Player Matchup

Hera
Hera
FleMxyz
Hera
Level 125
God Stats
0W - 1L
1,556 SR
Queue Stats
26W - 18L
1,694 Elo+
Solo
Medusa
Medusa
Marksman937
Medusa
Level 147
God Stats
2W - 4L
1,658 SR
Queue Stats
163W - 171L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
UnrulyHippo
Jing Wei
Level 127
God Stats
3W - 4L
1,835 SR
Queue Stats
206W - 214L
1,540 Elo+
Party 1
Team Averages
Level 133
1,683 SR
1,603 Elo+

VS

Team Averages
Level 141
1,720 SR
1,572 Elo+
Geb
Geb
BILLS300
Geb
Level 127
God Stats
1W - 0L
1,810 SR
Queue Stats
138W - 134L
1,631 Elo+
Party 2
Freya
Freya
DarkGaymer70
Freya
Level 138
God Stats
4W - 3L
1,614 SR
Queue Stats
40W - 50L
1,451 Elo+
Solo
Hou Yi
Hou Yi
GNREAPER
Hou Yi
Level 158
God Stats
12W - 5L
1,737 SR
Queue Stats
93W - 99L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FleMxyz
Hera
13
5 / 7 / 2
9,162
705
8,833
8,131
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
3 / 7 / 3
8,653
666
6,895
9,855
3,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
UnrulyHippo
Jing Wei
10
0 / 2 / 4
7,520
578
4,091
9,040
2,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
9,391
722
6,305
8,410
9,672
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 5 / 7
9,279
714
6,665
10,255
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
GNREAPER
Hou Yi
15
8 / 0 / 8
10,426
802
10,790
9,152
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
16
16
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
4
5
7
1.5
L
Hera
FleMxyz
Hera
5
7
2
0.86
W
Hou Yi
GNREAPER
Hou Yi
8
0
8
12
L
Medusa
3
7
3
0.64
L
Jing Wei
UnrulyHippo
Jing Wei
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,819
Damage
23,760
27,026
Taken
27,817
9,492
Mitigated
17,309
2,470
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,305
405
0
1,032
8,410
9,672
0
3,433
4,977
22,797
0
W
6,665
2,454
0
2,680
10,255
3,547
917
2,815
7,440
23,181
0
L
Hera
FleMxyz
Hera
8,833
1,718
0
674
8,131
2,823
66
3,887
3,946
29,951
0
W
Hou Yi
GNREAPER
Hou Yi
10,790
4,157
0
4,068
9,152
4,090
1,696
3,378
5,774
0
51,015
L
Medusa
6,895
1,650
0
675
9,855
3,684
871
4,410
5,159
0
28,066
L
Jing Wei
UnrulyHippo
Jing Wei
4,091
2,182
0
1,121
9,040
2,985
0
4,404
4,536
0
16,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
29,096
144
Minions Killed
147
6
Camps Cleared
6
613,306
Distance Traveled
740,657
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,391
722
32
2
0
253,530
7
W
Freya
9,279
714
27
2
2
247,990
1
L
Hera
9,162
705
69
5
2
193,163
1
W
Hou Yi
10,426
802
88
7
4
239,137
3
L
Medusa
8,653
666
48
4
2
196,264
1
L
Jing Wei
7,520
578
27
2
2
223,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role