Player Matchup

Zhong Kui
Zhong Kui
GR33DMF
Zhong Kui
Level 112
God Stats
1W - 1L
1,734 SR
Queue Stats
136W - 93L
1,559 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Itz Me Coketoh
Kumbhakarna
Level 101
God Stats
2W - 3L
1,542 SR
Queue Stats
87W - 75L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
KerickAverga
Gilgamesh
Level 148
God Stats
3W - 2L
1,394 SR
Queue Stats
73W - 64L
1,555 Elo+
Party 2
Team Averages
Level 120
1,556 SR
1,537 Elo+

VS

Team Averages
Level 57
1,396 SR
1,382 Elo+
Kukulkan
Kukulkan
BDB BOON
Kukulkan
Level 107
God Stats
10W - 7L
1,428 SR
Queue Stats
99W - 104L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
BlueDovah99
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
TheycallmeDarky
Cupid
Level 11
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GR33DMF
Zhong Kui
14
8 / 2 / 9
10,729
766
12,701
17,404
14,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Itz Me Coketoh
Kumbhakarna
12
0 / 0 / 12
9,697
693
2,796
16,561
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
KerickAverga
Gilgamesh
14
13 / 4 / 6
11,455
818
17,251
16,144
12,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BDB BOON
Kukulkan
13
3 / 4 / 0
9,820
701
17,259
10,547
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
BlueDovah99
Cthulhu
11
1 / 8 / 4
8,974
641
8,973
14,960
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 9 / 4
8,265
590
5,510
10,862
3,664
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
21
Kills
4
6
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BDB BOON
Kukulkan
3
4
0
0.75
L
Cthulhu
BlueDovah99
Cthulhu
1
8
4
0.38
W
Zhong Kui
GR33DMF
Zhong Kui
8
2
9
6.25
W
Kumbhakarna
Itz Me Coketoh
Kumbhakarna
0
0
12
6
W
Gilgamesh
KerickAverga
Gilgamesh
13
4
6
4
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
31,742
50,109
Taken
36,369
41,436
Mitigated
20,362
18,781
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BDB BOON
Kukulkan
17,259
975
0
104
10,547
3,985
0
5,842
4,635
52,718
0
L
Cthulhu
BlueDovah99
Cthulhu
8,973
934
114
2,112
14,960
12,713
0
5,427
9,292
13,701
0
W
Zhong Kui
GR33DMF
Zhong Kui
12,701
1,892
0
9,140
17,404
14,117
1,521
6,796
10,031
49,580
0
W
Kumbhakarna
Itz Me Coketoh
Kumbhakarna
2,796
151
509
7,143
16,561
15,260
202
10,391
5,019
9,824
0
W
Gilgamesh
KerickAverga
Gilgamesh
17,251
6,517
0
1,989
16,144
12,059
451
7,692
7,857
0
42,201
L
5,510
3,222
1,026
508
10,862
3,664
0
4,708
6,154
0
12,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
27,059
107
Minions Killed
115
7
Camps Cleared
3
765,248
Distance Traveled
660,552
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,820
701
87
6
3
269,850
3
L
Cthulhu
8,974
641
10
1
0
196,174
3
W
Zhong Kui
10,729
766
62
4
3
236,434
5
W
Kumbhakarna
9,697
693
11
1
0
268,623
0
W
Gilgamesh
11,455
818
34
2
4
260,191
3
L
Cupid
8,265
590
18
1
0
194,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role