Player Matchup

Cerberus
Cerberus
BloDown420
Cerberus
Level 29
God Stats
12W - 7L
1,586 SR
Queue Stats
115W - 118L
1,368 Elo+
Solo
Neith
Neith
CatlikeDonkey71
Neith
Level 29
God Stats
43W - 57L
1,607 SR
Queue Stats
141W - 194L
1,336 Elo+
Party 1
Thanatos
Thanatos
FatBatman23
Thanatos
Level 17
God Stats
4W - 7L
1,446 SR
Queue Stats
40W - 76L
1,377 Elo+
Party 1
Izanami
Izanami
Shadysn1per14
Izanami
Level 27
God Stats
4W - 2L
1,792 SR
Queue Stats
76W - 87L
1,357 Elo+
Party 1
Zeus
Zeus
ZüLoü
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,325 Elo+

VS

Team Averages
Level 27
1,574 SR
1,511 Elo+
Ares
Ares
DeltaBravo2-4
Ares
Level 5
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
HUGO TRESCATES
Loki
Level 29
God Stats
5W - 6L
1,423 SR
Queue Stats
137W - 142L
1,449 Elo+
Solo
Chiron
Chiron
Str8Nasty420XD
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 3
Baron Samedi
Baron Samedi
aboutJosh
Baron Samedi
Level 87
God Stats
4W - 2L
1,480 SR
Queue Stats
269W - 292L
1,432 Elo+
Party 2
Izanami
Izanami
heyitsmattchu
Izanami
Level 12
God Stats
31W - 27L
1,748 SR
Queue Stats
90W - 97L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloDown420
Cerberus
17
6 / 4 / 11
11,783
512
16,182
18,918
15,304
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 5 / 3
10,599
461
7,321
9,773
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
FatBatman23
Thanatos
16
7 / 3 / 4
11,032
480
7,192
12,461
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
18
5 / 2 / 13
12,157
529
11,452
13,784
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
ZüLoü
Zeus
20
14 / 1 / 4
13,830
601
20,488
9,594
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,719
379
5,401
18,646
14,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 4 / 3
11,173
486
9,586
19,111
7,240
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 8 / 3
9,306
405
4,926
15,505
4,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
aboutJosh
Baron Samedi
16
5 / 7 / 2
10,640
463
13,918
19,880
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
15
1 / 6 / 1
9,910
431
5,488
15,659
4,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
35
Kills
15
15
Deaths
35
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BloDown420
Cerberus
6
4
11
2.88
W
3
5
3
0.9
L
1
10
3
0.25
W
Thanatos
FatBatman23
Thanatos
7
3
4
3
L
7
4
3
2.13
W
Izanami
5
2
13
5.75
L
1
8
3
0.31
W
Zeus
ZüLoü
Zeus
14
1
4
16
L
Baron Samedi
aboutJosh
Baron Samedi
5
7
2
0.86
L
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,635
Damage
39,319
64,530
Taken
88,801
33,138
Mitigated
38,165
21,976
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BloDown420
Cerberus
16,182
1,102
0
4,155
18,918
15,304
1,016
9,647
9,271
68,728
0
W
7,321
2,445
0
881
9,773
3,943
2,075
1,877
7,896
0
48,873
L
5,401
291
0
1,154
18,646
14,083
68
7,605
10,813
33,397
0
W
Thanatos
FatBatman23
Thanatos
7,192
1,512
0
10,427
12,461
5,404
0
2,100
10,361
0
60,207
L
9,586
3,871
0
3,659
19,111
7,240
0
6,579
12,406
0
72,166
W
Izanami
11,452
9,141
0
3,865
13,784
4,833
730
3,892
9,892
0
91,022
L
4,926
2,375
193
4,649
15,505
4,854
58
3,470
11,875
0
52,226
W
Zeus
ZüLoü
Zeus
20,488
1,199
125
2,523
9,594
3,654
2,656
1,961
7,633
103,151
0
L
Baron Samedi
aboutJosh
Baron Samedi
13,918
1,324
627
5,142
19,880
7,224
0
12,618
6,948
64,803
0
L
Izanami
5,488
4,428
0
3,670
15,659
4,764
3,078
5,408
10,089
0
70,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,401
Gold Earned
49,748
618
Minions Killed
489
0
Camps Cleared
0
1,961,715
Distance Traveled
1,935,927
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,783
512
108
5
0
418,117
3
W
Neith
10,599
461
87
4
0
355,704
0
L
Ares
8,719
379
47
2
0
433,676
2
W
Thanatos
11,032
480
99
4
0
409,817
0
L
Loki
11,173
486
102
4
0
449,235
1
W
Izanami
12,157
529
155
7
0
382,265
0
L
Chiron
9,306
405
99
4
0
300,825
1
W
Zeus
13,830
601
169
7
0
395,812
2
L
Baron Samedi
10,640
463
104
5
0
369,151
9
L
Izanami
9,910
431
137
6
0
383,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role