Player Matchup

Zhong Kui
Zhong Kui
CitedHorizon11
Zhong Kui
Level 83
God Stats
0W - 1L
1,642 SR
Queue Stats
4W - 6L
1,474 Elo+
Party 2
Mulan
Mulan
CurieTM
Mulan
Level 89
God Stats
0W - 1L
1,577 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 2
Achilles
Achilles
Outlaw313
Achilles
Level 143
God Stats
0W - 2L
1,348 SR
Queue Stats
6W - 5L
1,590 Elo+
Solo
Hou Yi
Hou Yi
ProMajesty
Hou Yi
Level 36
God Stats
1W - 1L
1,361 SR
Queue Stats
112W - 159L
1,409 Elo+
Solo
Hera
Hera
zetgod
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,450 Elo+
Solo
Team Averages
Level 74
1,485 SR
1,473 Elo+

VS

Team Averages
Level 93
1,559 SR
1,655 Elo+
Merlin
Merlin
IAmSpacePope
Merlin
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
374W - 183L
1,789 Elo+
Party 1
Kukulkan
Kukulkan
Nooouuhhh
Kukulkan
Level 24
God Stats
3W - 1L
1,497 SR
Queue Stats
37W - 51L
1,359 Elo+
Solo
Olorun
Olorun
Omod2
Olorun
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 146L
1,730 Elo+
Party 1
Zhong Kui
Zhong Kui
The Holy Puddin
Zhong Kui
Level 108
God Stats
1W - 0L
1,516 SR
Queue Stats
33W - 21L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
poPbackwards
Nu Wa
Level 32
God Stats
33W - 10L
1,783 SR
Queue Stats
341W - 122L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CitedHorizon11
Zhong Kui
16
7 / 8 / 5
11,370
875
11,865
19,665
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
CurieTM
Mulan
14
3 / 9 / 5
9,397
723
6,943
20,020
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Outlaw313
Achilles
16
4 / 4 / 4
9,834
756
7,997
17,368
18,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
ProMajesty
Hou Yi
17
1 / 1 / 5
9,477
729
4,153
10,781
3,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
zetgod
Hera
17
3 / 6 / 10
10,627
817
11,450
11,674
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 2 / 11
11,288
868
14,515
9,592
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Nooouuhhh
Kukulkan
18
5 / 1 / 10
11,375
875
12,695
8,093
3,223
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Omod2
Olorun
19
13 / 3 / 7
13,278
1,021
24,424
13,882
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
The Holy Puddin
Zhong Kui
15
4 / 6 / 12
10,878
837
7,101
14,011
17,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 6 / 12
8,814
678
8,502
8,507
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
18
Kills
28
28
Deaths
18
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CitedHorizon11
Zhong Kui
7
8
5
1.19
L
Mulan
CurieTM
Mulan
3
9
5
0.61
W
Merlin
6
2
11
5.75
W
Kukulkan
Nooouuhhh
Kukulkan
5
1
10
10
W
Olorun
Omod2
Olorun
13
3
7
5.5
L
Achilles
Outlaw313
Achilles
4
4
4
1.5
L
Hou Yi
ProMajesty
Hou Yi
1
1
5
3.5
W
Zhong Kui
The Holy Puddin
Zhong Kui
4
6
12
1.67
W
0
6
12
1
L
Hera
zetgod
Hera
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
67,237
79,508
Taken
54,085
51,282
Mitigated
32,675
11,554
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CitedHorizon11
Zhong Kui
11,865
454
0
3,561
19,665
13,294
0
17,173
2,246
27,056
0
L
Mulan
CurieTM
Mulan
6,943
336
0
1,121
20,020
10,679
539
17,171
2,562
0
16,235
W
Merlin
14,515
531
135
1,619
9,592
3,773
2,046
4,107
5,281
42,810
0
W
Kukulkan
Nooouuhhh
Kukulkan
12,695
1,559
288
352
8,093
3,223
920
2,695
4,972
50,544
0
W
Olorun
Omod2
Olorun
24,424
14,429
1,393
3,903
13,882
5,511
4,500
6,415
6,867
57,159
0
L
Achilles
Outlaw313
Achilles
7,997
1,778
0
2,825
17,368
18,652
41
12,185
4,876
0
22,604
L
Hou Yi
ProMajesty
Hou Yi
4,153
1,244
0
2,982
10,781
3,894
665
9,022
1,510
0
40,876
W
Zhong Kui
The Holy Puddin
Zhong Kui
7,101
504
0
1,411
14,011
17,654
249
4,304
8,427
17,228
0
W
8,502
2,080
0
331
8,507
2,514
760
4,700
3,329
14,823
0
L
Hera
zetgod
Hera
11,450
2,424
244
821
11,674
4,763
374
10,456
978
39,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,705
Gold Earned
55,633
271
Minions Killed
288
4
Camps Cleared
10
1,059,360
Distance Traveled
1,178,478
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,370
875
47
4
1
198,325
0
L
Mulan
9,397
723
25
2
0
203,055
1
W
Merlin
11,288
868
74
6
3
252,873
1
W
Kukulkan
11,375
875
86
7
4
257,059
0
W
Olorun
13,278
1,021
76
6
2
235,315
0
L
Achilles
9,834
756
28
2
2
218,333
6
L
Hou Yi
9,477
729
97
7
0
240,096
0
W
Zhong Kui
10,878
837
24
2
1
210,947
0
W
Nu Wa
8,814
678
28
2
0
222,284
0
L
Hera
10,627
817
74
6
1
199,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role