Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Just_A_Dub
Danzaburou
Level 123
God Stats
33W - 26L
1,577 SR
Queue Stats
92W - 86L
1,534 Elo+
Party 1
Kali
Kali
T-Money0496
Kali
Level 127
God Stats
26W - 28L
1,530 SR
Queue Stats
351W - 350L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
YaBoy_ET
Gilgamesh
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,672 Elo+
Party 1
Sylvanus
Sylvanus
jesse61097
Sylvanus
Level 102
God Stats
5W - 7L
1,300 SR
Queue Stats
292W - 286L
1,496 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,530 Elo+

VS

Team Averages
Level 96
1,402 SR
1,470 Elo+
Sol
Sol
Demi2OP
Sol
Level 124
God Stats
4W - 6L
1,339 SR
Queue Stats
299W - 255L
1,488 Elo+
Party 2
Arachne
Arachne
Tůring
Arachne
Level 125
God Stats
111W - 106L
1,582 SR
Queue Stats
514W - 521L
1,428 Elo+
Solo
Yemoja
Yemoja
Warden_Dragul
Yemoja
Level 85
God Stats
0W - 2L
1,246 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WowYourTrashKid4
Morgan Le Fay
Level 38
God Stats
3W - 4L
1,225 SR
Queue Stats
53W - 57L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
ll-LAF-ll
Heimdallr
Level 106
God Stats
33W - 25L
1,620 SR
Queue Stats
226W - 193L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 4 / 4
8,909
495
15,925
11,247
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Just_A_Dub
Danzaburou
16
6 / 0 / 2
9,877
549
11,647
11,231
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 2 / 4
10,827
602
7,045
12,095
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
YaBoy_ET
Gilgamesh
13
2 / 2 / 2
8,849
492
5,539
10,655
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
jesse61097
Sylvanus
11
0 / 3 / 3
7,087
394
4,235
11,139
9,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 2 / 0
6,924
385
2,906
7,936
2,522
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Tůring
Arachne
14
6 / 3 / 1
9,161
509
9,732
15,189
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
7,638
424
6,260
11,202
8,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
WowYourTrashKid4
Morgan Le Fay
12
4 / 8 / 1
8,281
460
7,422
13,814
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
ll-LAF-ll
Heimdallr
12
1 / 7 / 1
7,284
405
7,530
14,905
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
21
Kills
11
11
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
4
1.5
L
Sol
0
2
0
0
W
Danzaburou
Just_A_Dub
Danzaburou
6
0
2
7
W
9
2
4
5.5
L
Arachne
Tůring
Arachne
6
3
1
2.17
L
0
1
1
0.5
L
Morgan Le Fay
WowYourTrashKid4
Morgan Le Fay
4
8
1
0.56
W
Gilgamesh
YaBoy_ET
Gilgamesh
2
2
2
1.5
W
Sylvanus
jesse61097
Sylvanus
0
3
3
0.5
L
Heimdallr
ll-LAF-ll
Heimdallr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,391
Damage
33,850
56,367
Taken
63,046
29,580
Mitigated
26,421
22,632
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,925
4,700
0
1,999
11,247
4,116
200
5,775
5,472
51,504
0
L
Sol
2,906
962
0
2,181
7,936
2,522
31
1,739
6,197
34,301
0
W
Danzaburou
Just_A_Dub
Danzaburou
11,647
2,746
0
7,320
11,231
4,092
830
3,501
7,730
0
75,912
W
7,045
2,870
0
5,408
12,095
5,792
0
2,504
9,591
0
68,117
L
Arachne
Tůring
Arachne
9,732
5,682
0
6,282
15,189
6,721
363
2,961
12,228
0
56,501
L
6,260
962
4,201
3,204
11,202
8,186
207
4,105
7,097
31,790
0
L
Morgan Le Fay
WowYourTrashKid4
Morgan Le Fay
7,422
847
0
2,009
13,814
4,038
0
8,349
5,465
32,719
0
W
Gilgamesh
YaBoy_ET
Gilgamesh
5,539
1,352
0
3,047
10,655
6,472
477
2,450
8,205
0
43,808
W
Sylvanus
jesse61097
Sylvanus
4,235
1,473
969
3,889
11,139
9,108
38
2,358
8,781
20,363
9,186
L
Heimdallr
ll-LAF-ll
Heimdallr
7,530
2,586
0
1,943
14,905
4,954
512
2,508
12,397
0
52,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
39,288
449
Minions Killed
353
0
Camps Cleared
0
1,712,600
Distance Traveled
1,472,644
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,909
495
66
4
0
328,533
4
L
Sol
6,924
385
48
3
0
261,282
1
W
Danzaburou
9,877
549
128
7
0
368,848
1
W
Kali
10,827
602
126
7
0
431,761
1
L
Arachne
9,161
509
105
6
0
333,899
3
L
Yemoja
7,638
424
48
3
0
318,394
11
L
Morgan Le Fay
8,281
460
45
3
0
272,265
0
W
Gilgamesh
8,849
492
82
5
0
365,735
0
W
Sylvanus
7,087
394
47
3
0
217,723
6
L
Heimdallr
7,284
405
107
6
0
286,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role