Player Matchup

Charybdis
Charybdis
ROYALRUSSIAN
Charybdis
Level 149
God Stats
7W - 3L
1,599 SR
Queue Stats
242W - 170L
1,700 Elo+
Party 1
Tiamat
Tiamat
TSAESCl
Tiamat
Level 123
God Stats
2W - 3L
1,627 SR
Queue Stats
40W - 28L
1,682 Elo+
Party 1
Hun Batz
Hun Batz
depressedguy843
Hun Batz
Level 152
God Stats
3W - 5L
1,473 SR
Queue Stats
313W - 221L
1,692 Elo+
Party 1
Team Averages
Level 141
1,566 SR
1,691 Elo+

VS

Team Averages
Level 110
1,601 SR
1,587 Elo+
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Evolvе
Anhur
Level 89
God Stats
19W - 23L
1,613 SR
Queue Stats
136W - 122L
1,666 Elo+
Party 2
Thoth
Thoth
KaijuxKaiju
Thoth
Level 160
God Stats
61W - 48L
1,690 SR
Queue Stats
932W - 885L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ROYALRUSSIAN
Charybdis
13
2 / 5 / 6
9,180
706
6,180
7,948
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
TSAESCl
Tiamat
13
6 / 6 / 4
9,399
723
12,011
13,190
7,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
12
4 / 5 / 4
9,387
722
10,094
11,636
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 7 / 8
9,099
700
4,115
14,772
16,533
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Evolvе
Anhur
15
10 / 2 / 5
10,781
829
11,882
14,607
5,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 11
10,473
806
12,236
9,162
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
16
16
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
7
8
0.71
W
Anhur
Evolvе
Anhur
10
2
5
6.25
W
5
3
11
3.5
L
Charybdis
ROYALRUSSIAN
Charybdis
2
5
6
1
L
Tiamat
TSAESCl
Tiamat
6
6
4
1.33
L
Hun Batz
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
28,233
32,774
Taken
38,541
14,941
Mitigated
24,753
5,333
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,115
772
155
1,587
14,772
16,533
513
5,428
9,344
22,927
0
W
Anhur
Evolvе
Anhur
11,882
7,345
0
6,491
14,607
5,432
1,562
5,114
9,493
0
38,493
W
12,236
216
0
1,856
9,162
2,788
436
1,762
7,400
38,715
0
L
Charybdis
ROYALRUSSIAN
Charybdis
6,180
2,781
0
941
7,948
2,137
1,125
5,076
2,872
0
28,030
L
Tiamat
TSAESCl
Tiamat
12,011
1,140
0
2,759
13,190
7,323
205
5,999
7,191
31,599
0
L
Hun Batz
10,094
1,945
0
1,633
11,636
5,481
0
5,774
5,862
0
18,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
30,353
124
Minions Killed
148
5
Camps Cleared
7
686,806
Distance Traveled
697,073
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,099
700
58
4
0
212,102
0
W
Anhur
10,781
829
39
3
6
230,759
5
W
Thoth
10,473
806
51
4
1
254,212
3
L
Charybdis
9,180
706
43
3
1
232,398
4
L
Tiamat
9,399
723
57
4
2
223,433
4
L
Hun Batz
9,387
722
24
2
2
230,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role