Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Eimy31
Pele
Level 16
God Stats
3W - 8L
1,255 SR
Queue Stats
15W - 37L
1,238 Elo+
Party 1
Anubis
Anubis
M0NCH0
Anubis
Level 40
God Stats
42W - 52L
1,414 SR
Queue Stats
174W - 212L
1,340 Elo+
Party 1
Thanatos
Thanatos
SiskuFTW
Thanatos
Level 18
God Stats
9W - 14L
1,574 SR
Queue Stats
84W - 120L
1,357 Elo+
Party 1
Chaac
Chaac
tanketo
Chaac
Level 29
God Stats
9W - 21L
1,469 SR
Queue Stats
81W - 118L
1,314 Elo+
Party 1
Team Averages
Level 26
1,442 SR
1,350 Elo+

VS

Team Averages
Level 43
1,574 SR
1,428 Elo+
Sol
Sol
DontCryBebe
Sol
Level 119
God Stats
8W - 0L
1,538 SR
Queue Stats
145W - 139L
1,433 Elo+
Party 2
Tiamat
Tiamat
Kiddis
Tiamat
Level 28
God Stats
6W - 3L
1,630 SR
Queue Stats
43W - 37L
1,560 Elo+
Solo
Chaac
Chaac
Xz-Rampo_12
Chaac
Level 23
God Stats
11W - 8L
1,712 SR
Queue Stats
200W - 213L
1,373 Elo+
Party 2
Ymir
Ymir
Xz-sant1alf_361
Ymir
Level 14
God Stats
32W - 30L
1,464 SR
Queue Stats
110W - 124L
1,395 Elo+
Party 2
Thanatos
Thanatos
filouille
Thanatos
Level 29
God Stats
59W - 53L
1,525 SR
Queue Stats
187W - 208L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 4 / 0
5,895
491
2,168
5,045
1,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Eimy31
Pele
6
0 / 4 / 0
4,438
370
1,695
5,269
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
M0NCH0
Anubis
10
0 / 5 / 1
5,524
460
5,837
7,295
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SiskuFTW
Thanatos
8
0 / 4 / 0
5,243
437
4,149
5,517
1,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
tanketo
Chaac
8
0 / 3 / 2
4,991
416
2,249
6,984
3,359
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,239
603
6,550
7,415
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Kiddis
Tiamat
11
4 / 1 / 4
6,795
566
3,680
6,216
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 0
7,283
607
2,664
3,730
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 0 / 5
6,076
506
2,843
5,432
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
filouille
Thanatos
12
6 / 0 / 2
7,094
591
4,427
7,492
2,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
20
20
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
0
0.5
W
5
1
2
6
L
Pele
Eimy31
Pele
0
4
0
0
W
Tiamat
Kiddis
Tiamat
4
1
4
6
L
Anubis
M0NCH0
Anubis
0
5
1
0.1
L
Thanatos
SiskuFTW
Thanatos
0
4
0
0
W
4
0
0
4
W
1
0
5
3.5
W
Thanatos
filouille
Thanatos
6
0
2
7
L
Chaac
tanketo
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,098
Damage
20,164
30,110
Taken
30,285
9,955
Mitigated
13,278
8,026
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,168
116
0
581
5,045
1,400
312
2,776
2,167
22,843
0
W
6,550
2,783
0
3,431
7,415
2,631
1,578
1,417
5,831
41,762
5,137
L
Pele
Eimy31
Pele
1,695
332
0
379
5,269
1,281
0
1,094
4,163
0
13,444
W
Tiamat
Kiddis
Tiamat
3,680
694
102
2,658
6,216
1,995
1,427
3,912
2,224
25,969
0
L
Anubis
M0NCH0
Anubis
5,837
329
0
1,903
7,295
2,344
0
2,280
4,903
27,135
0
L
Thanatos
SiskuFTW
Thanatos
4,149
1,161
0
4,037
5,517
1,571
570
2,070
3,447
0
20,663
W
2,664
190
0
1,703
3,730
2,067
271
25
3,705
0
50,558
W
2,843
813
0
1,318
5,432
4,551
155
0
5,432
17,754
0
W
Thanatos
filouille
Thanatos
4,427
2,073
0
6,785
7,492
2,034
688
2,651
4,841
0
29,714
L
Chaac
tanketo
Chaac
2,249
257
0
1,126
6,984
3,359
0
3,851
3,005
0
14,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
34,487
171
Minions Killed
347
0
Camps Cleared
0
1,036,910
Distance Traveled
1,102,995
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,895
491
39
3
0
200,439
1
W
Sol
7,239
603
88
7
0
208,941
2
L
Pele
4,438
370
14
1
0
210,953
4
W
Tiamat
6,795
566
52
4
0
199,717
0
L
Anubis
5,524
460
53
4
0
202,585
0
L
Thanatos
5,243
437
39
3
0
235,418
3
W
Chaac
7,283
607
109
9
0
244,979
0
W
Ymir
6,076
506
30
3
0
235,971
0
W
Thanatos
7,094
591
68
6
0
213,387
0
L
Chaac
4,991
416
26
2
0
187,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role