Player Matchup

Fenrir
Fenrir
Gold II
RedTigerEye22
Fenrir
Gold II
Level 125
God Stats
21W - 29L
1,731 SR
Queue Stats
281W - 294L
1,426 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Vito Rockys275
Gilgamesh
Gold II
Level 118
God Stats
3W - 1L
1,605 SR
Queue Stats
62W - 66L
1,539 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
johnny2tymes2
Baron Samedi
Platinum V
Level 149
God Stats
1W - 7L
1,542 SR
Queue Stats
176W - 183L
1,419 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,626 SR
1,462 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,625 SR
1,545 MMR
Sylvanus
Sylvanus
Silver II
Russcat22
Sylvanus
Silver II
Level 106
God Stats
1W - 2L
1,495 SR
Queue Stats
59W - 60L
1,625 MMR
Party 1
Chiron
Chiron
Bronze III
Soussiz
Chiron
Bronze III
Level 143
God Stats
7W - 9L
1,641 SR
Queue Stats
60W - 77L
1,297 MMR
Solo
Kukulkan
Kukulkan
Silver I
deMARS ONE
Kukulkan
Silver I
Level 123
God Stats
1W - 1L
1,740 SR
Queue Stats
50W - 46L
1,715 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
10,257
641
8,888
17,786
12,657
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Vito Rockys275
Gilgamesh
15
5 / 0 / 9
10,600
663
9,678
18,483
18,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
johnny2tymes2
Baron Samedi
16
5 / 0 / 9
11,001
688
11,874
13,108
8,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatMorgan Le FayTsukuyomiBacchusAh Puch

VS

Bans
YmirArtemisHeraGuan YuZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Russcat22
Sylvanus
12
1 / 7 / 1
9,212
576
6,188
17,006
18,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Soussiz
Chiron
11
1 / 3 / 1
8,818
551
7,502
8,830
3,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
deMARS ONE
Kukulkan
13
0 / 4 / 2
9,140
571
15,040
8,339
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Sylvanus
Russcat22
Sylvanus
1
7
1
0.21
L
Chiron
Soussiz
Chiron
1
3
1
0.5
W
Gilgamesh
Vito Rockys275
Gilgamesh
5
0
9
9.5
L
Kukulkan
deMARS ONE
Kukulkan
0
4
2
0.25
W
Baron Samedi
johnny2tymes2
Baron Samedi
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,440
Damage
28,730
49,377
Taken
34,175
40,588
Mitigated
24,961
18,535
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,888
1,238
0
6,993
17,786
12,657
1,491
7,745
9,799
0
35,146
L
Sylvanus
Russcat22
Sylvanus
6,188
1,662
826
2,021
17,006
18,423
0
6,731
9,908
14,936
2,341
L
Chiron
Soussiz
Chiron
7,502
1,476
845
2,444
8,830
3,111
0
3,068
5,460
0
20,025
W
Gilgamesh
Vito Rockys275
Gilgamesh
9,678
852
0
2,198
18,483
18,990
389
7,135
10,930
0
23,939
L
Kukulkan
deMARS ONE
Kukulkan
15,040
1,076
0
250
8,339
3,427
0
2,324
5,700
51,596
0
W
Baron Samedi
johnny2tymes2
Baron Samedi
11,874
484
3,168
6,176
13,108
8,941
1,048
5,714
7,107
64,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
27,170
201
Minions Killed
173
10
Camps Cleared
4
929,733
Distance Traveled
747,798
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,257
641
35
2
5
296,314
6
L
Sylvanus
9,212
576
22
1
0
235,238
6
L
Chiron
8,818
551
38
2
0
249,614
1
W
Gilgamesh
10,600
663
31
2
1
338,832
1
L
Kukulkan
9,140
571
113
7
4
262,946
3
W
Baron Samedi
11,001
688
135
8
4
294,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role