Player Matchup

Janus
Janus
DigDatBro
Janus
Level 69
God Stats
194W - 206L
1,510 SR
Queue Stats
544W - 562L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Dummyducky1655
Jing Wei
Level 38
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 68L
1,360 Elo+
Solo
Chang'e
Chang'e
EdTony
Chang'e
Level 96
God Stats
48W - 42L
1,542 SR
Queue Stats
583W - 578L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Mobstermonkey5
Cthulhu
Level 44
God Stats
5W - 9L
1,500 SR
Queue Stats
108W - 130L
1,454 Elo+
Solo
He Bo
He Bo
wSSw
He Bo
Level 156
God Stats
43W - 72L
1,376 SR
Queue Stats
1,133W - 1,153L
1,436 Elo+
Solo
Team Averages
Level 81
1,439 SR
1,432 Elo+

VS

Team Averages
Level 91
1,735 SR
1,585 Elo+
Ullr
Ullr
IIIcrispyIIII
Ullr
Level 126
God Stats
1W - 1L
1,925 SR
Queue Stats
15W - 7L
1,679 Elo+
Party 1
Odin
Odin
TheBigOlTowell
Odin
Level 38
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 8L
1,322 Elo+
Solo
Geb
Geb
UpperPower8
Geb
Level 159
God Stats
7W - 2L
1,632 SR
Queue Stats
34W - 25L
1,593 Elo+
Party 1
Susano
Susano
XxRoninxX6086
Susano
Level 125
God Stats
2W - 0L
1,769 SR
Queue Stats
59W - 37L
1,646 Elo+
Party 1
Hel
Hel
cornuMarrowo
Hel
Level 7
God Stats
4W - 1L
1,847 SR
Queue Stats
14W - 6L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DigDatBro
Janus
16
2 / 3 / 3
10,383
944
15,344
12,276
4,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
16
0 / 5 / 3
9,538
867
11,412
12,840
4,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
EdTony
Chang'e
16
1 / 4 / 1
9,769
888
10,427
13,655
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 4
9,813
892
12,044
17,373
14,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
wSSw
He Bo
17
4 / 6 / 3
11,210
1,019
10,626
12,200
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

166

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 9
11,983
1,089
20,165
11,027
4,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 1 / 11
10,044
913
6,447
14,716
12,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 1 / 12
11,743
1,068
17,894
17,391
11,430
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
9 / 2 / 5
12,373
1,125
13,637
12,521
6,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 6
10,145
922
6,663
9,982
3,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
7
Kills
20
20
Deaths
7
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
DigDatBro
Janus
2
3
3
1.17
L
Jing Wei
0
5
3
0.3
L
Chang'e
EdTony
Chang'e
1
4
1
0.38
W
4
1
9
8.5
L
0
2
4
1
W
0
1
11
5.5
W
5
1
12
11
W
9
2
5
5.75
W
2
2
6
2.5
L
He Bo
wSSw
He Bo
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,853
Damage
64,806
68,344
Taken
65,637
31,837
Mitigated
38,564
12,607
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DigDatBro
Janus
15,344
304
392
1,492
12,276
4,017
0
5,354
6,782
30,248
0
L
Jing Wei
11,412
7,372
0
319
12,840
4,514
0
5,245
7,464
0
23,251
L
Chang'e
EdTony
Chang'e
10,427
261
2,795
3,941
13,655
4,609
0
3,792
9,637
26,787
0
W
20,165
10,657
0
464
11,027
4,220
0
8,286
2,741
0
55,052
L
12,044
395
879
2,351
17,373
14,768
0
7,373
9,404
33,778
0
W
6,447
1,332
0
1,261
14,716
12,735
0
12,237
2,479
0
10,535
W
17,894
1,826
0
5,424
17,391
11,430
0
11,350
6,041
35,304
0
W
13,637
4,005
0
230
12,521
6,769
0
8,614
3,907
0
33,860
W
6,663
981
2,172
2,215
9,982
3,410
0
7,954
2,028
11,915
0
L
He Bo
wSSw
He Bo
10,626
666
0
438
12,200
3,929
0
2,793
9,407
21,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
56,288
168
Minions Killed
196
7
Camps Cleared
8
1,139,645
Distance Traveled
1,172,990
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,383
944
32
3
0
246,769
1
L
Jing Wei
9,538
867
31
3
3
214,140
0
L
Chang'e
9,769
888
22
2
0
210,919
1
W
Ullr
11,983
1,089
104
9
3
221,008
0
L
Cthulhu
9,813
892
48
4
2
250,931
0
W
Odin
10,044
913
19
2
1
236,238
2
W
Geb
11,743
1,068
24
2
0
251,711
0
W
Susano
12,373
1,125
41
4
3
260,272
0
W
Hel
10,145
922
8
1
1
203,761
0
L
He Bo
11,210
1,019
35
3
2
216,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role