Player Matchup

Cabrakan
Cabrakan
BrandonFett2
Cabrakan
Level 149
God Stats
9W - 6L
1,605 SR
Queue Stats
440W - 322L
1,628 Elo+
Party 1
Medusa
Medusa
Thad Ziegler
Medusa
Level 64
God Stats
11W - 16L
1,532 SR
Queue Stats
171W - 123L
1,640 Elo+
Party 1
Zhong Kui
Zhong Kui
Wally Donkus
Zhong Kui
Level 46
God Stats
1W - 2L
1,586 SR
Queue Stats
42W - 30L
1,591 Elo+
Party 1
Team Averages
Level 86
1,574 SR
1,619 Elo+

VS

Team Averages
Level 77
1,541 SR
1,492 Elo+
Arachne
Arachne
O fresh cakes O
Arachne
Level 103
God Stats
24W - 25L
1,535 SR
Queue Stats
400W - 420L
1,453 Elo+
Party 2
King Arthur
King Arthur
Sosuke13
King Arthur
Level 104
God Stats
83W - 113L
1,529 SR
Queue Stats
619W - 675L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
Welshman28
Baron Samedi
Level 25
God Stats
7W - 6L
1,558 SR
Queue Stats
140W - 106L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrandonFett2
Cabrakan
14
3 / 7 / 5
11,165
588
12,912
20,234
22,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
15
5 / 4 / 4
11,868
625
14,953
11,723
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Wally Donkus
Zhong Kui
13
2 / 6 / 5
10,755
566
11,556
21,271
15,126
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
12,234
644
6,983
14,035
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Sosuke13
King Arthur
17
8 / 2 / 8
13,471
709
15,700
23,915
27,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Welshman28
Baron Samedi
17
5 / 2 / 9
12,776
672
24,655
14,091
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
17
17
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BrandonFett2
Cabrakan
3
7
5
0.79
W
4
6
7
1.25
W
King Arthur
Sosuke13
King Arthur
8
2
8
6
L
Medusa
5
4
4
1.75
L
Zhong Kui
Wally Donkus
Zhong Kui
2
6
5
0.75
W
Baron Samedi
Welshman28
Baron Samedi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,421
Damage
47,338
53,228
Taken
52,041
42,892
Mitigated
42,042
5,484
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BrandonFett2
Cabrakan
12,912
1,579
0
625
20,234
22,709
0
11,958
7,750
29,670
0
W
6,983
5,014
0
2,154
14,035
7,848
714
5,034
8,774
0
40,849
W
King Arthur
Sosuke13
King Arthur
15,700
2,649
0
2,536
23,915
27,909
198
11,421
12,063
79
41,597
L
Medusa
14,953
6,925
0
1,268
11,723
5,057
0
3,400
8,086
0
48,136
L
Zhong Kui
Wally Donkus
Zhong Kui
11,556
665
0
3,591
21,271
15,126
76
9,739
11,007
41,347
0
W
Baron Samedi
Welshman28
Baron Samedi
24,655
2,441
3,305
5,884
14,091
6,285
1,228
7,780
6,004
74,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,788
Gold Earned
38,481
201
Minions Killed
205
6
Camps Cleared
10
857,405
Distance Traveled
994,704
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,165
588
45
2
3
264,842
4
W
Arachne
12,234
644
62
3
4
344,465
3
W
King Arthur
13,471
709
36
2
4
329,660
3
L
Medusa
11,868
625
81
4
3
327,387
1
L
Zhong Kui
10,755
566
75
4
0
265,176
0
W
Baron Samedi
12,776
672
107
6
2
320,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role