Player Matchup

Bastet
Bastet
Beclab
Bastet
Level 109
God Stats
5W - 6L
1,636 SR
Queue Stats
239W - 250L
1,401 Elo+
Party 1
Erlang Shen
Erlang Shen
Blackwarrior55
Erlang Shen
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 176L
1,374 Elo+
Party 1
Janus
Janus
luferk
Janus
Level 73
God Stats
31W - 45L
1,419 SR
Queue Stats
294W - 319L
1,422 Elo+
Party 1
Team Averages
Level 75
1,518 SR
1,399 Elo+

VS

Team Averages
Level 62
1,372 SR
1,268 Elo+
Artemis
Artemis
Max1miliano
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
997 Elo+
Party 2
Hercules
Hercules
SoClaN
Hercules
Level 63
God Stats
0W - 6L
1,115 SR
Queue Stats
110W - 115L
1,654 Elo+
Solo
Nu Wa
Nu Wa
jpkaramanolis
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 61L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beclab
Bastet
19
20 / 1 / 10
15,834
833
28,211
12,170
5,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Blackwarrior55
Erlang Shen
16
7 / 7 / 16
13,304
700
7,372
16,511
14,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
luferk
Janus
16
6 / 5 / 14
12,946
681
15,769
10,216
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Max1miliano
Artemis
13
0 / 16 / 9
10,576
557
7,954
20,032
4,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SoClaN
Hercules
18
12 / 3 / 1
14,051
740
13,437
19,601
23,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 14 / 6
10,488
552
5,705
17,398
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
33
Kills
13
13
Deaths
33
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
Beclab
Bastet
20
1
10
25
W
Erlang Shen
Blackwarrior55
Erlang Shen
7
7
16
2.14
L
Artemis
Max1miliano
Artemis
0
16
9
0.28
L
Hercules
SoClaN
Hercules
12
3
1
4.17
L
1
14
6
0.29
W
Janus
luferk
Janus
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,352
Damage
27,096
38,897
Taken
57,031
24,051
Mitigated
31,426
7,093
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Beclab
Bastet
28,211
7,674
0
2,913
12,170
5,665
1,307
2,401
9,769
0
67,917
W
Erlang Shen
Blackwarrior55
Erlang Shen
7,372
2,820
0
3,112
16,511
14,453
651
2,696
13,815
0
22,459
L
Artemis
Max1miliano
Artemis
7,954
4,170
0
587
20,032
4,855
0
4,839
15,193
0
16,398
L
Hercules
SoClaN
Hercules
13,437
2,905
0
7,344
19,601
23,310
138
6,198
13,403
0
46,110
L
5,705
1,184
313
1,021
17,398
3,261
80
5,249
12,149
23,689
0
W
Janus
luferk
Janus
15,769
261
0
1,068
10,216
3,933
759
1,348
8,868
63,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
35,115
204
Minions Killed
150
13
Camps Cleared
3
1,085,382
Distance Traveled
792,863
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,834
833
72
4
4
402,505
0
W
Erlang Shen
13,304
700
33
2
3
336,975
0
L
Artemis
10,576
557
35
2
2
245,088
0
L
Hercules
14,051
740
76
4
1
346,758
8
L
Nu Wa
10,488
552
39
2
0
201,017
7
W
Janus
12,946
681
99
5
6
345,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role