Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
SSSSUUUUIIII
Serqet
Level 23
God Stats
2W - 3L
1,511 SR
Queue Stats
79W - 25L
1,786 Elo+
Solo
Baba Yaga
Baba Yaga
Senua_officiel
Baba Yaga
Level 148
God Stats
10W - 12L
1,487 SR
Queue Stats
993W - 1,122L
1,513 Elo+
Party 1
Team Averages
Level 109
1,499 SR
1,600 Elo+

VS

Team Averages
Level 72
1,467 SR
1,359 Elo+
Cerberus
Cerberus
ZzmoprilizZ
Cerberus
Level 28
God Stats
22W - 34L
1,376 SR
Queue Stats
45W - 89L
1,254 Elo+
Solo
Medusa
Medusa
miguelmander
Medusa
Level 100
God Stats
2W - 1L
1,507 SR
Queue Stats
181W - 144L
1,473 Elo+
Party 2
Raijin
Raijin
paper_gun8
Raijin
Level 89
God Stats
10W - 8L
1,518 SR
Queue Stats
190W - 223L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 5 / 3
6,259
626
3,000
9,168
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
12
4 / 2 / 2
7,882
788
7,185
8,176
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
Senua_officiel
Baba Yaga
8
1 / 7 / 3
6,275
628
5,806
8,154
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ZzmoprilizZ
Cerberus
11
3 / 3 / 7
7,613
761
2,525
13,272
4,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
4 / 1 / 6
8,068
807
8,637
6,594
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
paper_gun8
Raijin
11
7 / 2 / 5
8,205
821
9,140
6,002
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
3
0.5
L
Serqet
4
2
2
2.5
L
Baba Yaga
Senua_officiel
Baba Yaga
1
7
3
0.36
W
Cerberus
ZzmoprilizZ
Cerberus
3
3
7
2.17
W
Medusa
4
1
6
7
W
Raijin
paper_gun8
Raijin
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,991
Damage
20,302
25,498
Taken
25,868
10,370
Mitigated
8,918
3,275
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,000
726
883
1,462
9,168
4,020
0
3,782
5,064
7,470
0
L
Serqet
7,185
1,557
0
382
8,176
3,633
0
3,723
4,101
0
12,504
L
Baba Yaga
Senua_officiel
Baba Yaga
5,806
52
0
548
8,154
2,717
0
3,669
4,331
17,102
0
W
Cerberus
ZzmoprilizZ
Cerberus
2,525
108
0
4,951
13,272
4,827
825
3,632
9,382
7,929
0
W
Medusa
8,637
4,307
0
733
6,594
2,239
655
3,215
2,761
0
36,140
W
Raijin
paper_gun8
Raijin
9,140
576
0
749
6,002
1,852
249
2,383
3,439
25,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,416
Gold Earned
23,886
47
Minions Killed
120
2
Camps Cleared
7
425,122
Distance Traveled
561,225
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,259
626
14
1
0
97,667
0
L
Serqet
7,882
788
6
1
1
194,862
3
L
Baba Yaga
6,275
628
27
3
1
132,593
2
W
Cerberus
7,613
761
16
2
0
186,115
3
W
Medusa
8,068
807
62
6
4
189,886
2
W
Raijin
8,205
821
42
4
3
185,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role