Player Matchup

Izanami
Izanami
Darnte1st
Izanami
Level 27
God Stats
10W - 8L
1,592 SR
Queue Stats
177W - 141L
1,671 Elo+
Solo
Ares
Ares
Miks1709
Ares
Level 21
God Stats
13W - 6L
1,871 SR
Queue Stats
160W - 154L
1,469 Elo+
Party 1
Loki
Loki
NEEXTAAGE
Loki
Level 18
God Stats
6W - 5L
1,545 SR
Queue Stats
138W - 127L
1,480 Elo+
Party 1
Geb
Geb
NiiiR0
Geb
Level 26
God Stats
3W - 2L
1,401 SR
Queue Stats
156W - 147L
1,459 Elo+
Party 1
Thoth
Thoth
TheBestGamerPT
Thoth
Level 48
God Stats
6W - 8L
1,149 SR
Queue Stats
171W - 167L
1,460 Elo+
Party 1
Team Averages
Level 28
1,512 SR
1,508 Elo+

VS

Team Averages
Level 26
1,587 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
ElSalmandrus
Tsukuyomi
Level 19
God Stats
2W - 2L
1,628 SR
Queue Stats
24W - 20L
1,515 Elo+
Party 2
Freya
Freya
Harambo96
Freya
Level 28
God Stats
4W - 5L
1,472 SR
Queue Stats
59W - 65L
1,428 Elo+
Party 2
Rama
Rama
Panormx
Rama
Level 29
God Stats
5W - 3L
1,836 SR
Queue Stats
148W - 147L
1,481 Elo+
Solo
Yemoja
Yemoja
Rebison
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,388 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alexnm21
Cu Chulainn
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 57L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darnte1st
Izanami
16
14 / 1 / 2
10,235
682
18,022
10,241
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 1 / 8
7,677
512
2,886
5,785
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
12
2 / 2 / 2
7,478
499
3,744
8,728
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
NiiiR0
Geb
13
2 / 3 / 0
7,662
511
3,446
9,462
9,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
1 / 5 / 1
7,087
472
4,378
7,416
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElSalmandrus
Tsukuyomi
15
6 / 3 / 1
9,378
625
4,735
8,109
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Freya
Harambo96
Freya
12
1 / 3 / 4
7,850
523
3,649
9,515
3,182
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Panormx
Rama
10
0 / 7 / 0
6,119
408
4,754
11,308
1,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Rebison
Yemoja
9
0 / 6 / 0
6,350
423
2,157
9,692
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
alexnm21
Cu Chulainn
15
5 / 1 / 2
9,212
614
11,105
8,520
5,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
12
12
Deaths
20
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darnte1st
Izanami
14
1
2
15
L
Tsukuyomi
ElSalmandrus
Tsukuyomi
6
3
1
2.17
L
Freya
Harambo96
Freya
1
3
4
1
W
Ares
1
1
8
5
W
Loki
2
2
2
1.5
W
Geb
NiiiR0
Geb
2
3
0
0.67
L
Rama
Panormx
Rama
0
7
0
0
L
Yemoja
Rebison
Yemoja
0
6
0
0
W
1
5
1
0.3
L
Cu Chulainn
alexnm21
Cu Chulainn
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
26,400
41,632
Taken
47,144
25,297
Mitigated
19,048
10,342
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darnte1st
Izanami
18,022
12,004
0
4,088
10,241
5,091
4,029
2,061
8,180
0
97,325
L
Tsukuyomi
ElSalmandrus
Tsukuyomi
4,735
1,249
0
3,133
8,109
3,506
16
605
7,450
0
60,836
L
Freya
Harambo96
Freya
3,649
1,126
0
2,576
9,515
3,182
430
3,216
5,841
33,522
0
W
Ares
2,886
150
491
1,351
5,785
4,738
408
1,180
4,605
6,064
0
W
Loki
3,744
957
0
1,820
8,728
3,509
0
1,198
7,530
0
45,263
W
Geb
NiiiR0
Geb
3,446
932
0
1,345
9,462
9,609
0
824
8,638
30,016
6,350
L
Rama
Panormx
Rama
4,754
3,514
0
3,132
11,308
1,848
485
548
10,760
0
39,157
L
Yemoja
Rebison
Yemoja
2,157
450
598
793
9,692
4,624
127
953
8,736
16,502
0
W
4,378
365
0
1,247
7,416
2,350
1,056
2,189
5,227
24,331
0
L
Cu Chulainn
alexnm21
Cu Chulainn
11,105
1,305
0
2,789
8,520
5,888
0
4,289
3,954
6,536
51,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
38,909
377
Minions Killed
412
0
Camps Cleared
0
1,384,500
Distance Traveled
1,377,166
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,235
682
157
10
0
256,652
3
L
Tsukuyomi
9,378
625
106
7
0
315,044
3
L
Freya
7,850
523
79
5
0
263,658
1
W
Ares
7,677
512
7
0
0
283,933
5
W
Loki
7,478
499
72
5
0
315,898
1
W
Geb
7,662
511
81
5
0
272,490
1
L
Rama
6,119
408
72
5
0
252,295
3
L
Yemoja
6,350
423
25
2
0
245,688
1
W
Thoth
7,087
472
60
4
0
255,527
0
L
Cu Chulainn
9,212
614
130
9
0
300,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role