Player Matchup

Tiamat
Tiamat
B drippy4013
Tiamat
Level 24
God Stats
0W - 3L
1,072 SR
Queue Stats
52W - 62L
1,436 Elo+
Solo
Neith
Neith
FaZe_LincoEX
Neith
Level 11
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 5L
1,566 Elo+
Solo
Cthulhu
Cthulhu
KingPebble4179
Cthulhu
Level 16
God Stats
2W - 3L
1,488 SR
Queue Stats
55W - 56L
1,455 Elo+
Solo
Nemesis
Nemesis
Lo-Thi-Ra
Nemesis
Level 23
God Stats
2W - 2L
1,800 SR
Queue Stats
34W - 29L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Wolf gang2046
Sun Wukong
Level 29
God Stats
40W - 39L
1,501 SR
Queue Stats
82W - 98L
1,433 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,487 Elo+

VS

Team Averages
Level 13
1,499 SR
1,547 Elo+
Guan Yu
Guan Yu
Fake1156201
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Neith
Neith
OwO-OwO--XD
Neith
Level 16
God Stats
11W - 12L
1,512 SR
Queue Stats
28W - 35L
1,430 Elo+
Solo
Ra
Ra
ScreaminEaglez
Ra
Level 28
God Stats
1W - 1L
1,263 SR
Queue Stats
92W - 101L
1,396 Elo+
Solo
Bacchus
Bacchus
SixFTPigeon
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,620 Elo+
Solo
Arachne
Arachne
T1 JONI
Arachne
Level 5
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 2L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
0 / 2 / 0
3,296
549
1,601
3,036
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,217
536
1,208
2,127
492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,565
594
744
5,088
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Lo-Thi-Ra
Nemesis
3
0 / 2 / 1
3,074
512
819
1,607
252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Wolf gang2046
Sun Wukong
7
1 / 0 / 0
4,250
708
2,251
3,944
1,084
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fake1156201
Guan Yu
8
2 / 1 / 0
5,043
841
2,162
4,134
2,590
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 0 / 3
4,062
677
2,772
1,771
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 0 / 1
4,672
779
609
2,200
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SixFTPigeon
Bacchus
6
1 / 0 / 3
4,301
717
1,377
3,646
1,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
T1 JONI
Arachne
6
3 / 0 / 0
4,344
724
1,431
3,168
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
L
0
2
0
0
W
Guan Yu
Fake1156201
Guan Yu
2
1
0
2
L
0
2
0
0
L
Nemesis
Lo-Thi-Ra
Nemesis
0
2
1
0.25
W
1
0
3
2.5
W
1
0
1
1.5
W
Bacchus
SixFTPigeon
Bacchus
1
0
3
2.5
W
Arachne
T1 JONI
Arachne
3
0
0
3
L
Sun Wukong
Wolf gang2046
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,623
Damage
8,351
15,802
Taken
14,919
4,673
Mitigated
6,194
2,791
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,601
87
0
786
3,036
991
0
486
2,427
10,448
0
L
1,208
406
0
104
2,127
492
247
643
1,484
0
9,672
W
Guan Yu
Fake1156201
Guan Yu
2,162
497
0
1,055
4,134
2,590
32
0
4,134
0
20,132
L
744
0
0
1,335
5,088
1,854
69
734
4,354
8,166
0
L
Nemesis
Lo-Thi-Ra
Nemesis
819
438
0
130
1,607
252
0
0
1,607
0
2,692
W
2,772
1,338
0
560
1,771
556
475
146
1,625
0
14,273
W
609
64
0
901
2,200
595
212
1,193
779
18,584
0
W
Bacchus
SixFTPigeon
Bacchus
1,377
204
531
1,146
3,646
1,420
221
417
3,229
10,196
0
W
Arachne
T1 JONI
Arachne
1,431
963
0
1,440
3,168
1,033
0
325
2,807
0
18,092
L
Sun Wukong
Wolf gang2046
Sun Wukong
2,251
604
0
436
3,944
1,084
0
0
3,944
0
19,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,402
Gold Earned
22,422
112
Minions Killed
179
0
Camps Cleared
0
453,139
Distance Traveled
649,889
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,296
549
19
3
0
99,860
0
L
Neith
3,217
536
24
4
0
101,000
0
W
Guan Yu
5,043
841
46
8
0
138,003
1
L
Cthulhu
3,565
594
13
2
0
114,577
1
L
Nemesis
3,074
512
6
1
0
24,500
0
W
Neith
4,062
677
31
5
0
111,647
3
W
Ra
4,672
779
50
8
0
135,611
0
W
Bacchus
4,301
717
20
3
0
121,021
0
W
Arachne
4,344
724
32
5
0
143,607
2
L
Sun Wukong
4,250
708
50
8
0
113,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role