Player Matchup

Neith
Neith
AlphaWolf1901
Neith
Level 25
God Stats
1W - 3L
1,353 SR
Queue Stats
8W - 10L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Ayo-Papiz
Cthulhu
Level 20
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FredBear-boom
Kukulkan
Level 29
God Stats
0W - 2L
1,158 SR
Queue Stats
21W - 21L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
LeeOlarge
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Ra
Ra
avacadotaco06
Ra
Level 28
God Stats
3W - 5L
1,684 SR
Queue Stats
26W - 27L
1,541 Elo+
Party 2
Team Averages
Level 21
1,498 SR
1,531 Elo+

VS

Team Averages
Level 26
1,594 SR
1,419 Elo+
Hades
Hades
HermesTwiceGreat
Hades
Level 25
God Stats
4W - 8L
1,403 SR
Queue Stats
38W - 31L
1,363 Elo+
Solo
Chaac
Chaac
Kush Godfather
Chaac
Level 29
God Stats
3W - 0L
1,815 SR
Queue Stats
27W - 19L
1,466 Elo+
Solo
Thanatos
Thanatos
Medirubiin
Thanatos
Level 28
God Stats
24W - 18L
1,506 SR
Queue Stats
87W - 97L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Sosal Daval
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,394 Elo+
Solo
Freya
Freya
kaisersea21
Freya
Level 29
God Stats
21W - 15L
1,747 SR
Queue Stats
40W - 42L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
8,008
421
7,339
9,546
2,909
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Ayo-Papiz
Cthulhu
2
0 / 1 / 0
5,188
273
100
1,023
532
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
FredBear-boom
Kukulkan
10
1 / 9 / 1
7,064
372
5,471
9,956
2,735
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
LeeOlarge
Gilgamesh
16
6 / 8 / 1
10,143
534
14,968
18,617
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 7 / 0
7,917
417
4,257
12,486
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 7
10,653
561
14,061
15,312
10,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
0 / 1 / 9
9,051
476
6,578
9,465
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Medirubiin
Thanatos
15
6 / 2 / 3
9,738
513
5,062
10,003
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Sosal Daval
Guan Yu
16
4 / 2 / 8
10,155
534
6,666
14,191
10,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 4 / 4
10,733
565
10,402
15,757
6,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
11
Kills
30
30
Deaths
11
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Cthulhu
Ayo-Papiz
Cthulhu
0
1
0
0
L
Kukulkan
FredBear-boom
Kukulkan
1
9
1
0.17
W
10
2
7
6.75
W
0
1
9
4.5
L
Gilgamesh
LeeOlarge
Gilgamesh
6
8
1
0.81
W
Thanatos
Medirubiin
Thanatos
6
2
3
3.75
W
Guan Yu
Sosal Daval
Guan Yu
4
2
8
4
L
1
7
0
0.14
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,135
Damage
42,769
51,628
Taken
64,728
17,667
Mitigated
39,056
9,257
Healing
36,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,339
2,786
0
802
9,546
2,909
171
5,757
3,609
0
20,691
L
Cthulhu
Ayo-Papiz
Cthulhu
100
32
0
0
1,023
532
0
421
602
1,582
0
L
Kukulkan
FredBear-boom
Kukulkan
5,471
1,032
0
513
9,956
2,735
81
6,327
3,532
31,379
0
W
14,061
1,674
811
8,111
15,312
10,542
620
1,951
13,361
59,486
0
W
6,578
289
0
3,468
9,465
7,392
1,362
1,573
7,892
10,495
33,878
L
Gilgamesh
LeeOlarge
Gilgamesh
14,968
4,385
0
4,090
18,617
7,114
0
6,888
11,508
0
73,245
W
Thanatos
Medirubiin
Thanatos
5,062
1,932
74
8,014
10,003
4,549
208
146
9,857
0
60,920
W
Guan Yu
Sosal Daval
Guan Yu
6,666
328
1,619
5,928
14,191
10,493
1,725
2,125
12,066
12,350
45,375
L
4,257
105
1,140
2,712
12,486
4,377
0
6,850
5,452
46,739
0
W
10,402
3,667
0
8,006
15,757
6,080
1,774
4,033
11,724
61,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
50,330
315
Minions Killed
495
0
Camps Cleared
0
1,301,434
Distance Traveled
1,654,065
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,008
421
44
2
0
342,553
3
L
Cthulhu
5,188
273
5
0
0
42,218
1
L
Kukulkan
7,064
372
60
3
0
290,264
0
W
Hades
10,653
561
99
5
0
330,633
0
W
Chaac
9,051
476
85
4
0
383,610
0
L
Gilgamesh
10,143
534
125
7
0
324,090
0
W
Thanatos
9,738
513
101
5
0
288,020
1
W
Guan Yu
10,155
534
109
6
0
364,829
3
L
Ra
7,917
417
81
4
0
302,309
0
W
Freya
10,733
565
101
5
0
286,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role