Player Matchup

Jing Wei
Jing Wei
GOLD Angel9172
Jing Wei
Level 61
God Stats
1W - 4L
1,689 SR
Queue Stats
195W - 206L
1,370 Elo+
Party 3
Janus
Janus
GOLD Rumply
Janus
Level 28
God Stats
1W - 2L
1,311 SR
Queue Stats
65W - 65L
1,396 Elo+
Party 3
Cerberus
Cerberus
GrimxFantasy
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 133L
1,336 Elo+
Party 1
Ne Zha
Ne Zha
ImShiddinTTV
Ne Zha
Level 28
God Stats
2W - 8L
1,282 SR
Queue Stats
109W - 164L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
Montage3229
Sylvanus
Level 59
God Stats
4W - 1L
1,876 SR
Queue Stats
93W - 135L
1,384 Elo+
Party 1
Team Averages
Level 41
1,532 SR
1,377 Elo+

VS

Team Averages
Level 64
1,466 SR
1,533 Elo+
Gilgamesh
Gilgamesh
ALEX_THE_K1LLER_
Gilgamesh
Level 66
God Stats
5W - 1L
1,586 SR
Queue Stats
105W - 123L
1,376 Elo+
Solo
Set
Set
CumHereBB
Set
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,599 Elo+
Party 2
Ah Puch
Ah Puch
GhostofMex
Ah Puch
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 271L
1,575 Elo+
Solo
Ravana
Ravana
YOLOITZJT
Ravana
Level 109
God Stats
1W - 2L
1,243 SR
Queue Stats
171W - 165L
1,485 Elo+
Party 2
Izanami
Izanami
cjzombieslayer01
Izanami
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
1 / 6 / 1
6,736
396
4,125
12,239
2,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 9 / 1
7,742
455
6,828
13,427
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
GrimxFantasy
Cerberus
13
2 / 5 / 1
8,141
479
5,978
14,049
13,313
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
13
2 / 6 / 2
8,105
477
6,564
11,377
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Montage3229
Sylvanus
12
3 / 6 / 1
7,516
442
7,893
14,035
15,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
3 / 3 / 5
9,241
544
7,433
12,366
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 1 / 8
9,689
570
11,816
11,357
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
GhostofMex
Ah Puch
14
4 / 3 / 11
8,930
525
8,155
10,343
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
YOLOITZJT
Ravana
18
11 / 0 / 12
10,852
638
13,150
8,304
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 1
9,675
569
8,103
8,308
2,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
10
Kills
32
32
Deaths
10
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
3
3
5
1.83
W
10
1
8
14
L
Jing Wei
1
6
1
0.25
L
2
9
1
0.28
W
Ah Puch
GhostofMex
Ah Puch
4
3
11
3.17
L
Cerberus
GrimxFantasy
Cerberus
2
5
1
0.5
L
Ne Zha
2
6
2
0.5
L
Sylvanus
Montage3229
Sylvanus
3
6
1
0.58
W
Ravana
YOLOITZJT
Ravana
11
0
12
17
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
48,657
65,127
Taken
50,678
39,337
Mitigated
23,339
17,384
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
7,433
2,924
210
4,494
12,366
7,633
933
5,514
6,774
0
44,023
W
11,816
5,520
0
2,086
11,357
6,469
0
2,623
8,734
0
65,439
L
Jing Wei
4,125
2,276
430
2,661
12,239
2,396
703
386
11,853
0
37,004
L
6,828
716
0
3,236
13,427
2,943
500
3,205
10,222
40,101
0
W
Ah Puch
GhostofMex
Ah Puch
8,155
1,287
0
3,645
10,343
3,599
62
5,943
4,104
42,278
0
L
Cerberus
GrimxFantasy
Cerberus
5,978
1,093
0
4,021
14,049
13,313
63
1,329
12,720
36,884
0
L
Ne Zha
6,564
1,901
0
2,451
11,377
4,929
0
2,060
9,317
0
45,148
L
Sylvanus
Montage3229
Sylvanus
7,893
2,608
945
3,640
14,035
15,756
414
1,280
12,755
28,415
7,911
W
Ravana
YOLOITZJT
Ravana
13,150
4,022
0
4,053
8,304
3,499
0
1,497
6,700
0
71,750
W
8,103
6,544
0
1,638
8,308
2,139
1,979
3,646
4,662
0
69,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
48,387
362
Minions Killed
472
0
Camps Cleared
0
1,481,053
Distance Traveled
1,603,297
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,241
544
77
5
0
287,078
4
W
Set
9,689
570
75
4
0
342,987
0
L
Jing Wei
6,736
396
68
4
0
323,509
1
L
Janus
7,742
455
83
5
0
299,240
0
W
Ah Puch
8,930
525
62
4
0
320,231
4
L
Cerberus
8,141
479
70
4
0
285,178
5
L
Ne Zha
8,105
477
81
5
0
321,992
0
L
Sylvanus
7,516
442
60
4
0
251,134
4
W
Ravana
10,852
638
119
7
0
347,658
0
W
Izanami
9,675
569
139
8
0
305,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role