Player Matchup

Sun Wukong
Sun Wukong
Fulgore-X
Sun Wukong
Level 155
God Stats
2W - 2L
1,560 SR
Queue Stats
298W - 317L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
MoorSpoor36
Zhong Kui
Level 156
God Stats
2W - 0L
1,730 SR
Queue Stats
77W - 59L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
VitaIity_Adri
Kukulkan
Level 99
God Stats
2W - 0L
1,671 SR
Queue Stats
109W - 129L
1,477 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vulthuryoll
Morgan Le Fay
Level 97
God Stats
3W - 0L
1,526 SR
Queue Stats
54W - 46L
1,468 Elo+
Party 1
Raijin
Raijin
valencigne
Raijin
Level 120
God Stats
2W - 5L
1,362 SR
Queue Stats
111W - 129L
1,486 Elo+
Party 3
Team Averages
Level 125
1,570 SR
1,479 Elo+

VS

Team Averages
Level 119
1,489 SR
1,364 Elo+
Pele
Pele
Giampitech
Pele
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,284 Elo+
Party 2
Achilles
Achilles
H2K-Nekro
Achilles
Level 126
God Stats
3W - 4L
1,706 SR
Queue Stats
289W - 301L
1,471 Elo+
Solo
Bakasura
Bakasura
Hyunnie
Bakasura
Level 109
God Stats
0W - 3L
1,162 SR
Queue Stats
18W - 37L
1,297 Elo+
Party 2
Xing Tian
Xing Tian
ISparhawkI
Xing Tian
Level 122
God Stats
0W - 1L
1,620 SR
Queue Stats
23W - 44L
1,339 Elo+
Party 2
Ne Zha
Ne Zha
TheAgness
Ne Zha
Level 128
God Stats
24W - 37L
1,459 SR
Queue Stats
830W - 880L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fulgore-X
Sun Wukong
20
6 / 3 / 14
16,198
623
29,675
33,839
58,249
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
MoorSpoor36
Zhong Kui
20
6 / 8 / 20
16,194
623
41,155
46,431
49,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
VitaIity_Adri
Kukulkan
20
11 / 6 / 12
18,616
716
31,238
22,263
12,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Vulthuryoll
Morgan Le Fay
20
4 / 7 / 12
14,345
552
26,451
26,939
13,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
valencigne
Raijin
20
10 / 4 / 19
17,501
673
52,427
25,206
15,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 17
14,426
555
21,178
46,849
46,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
H2K-Nekro
Achilles
20
8 / 5 / 11
15,176
584
36,921
55,707
81,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Hyunnie
Bakasura
20
3 / 12 / 13
13,746
529
11,766
30,196
15,385
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
ISparhawkI
Xing Tian
20
8 / 10 / 15
16,436
632
32,516
35,899
66,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
TheAgness
Ne Zha
20
5 / 5 / 14
14,701
565
30,747
32,449
18,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
98
37
Kills
28
28
Deaths
37
77
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Fulgore-X
Sun Wukong
6
3
14
4.33
L
4
5
17
2.5
L
Achilles
H2K-Nekro
Achilles
8
5
11
2.7
L
Bakasura
Hyunnie
Bakasura
3
12
13
0.79
L
Xing Tian
ISparhawkI
Xing Tian
8
10
15
1.55
W
Zhong Kui
MoorSpoor36
Zhong Kui
6
8
20
2
L
Ne Zha
TheAgness
Ne Zha
5
5
14
2.4
W
Kukulkan
VitaIity_Adri
Kukulkan
11
6
12
2.83
W
Morgan Le Fay
Vulthuryoll
Morgan Le Fay
4
7
12
1.43
W
Raijin
valencigne
Raijin
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,946
Damage
133,128
154,678
Taken
201,100
149,773
Mitigated
229,064
57,544
Healing
89,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Fulgore-X
Sun Wukong
29,675
4,546
3,040
9,799
33,839
58,249
337
9,331
22,514
0
43,931
L
21,178
4,485
5,965
17,995
46,849
46,806
0
36,807
8,939
0
48,212
L
Achilles
H2K-Nekro
Achilles
36,921
5,296
5,200
27,055
55,707
81,657
0
38,098
16,306
0
62,684
L
Bakasura
Hyunnie
Bakasura
11,766
6,406
3,467
6,819
30,196
15,385
936
23,616
5,743
0
17,464
L
Xing Tian
ISparhawkI
Xing Tian
32,516
2,347
2,444
3,205
35,899
66,755
0
23,099
11,751
51,426
0
W
Zhong Kui
MoorSpoor36
Zhong Kui
41,155
4,098
3,623
18,134
46,431
49,206
1,277
7,032
37,429
65,385
0
L
Ne Zha
TheAgness
Ne Zha
30,747
3,962
4,738
12,519
32,449
18,461
0
24,886
7,090
0
66,910
W
Kukulkan
VitaIity_Adri
Kukulkan
31,238
2,501
3,634
4,559
22,263
12,730
2,812
7,797
14,069
88,487
0
W
Morgan Le Fay
Vulthuryoll
Morgan Le Fay
26,451
1,695
2,241
5,381
26,939
13,805
438
4,734
21,264
35,463
0
W
Raijin
valencigne
Raijin
52,427
3,142
1,368
5,765
25,206
15,783
764
3,622
21,172
83,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,854
Gold Earned
74,485
269
Minions Killed
247
0
Camps Cleared
0
2,177,681
Distance Traveled
2,164,816
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,198
623
32
1
0
490,876
1
L
Pele
14,426
555
47
2
0
465,774
0
L
Achilles
15,176
584
56
2
0
471,396
0
L
Bakasura
13,746
529
40
2
0
416,644
1
L
Xing Tian
16,436
632
34
1
0
406,758
0
W
Zhong Kui
16,194
623
50
2
0
419,604
7
L
Ne Zha
14,701
565
70
3
0
404,244
0
W
Kukulkan
18,616
716
122
5
0
410,101
0
W
Morgan Le Fay
14,345
552
19
1
0
432,752
0
W
Raijin
17,501
673
46
2
0
424,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role