Player Matchup

Anubis
Anubis
HuRleYz x Ws
Anubis
Level 25
God Stats
2W - 3L
1,689 SR
Queue Stats
9W - 20L
1,196 Elo+
Party 2
Kukulkan
Kukulkan
Michontuco
Kukulkan
Level 13
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 3L
1,488 Elo+
Solo
Cthulhu
Cthulhu
XCaiqueSchwartz
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,153 Elo+
Party 2
Team Averages
Level 22
1,492 SR
1,279 Elo+

VS

Team Averages
Level 115
1,557 SR
1,509 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ieiossaurus
Ne Zha
Level 117
God Stats
17W - 12L
1,672 SR
Queue Stats
207W - 217L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 10 / 2
7,729
595
4,539
12,373
3,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Michontuco
Kukulkan
12
2 / 8 / 0
8,611
662
6,241
12,781
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 2
8,480
652
5,466
13,960
12,632
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
9 / 0 / 11
10,501
808
11,092
8,491
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
14
3 / 0 / 16
9,587
737
8,964
11,665
8,022
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
14
10 / 3 / 9
10,526
810
15,080
9,757
3,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
22
22
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
0
11
14.5
W
Hercules
 
Hercules
3
0
16
11
L
Anubis
0
10
2
0.1
W
Ne Zha
10
3
9
4.83
L
Kukulkan
Michontuco
Kukulkan
2
8
0
0.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,246
Damage
35,136
39,114
Taken
29,913
19,285
Mitigated
16,977
3,221
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,092
457
6,009
5,335
8,491
5,591
839
4,163
4,328
43,759
0
W
Hercules
 
Hercules
8,964
3,167
0
2,501
11,665
8,022
286
6,821
4,844
0
33,838
L
Anubis
4,539
86
617
921
12,373
3,841
0
3,892
8,481
20,235
0
W
Ne Zha
15,080
3,240
0
857
9,757
3,364
1,548
5,690
4,067
0
34,883
L
Kukulkan
Michontuco
Kukulkan
6,241
651
32
625
12,781
2,812
0
3,853
8,928
28,286
0
L
5,466
499
342
684
13,960
12,632
0
3,423
10,537
17,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
30,614
124
Minions Killed
167
1
Camps Cleared
11
631,887
Distance Traveled
802,291
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,501
808
75
6
3
252,807
5
W
Hercules
9,587
737
49
4
7
279,110
1
L
Anubis
7,729
595
41
3
1
189,455
2
W
Ne Zha
10,526
810
43
3
1
270,374
3
L
Kukulkan
8,611
662
62
5
0
211,048
3
L
Cthulhu
8,480
652
21
2
0
231,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role