AhAdel
Merlin
0
3
2
0.33
W
Discordia
CptSeren
Discordia
2
3
12
2.67
L
2
4
4
1
L
He Bo
Gothix4
He Bo
0
7
2
0.14
W
5
1
9
9.5
L
0
6
5
0.42
W
Hel
5
1
11
10.5
W
Ullr
Xihpas
Ullr
9
0
9
13.5
W
Kuzenbo
Yiembo
Kuzenbo
2
2
13
4.25
L
Hou Yi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,533
Damage
28,899
33,421
Taken
72,582
25,092
Mitigated
39,514
8,090
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AhAdel
Merlin
5,044
323
0
299
7,435
2,407
0
6,020
1,299
11,329
0
W
Discordia
CptSeren
Discordia
9,049
773
0
458
5,309
1,959
0
1,193
4,116
18,324
0
L
7,742
876
0
227
13,273
4,784
0
7,984
5,135
0
20,863
L
He Bo
Gothix4
He Bo
4,666
314
0
1,756
16,633
5,212
0
10,702
5,601
30,088
0
W
26,156
1,208
133
890
4,420
1,570
0
1,700
2,720
33,072
0
L
4,414
794
1,077
3,659
21,624
22,753
0
15,072
5,990
0
9,939
W
Hel
6,584
120
3,305
2,728
5,027
2,056
0
742
4,285
31,067
0
W
Ullr
Xihpas
Ullr
16,072
7,340
0
576
5,247
2,280
0
1,309
3,938
0
39,420
W
Kuzenbo
Yiembo
Kuzenbo
8,672
2,618
0
0
13,418
17,227
0
4,766
8,652
14,763
0
L
Hou Yi
7,033
2,841
0
0
13,617
4,358
0
9,247
4,096
0
33,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
43,964
175
Minions Killed
162
6
Camps Cleared
5
925,873
Distance Traveled
801,760
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,663
851
16
2
0
93,452
0
W
Discordia
9,444
1,049
18
2
0
161,916
0
L
Da Ji
9,148
1,016
24
3
1
190,486
1
L
He Bo
8,257
917
61
7
1
163,483
2
W
Zeus
9,696
1,077
22
2
3
183,260
0
L
Guan Yu
8,931
992
10
1
2
197,020
0
W
Hel
10,045
1,116
53
6
0
203,116
0
W
Ullr
11,184
1,243
74
8
3
185,733
0
W
Kuzenbo
9,265
1,029
8
1
0
191,848
0
L
Hou Yi
9,965
1,107
51
6
1
157,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role