Player Matchup

Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
IintU
Guan Yu
Level 18
God Stats
2W - 3L
1,737 SR
Queue Stats
94W - 114L
1,461 Elo+
Party 1
Izanami
Izanami
Marfusito
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,344 Elo+
Solo
Awilix
Awilix
Sha63
Awilix
Level 65
God Stats
4W - 8L
1,308 SR
Queue Stats
306W - 333L
1,472 Elo+
Party 1
Ymir
Ymir
amz228375
Ymir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 37L
1,272 Elo+
Party 1
Team Averages
Level 48
1,509 SR
1,410 Elo+

VS

Team Averages
Level 19
1,549 SR
1,418 Elo+
Ares
Ares
Hyprexion
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,351 Elo+
Party 2
Bellona
Bellona
Orestanable
Bellona
Level 24
God Stats
1W - 1L
1,749 SR
Queue Stats
94W - 66L
1,464 Elo+
Solo
Thor
Thor
PKB0SS
Thor
Level 14
God Stats
1W - 2L
1,472 SR
Queue Stats
7W - 8L
1,335 Elo+
Party 2
Anhur
Anhur
alfonpucela11
Anhur
Level 29
God Stats
6W - 9L
1,379 SR
Queue Stats
98W - 106L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Ѕmitе
Kukulkan
Level 14
God Stats
0W - 3L
1,645 SR
Queue Stats
5W - 9L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
13 / 2 / 4
11,947
664
17,342
13,230
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
IintU
Guan Yu
14
0 / 2 / 3
8,453
470
4,763
13,275
11,943
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Marfusito
Izanami
14
2 / 7 / 4
8,432
468
9,648
11,761
3,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Sha63
Awilix
18
10 / 2 / 3
10,773
599
10,506
13,601
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
0 / 10 / 7
7,921
440
7,067
19,419
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 5 / 12
9,521
529
8,720
17,031
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Orestanable
Bellona
15
1 / 3 / 1
9,422
523
10,332
12,756
13,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
PKB0SS
Thor
14
7 / 6 / 2
9,617
534
8,522
13,583
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 4 / 4
10,285
571
12,037
12,783
5,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ѕmitе
Kukulkan
13
1 / 7 / 6
8,471
471
7,874
10,948
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
25
Kills
23
23
Deaths
25
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
13
2
4
7.5
L
Ares
4
5
12
2
W
Guan Yu
IintU
Guan Yu
0
2
3
0.75
W
Izanami
Marfusito
Izanami
2
7
4
0.57
L
Bellona
Orestanable
Bellona
1
3
1
0.5
L
Thor
PKB0SS
Thor
7
6
2
1.33
W
Awilix
Sha63
Awilix
10
2
3
5.75
L
10
4
4
3
W
Ymir
0
10
7
0.35
L
Kukulkan
Ѕmitе
Kukulkan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,326
Damage
47,485
71,286
Taken
67,101
43,887
Mitigated
47,341
14,706
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,342
3,531
0
3,938
13,230
5,650
463
3,000
10,086
84,465
0
L
Ares
8,720
1,634
0
4,089
17,031
18,099
414
5,072
11,865
26,051
0
W
Guan Yu
IintU
Guan Yu
4,763
785
468
2,432
13,275
11,943
247
4,680
8,423
0
40,033
W
Izanami
Marfusito
Izanami
9,648
5,278
0
1,996
11,761
3,616
853
3,485
8,188
0
62,256
L
Bellona
Orestanable
Bellona
10,332
2,815
0
3,509
12,756
13,868
364
4,396
8,230
15,515
41,757
L
Thor
PKB0SS
Thor
8,522
3,590
0
1,116
13,583
5,959
0
3,252
10,195
0
49,266
W
Awilix
Sha63
Awilix
10,506
4,944
0
5,286
13,601
5,717
0
1,888
11,675
0
80,920
L
12,037
8,643
0
3,361
12,783
5,121
2,858
5,074
7,659
0
70,413
W
Ymir
7,067
2,631
0
586
19,419
16,961
0
6,655
12,694
23,643
0
L
Kukulkan
Ѕmitе
Kukulkan
7,874
812
0
530
10,948
4,294
710
5,975
4,677
39,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
47,316
495
Minions Killed
442
0
Camps Cleared
0
1,709,411
Distance Traveled
1,550,417
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,947
664
141
8
0
369,616
2
L
Ares
9,521
529
32
2
0
303,989
5
W
Guan Yu
8,453
470
91
5
0
353,241
0
W
Izanami
8,432
468
106
6
0
331,937
2
L
Bellona
9,422
523
117
7
0
303,423
2
L
Thor
9,617
534
78
4
0
323,172
0
W
Awilix
10,773
599
130
7
0
401,463
1
L
Anhur
10,285
571
126
7
0
306,103
0
W
Ymir
7,921
440
27
2
0
253,154
0
L
Kukulkan
8,471
471
89
5
0
313,730
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role