Player Matchup

Bacchus
Bacchus
Drtrey222
Bacchus
Level 121
God Stats
2W - 0L
1,269 SR
Queue Stats
22W - 21L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
Hundredhands
Danzaburou
Level 107
God Stats
2W - 0L
1,574 SR
Queue Stats
40W - 21L
1,648 Elo+
Party 2
Chaac
Chaac
TrashYmirMain
Chaac
Level 138
God Stats
18W - 9L
1,735 SR
Queue Stats
560W - 457L
1,654 Elo+
Party 2
Team Averages
Level 122
1,526 SR
1,636 Elo+

VS

Team Averages
Level 100
1,542 SR
1,535 Elo+
Hel
Hel
Fergoale9
Hel
Level 108
God Stats
3W - 3L
1,803 SR
Queue Stats
98W - 131L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
Overrated-Vibes
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
456W - 388L
1,551 Elo+
Party 1
Ravana
Ravana
Pohizu
Ravana
Level 46
God Stats
1W - 6L
1,322 SR
Queue Stats
469W - 412L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drtrey222
Bacchus
16
10 / 4 / 14
13,029
766
14,464
17,990
13,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Hundredhands
Danzaburou
16
9 / 7 / 12
13,552
797
12,674
14,875
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 2 / 18
12,975
763
13,162
20,958
31,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
12,113
713
8,358
17,077
12,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Overrated-Vibes
Tsukuyomi
15
3 / 9 / 5
11,567
680
15,928
19,370
7,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Pohizu
Ravana
15
6 / 9 / 3
12,415
730
8,692
13,104
5,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
26
Kills
12
13
Deaths
26
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Drtrey222
Bacchus
10
4
14
4.25
L
3
8
6
0.75
W
Danzaburou
Hundredhands
Danzaburou
9
7
12
2.14
L
Tsukuyomi
Overrated-Vibes
Tsukuyomi
3
9
5
0.61
L
Ravana
Pohizu
Ravana
6
9
3
0.83
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,300
Damage
32,978
53,823
Taken
49,551
51,353
Mitigated
25,885
10,294
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Drtrey222
Bacchus
14,464
1,355
178
3,565
17,990
13,420
609
2,125
15,026
42,501
0
L
8,358
341
1,654
3,736
17,077
12,707
0
3,880
12,759
43,552
0
W
Danzaburou
Hundredhands
Danzaburou
12,674
3,836
0
1,698
14,875
5,940
2,059
2,738
11,799
0
48,715
L
Tsukuyomi
Overrated-Vibes
Tsukuyomi
15,928
3,218
0
1,256
19,370
7,817
0
4,518
14,089
0
41,669
L
Ravana
Pohizu
Ravana
8,692
1,017
0
377
13,104
5,361
0
4,647
8,180
0
33,098
W
13,162
1,384
0
4,853
20,958
31,993
277
3,361
16,966
0
41,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,556
Gold Earned
36,095
204
Minions Killed
158
12
Camps Cleared
4
902,156
Distance Traveled
936,376
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,029
766
70
4
6
313,824
2
L
Hel
12,113
713
55
3
2
314,519
1
W
Danzaburou
13,552
797
84
5
2
262,079
0
L
Tsukuyomi
11,567
680
41
2
0
317,947
4
L
Ravana
12,415
730
62
4
2
303,910
1
W
Chaac
12,975
763
50
3
4
326,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role