Player Matchup

Loki
Loki
Amadoos
Loki
Level 47
God Stats
10W - 21L
1,217 SR
Queue Stats
226W - 316L
1,255 Elo+
Party 1
Ymir
Ymir
Masacre85
Ymir
Level 114
God Stats
2W - 6L
1,404 SR
Queue Stats
34W - 43L
1,355 Elo+
Solo
Achilles
Achilles
OLIVEIRINHA
Achilles
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 184L
1,176 Elo+
Party 1
Anubis
Anubis
Panecas
Anubis
Level 23
God Stats
9W - 16L
1,160 SR
Queue Stats
105W - 181L
1,243 Elo+
Party 1
Heimdallr
Heimdallr
PeppaTownend
Heimdallr
Level 46
God Stats
5W - 12L
1,120 SR
Queue Stats
222W - 326L
1,261 Elo+
Party 1
Team Averages
Level 51
1,280 SR
1,258 Elo+

VS

Team Averages
Level 48
1,491 SR
1,387 Elo+
Heimdallr
Heimdallr
Bursucel
Heimdallr
Level 65
God Stats
12W - 11L
1,561 SR
Queue Stats
110W - 108L
1,445 Elo+
Party 2
Bacchus
Bacchus
Canguu
Bacchus
Level 63
God Stats
2W - 0L
1,377 SR
Queue Stats
15W - 14L
1,313 Elo+
Party 2
Raijin
Raijin
Microsieste
Raijin
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
251W - 294L
1,485 Elo+
Solo
Bellona
Bellona
Zimho
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,263 Elo+
Party 2
Thor
Thor
ionut19900
Thor
Level 28
God Stats
3W - 3L
1,518 SR
Queue Stats
28W - 30L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Amadoos
Loki
20
6 / 10 / 5
13,524
483
15,994
28,310
8,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
0 / 4 / 5
11,221
401
13,524
24,156
27,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
OLIVEIRINHA
Achilles
18
2 / 6 / 3
12,268
438
4,905
26,558
29,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Panecas
Anubis
20
10 / 5 / 4
14,775
528
19,665
19,909
9,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PeppaTownend
Heimdallr
19
2 / 10 / 2
11,818
422
9,559
21,195
6,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bursucel
Heimdallr
20
13 / 3 / 2
16,068
574
27,522
21,668
8,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Canguu
Bacchus
18
2 / 1 / 18
13,433
480
12,729
16,597
23,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
20
10 / 8 / 6
16,432
587
21,827
20,418
6,698
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Zimho
Bellona
18
3 / 5 / 9
12,727
455
21,174
23,327
19,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 12
14,006
500
7,732
18,143
9,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
20
Kills
32
35
Deaths
20
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
Amadoos
Loki
6
10
5
0.85
W
Heimdallr
Bursucel
Heimdallr
13
3
2
4.67
W
Bacchus
Canguu
Bacchus
2
1
18
11
L
Ymir
0
4
5
0.63
W
Raijin
10
8
6
1.63
L
Achilles
OLIVEIRINHA
Achilles
2
6
3
0.58
L
Anubis
Panecas
Anubis
10
5
4
2.4
L
Heimdallr
PeppaTownend
Heimdallr
2
10
2
0.3
W
Bellona
Zimho
Bellona
3
5
9
1.5
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,647
Damage
90,984
120,128
Taken
100,153
81,598
Mitigated
69,018
27,656
Healing
25,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Amadoos
Loki
15,994
2,381
0
8,318
28,310
8,936
0
6,362
21,773
0
120,426
W
Heimdallr
Bursucel
Heimdallr
27,522
16,322
0
10,933
21,668
8,876
7,241
7,606
14,062
0
158,639
W
Bacchus
Canguu
Bacchus
12,729
1,791
0
1,711
16,597
23,623
313
7,200
9,397
19,512
0
L
Ymir
13,524
763
0
3,914
24,156
27,416
0
6,935
17,096
45,985
0
W
Raijin
21,827
1,766
0
4,269
20,418
6,698
712
10,594
9,824
121,575
0
L
Achilles
OLIVEIRINHA
Achilles
4,905
1,863
0
3,467
26,558
29,076
638
2,336
24,220
0
56,657
L
Anubis
Panecas
Anubis
19,665
875
0
9,314
19,909
9,284
2,458
11,149
8,385
98,220
0
L
Heimdallr
PeppaTownend
Heimdallr
9,559
1,336
0
2,643
21,195
6,886
1,240
7,252
13,864
0
83,861
W
Bellona
Zimho
Bellona
21,174
6,523
0
6,128
23,327
19,867
1,077
3,277
20,050
0
69,874
W
7,732
1,787
0
2,179
18,143
9,954
1,367
4,747
13,396
4,047
94,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,606
Gold Earned
72,666
581
Minions Killed
666
0
Camps Cleared
0
2,404,244
Distance Traveled
2,582,307
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,524
483
152
5
0
481,051
0
W
Heimdallr
16,068
574
242
9
0
494,030
2
W
Bacchus
13,433
480
9
0
0
592,235
13
L
Ymir
11,221
401
46
2
0
459,576
8
W
Raijin
16,432
587
197
7
0
407,091
7
L
Achilles
12,268
438
84
3
0
473,975
0
L
Anubis
14,775
528
159
6
0
470,986
0
L
Heimdallr
11,818
422
140
5
0
518,656
4
W
Bellona
12,727
455
95
3
0
532,307
0
W
Thor
14,006
500
123
4
0
556,644
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role