Player Matchup

Ne Zha
Ne Zha
Beremere
Ne Zha
Level 145
God Stats
17W - 20L
1,464 SR
Queue Stats
263W - 275L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DemonDoorknob
Nu Wa
Level 141
God Stats
6W - 8L
1,521 SR
Queue Stats
220W - 210L
1,529 Elo+
Party 3
Camazotz
Camazotz
Mythgamer
Camazotz
Level 158
God Stats
9W - 5L
1,508 SR
Queue Stats
421W - 450L
1,603 Elo+
Solo
Artemis
Artemis
ShikariEnnit
Artemis
Level 158
God Stats
2W - 2L
1,603 SR
Queue Stats
303W - 264L
1,615 Elo+
Party 4
Ymir
Ymir
Steelmagnolia
Ymir
Level 82
God Stats
12W - 15L
1,572 SR
Queue Stats
285W - 242L
1,619 Elo+
Party 4
Team Averages
Level 137
1,534 SR
1,573 Elo+

VS

Team Averages
Level 144
1,606 SR
1,647 Elo+
Mulan
Mulan
Co1eT3rra1n
Mulan
Level 157
God Stats
7W - 3L
1,557 SR
Queue Stats
194W - 120L
1,629 Elo+
Party 1
Ares
Ares
Enecca
Ares
Level 131
God Stats
7W - 7L
1,483 SR
Queue Stats
75W - 77L
1,524 Elo+
Party 2
Rama
Rama
PATEULSINISTRU
Rama
Level 159
God Stats
8W - 5L
1,748 SR
Queue Stats
18W - 13L
1,897 Elo+
Solo
Hera
Hera
b00mbatchi
Hera
Level 146
God Stats
6W - 4L
1,567 SR
Queue Stats
112W - 99L
1,538 Elo+
Party 2
Nemesis
Nemesis
ratJAM
Nemesis
Level 127
God Stats
13W - 6L
1,675 SR
Queue Stats
188W - 118L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beremere
Ne Zha
19
6 / 6 / 2
11,930
542
11,421
20,801
10,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
2 / 5 / 5
11,314
514
14,511
13,418
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Mythgamer
Camazotz
19
1 / 6 / 2
11,261
512
7,204
18,379
11,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
ShikariEnnit
Artemis
17
2 / 6 / 1
10,811
491
9,432
13,424
5,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 2
8,758
398
5,020
20,110
18,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
11,993
545
17,207
22,976
23,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Enecca
Ares
15
2 / 1 / 12
10,959
498
8,900
18,428
18,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 2 / 3
13,221
601
13,648
12,602
4,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 3
12,109
550
9,639
10,587
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ratJAM
Nemesis
19
8 / 2 / 5
12,806
582
14,127
17,011
10,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
13
Kills
27
29
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Beremere
Ne Zha
6
6
2
1.17
W
3
4
10
2
L
2
5
5
0.9
W
Ares
Enecca
Ares
2
1
12
8
L
Camazotz
Mythgamer
Camazotz
1
6
2
0.33
W
9
2
3
5.25
L
Artemis
ShikariEnnit
Artemis
2
6
1
0.42
L
2
6
2
0.5
W
5
4
3
1.63
W
Nemesis
ratJAM
Nemesis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,588
Damage
63,521
86,132
Taken
81,604
49,375
Mitigated
60,753
22,187
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Beremere
Ne Zha
11,421
2,075
0
10,094
20,801
10,078
0
3,283
17,152
0
100,640
W
17,207
2,333
0
7,819
22,976
23,661
385
4,243
18,733
4,645
59,621
L
14,511
3,872
0
583
13,418
4,457
0
5,755
7,572
88,365
0
W
Ares
Enecca
Ares
8,900
829
0
2,361
18,428
18,441
255
5,922
12,506
26,399
0
L
Camazotz
Mythgamer
Camazotz
7,204
2,336
0
8,123
18,379
11,148
1,730
0
17,552
0
67,901
W
13,648
8,060
0
4,394
12,602
4,932
4,319
1,850
10,752
0
109,340
L
Artemis
ShikariEnnit
Artemis
9,432
3,774
0
1,687
13,424
5,088
1,001
2,228
11,147
0
79,488
L
5,020
1,082
165
1,535
20,110
18,604
0
8,476
11,389
18,064
0
W
9,639
1,926
0
2,101
10,587
2,902
1,870
4,412
6,175
82,926
0
W
Nemesis
ratJAM
Nemesis
14,127
6,555
0
3,075
17,011
10,817
1,531
3,372
13,639
0
94,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,074
Gold Earned
61,088
615
Minions Killed
555
0
Camps Cleared
0
2,005,866
Distance Traveled
2,143,029
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,930
542
164
7
0
416,914
5
W
Mulan
11,993
545
95
4
0
385,496
8
L
Nu Wa
11,314
514
148
7
0
396,428
3
W
Ares
10,959
498
21
1
0
437,154
8
L
Camazotz
11,261
512
133
6
0
393,373
0
W
Rama
13,221
601
158
7
0
406,996
6
L
Artemis
10,811
491
148
7
0
389,260
1
L
Ymir
8,758
398
22
1
0
409,891
11
W
Hera
12,109
550
152
7
0
420,488
6
W
Nemesis
12,806
582
129
6
0
492,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role