Player Matchup

Eset
Eset
ArmourUltra
Eset
Level 143
God Stats
0W - 1L
1,737 SR
Queue Stats
116W - 101L
1,622 Elo+
Party 2
Vulcan
Vulcan
BestBuySwag
Vulcan
Level 145
God Stats
3W - 1L
1,732 SR
Queue Stats
112W - 102L
1,613 Elo+
Party 2
King Arthur
King Arthur
Dragons Shouts
King Arthur
Level 69
God Stats
0W - 1L
1,322 SR
Queue Stats
24W - 39L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
Tsandyballss
Danzaburou
Level 29
God Stats
4W - 5L
1,822 SR
Queue Stats
22W - 28L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
xplosivo32
Cabrakan
Level 22
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 3L
1,755 Elo+
Party 3
Team Averages
Level 82
1,626 SR
1,593 Elo+

VS

Team Averages
Level 75
1,623 SR
1,530 Elo+
Serqet
Serqet
Back_camp_goblin
Serqet
Level 156
God Stats
16W - 7L
1,638 SR
Queue Stats
825W - 773L
1,566 Elo+
Party 1
Rama
Rama
IHoldLeftClick
Rama
Level 37
God Stats
4W - 3L
1,937 SR
Queue Stats
198W - 151L
1,568 Elo+
Party 1
Yemoja
Yemoja
PrototypeSylver
Yemoja
Level 37
God Stats
2W - 1L
1,427 SR
Queue Stats
53W - 59L
1,547 Elo+
Solo
Bellona
Bellona
RootoftheBeer
Bellona
Level 35
God Stats
13W - 16L
1,497 SR
Queue Stats
43W - 43L
1,500 Elo+
Solo
Hades
Hades
ThelastVeneficus
Hades
Level 111
God Stats
140W - 90L
1,617 SR
Queue Stats
509W - 490L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,299
525
2,071
6,950
2,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
10
0 / 2 / 2
5,707
476
4,876
4,738
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dragons Shouts
King Arthur
9
0 / 2 / 0
5,378
448
2,548
6,038
4,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tsandyballss
Danzaburou
9
1 / 3 / 2
5,460
455
4,800
7,703
2,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
xplosivo32
Cabrakan
9
2 / 2 / 1
5,248
437
3,488
6,085
3,975
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,064
589
3,574
6,963
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 4
6,387
532
4,070
6,172
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 2 / 2
6,822
569
2,929
6,707
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
11
2 / 0 / 0
7,029
586
3,995
5,514
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 1
7,941
662
3,278
5,883
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
13
13
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
1
7
4.5
L
Vulcan
0
2
2
0.5
L
King Arthur
Dragons Shouts
King Arthur
0
2
0
0
W
2
0
4
4
W
4
2
2
2.5
W
Bellona
2
0
0
2
W
4
0
1
4.5
L
Danzaburou
Tsandyballss
Danzaburou
1
3
2
0.67
L
Cabrakan
xplosivo32
Cabrakan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
17,846
31,514
Taken
31,239
14,948
Mitigated
15,023
5,524
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,071
521
0
2,399
6,950
2,513
0
2,757
4,019
38,262
0
W
3,574
1,117
0
2,262
6,963
2,135
0
3,278
3,685
0
34,729
L
Vulcan
4,876
1,166
0
599
4,738
1,167
62
347
4,116
43,798
0
L
King Arthur
Dragons Shouts
King Arthur
2,548
347
0
845
6,038
4,850
116
50
5,988
0
22,134
W
4,070
2,802
0
1,665
6,172
1,799
493
1,736
4,436
0
39,019
W
2,929
524
1,656
1,165
6,707
4,173
185
2,739
3,968
13,002
0
W
Bellona
3,995
2,070
0
2,205
5,514
4,734
60
523
4,991
0
36,661
W
3,278
257
279
5,009
5,883
2,182
432
2,404
3,479
49,262
0
L
Danzaburou
Tsandyballss
Danzaburou
4,800
2,172
0
806
7,703
2,443
0
1,363
6,340
0
35,032
L
Cabrakan
xplosivo32
Cabrakan
3,488
582
0
875
6,085
3,975
0
1,690
4,395
14,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
35,243
305
Minions Killed
373
0
Camps Cleared
0
1,133,002
Distance Traveled
1,217,073
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,299
525
95
8
0
231,130
3
W
Serqet
7,064
589
77
6
0
286,450
0
L
Vulcan
5,707
476
74
6
0
225,099
4
L
King Arthur
5,378
448
50
4
0
246,104
0
W
Rama
6,387
532
77
6
0
236,211
3
W
Yemoja
6,822
569
24
2
0
223,138
3
W
Bellona
7,029
586
88
7
0
232,230
0
W
Hades
7,941
662
107
9
0
239,044
5
L
Danzaburou
5,460
455
62
5
0
200,108
0
L
Cabrakan
5,248
437
24
2
0
230,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role