Player Matchup

Izanami
Izanami
Aerith2001
Izanami
Level 106
God Stats
6W - 3L
1,509 SR
Queue Stats
273W - 255L
1,406 Elo+
Solo
Terra
Terra
DaRedBaron4497
Terra
Level 104
God Stats
6W - 5L
1,473 SR
Queue Stats
140W - 138L
1,388 Elo+
Solo
Bellona
Bellona
WeebsLegacy
Bellona
Level 83
God Stats
144W - 134L
1,484 SR
Queue Stats
246W - 262L
1,402 Elo+
Solo
Anubis
Anubis
it_zackh
Anubis
Level 63
God Stats
95W - 103L
1,490 SR
Queue Stats
155W - 179L
1,398 Elo+
Solo
Loki
Loki
marakas1225
Loki
Level 62
God Stats
21W - 28L
1,689 SR
Queue Stats
297W - 331L
1,398 Elo+
Solo
Team Averages
Level 84
1,529 SR
1,398 Elo+

VS

Team Averages
Level 113
1,465 SR
1,393 Elo+
Da Ji
Da Ji
AllureAnodyne
Da Ji
Level 140
God Stats
6W - 11L
1,461 SR
Queue Stats
138W - 149L
1,420 Elo+
Party 1
Geb
Geb
Gmegaforce
Geb
Level 63
God Stats
1W - 3L
1,413 SR
Queue Stats
389W - 417L
1,366 Elo+
Solo
Hades
Hades
Kraid116
Hades
Level 107
God Stats
20W - 14L
1,624 SR
Queue Stats
280W - 290L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Lukky13
Gilgamesh
Level 129
God Stats
4W - 12L
1,367 SR
Queue Stats
90W - 111L
1,398 Elo+
Party 1
Charybdis
Charybdis
mm_acosta
Charybdis
Level 127
God Stats
5W - 12L
1,459 SR
Queue Stats
349W - 399L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aerith2001
Izanami
19
8 / 1 / 6
13,226
601
9,880
10,783
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 0 / 17
13,002
591
14,326
20,311
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
WeebsLegacy
Bellona
19
6 / 2 / 4
13,098
595
12,508
12,785
17,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
it_zackh
Anubis
19
7 / 1 / 13
12,388
563
18,550
14,094
7,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 5 / 6
12,701
577
7,159
16,057
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,152
461
6,984
12,445
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 2
7,372
335
8,431
18,640
17,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Kraid116
Hades
14
1 / 7 / 3
9,180
417
11,799
18,950
9,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Lukky13
Gilgamesh
17
3 / 9 / 0
10,267
467
7,290
19,020
13,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
mm_acosta
Charybdis
11
0 / 9 / 1
7,513
342
2,129
12,597
2,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
34
Kills
8
9
Deaths
34
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aerith2001
Izanami
8
1
6
11
L
4
4
3
1.38
W
6
0
17
14.5
L
0
5
2
0.2
L
Hades
Kraid116
Hades
1
7
3
0.36
L
Gilgamesh
Lukky13
Gilgamesh
3
9
0
0.33
W
Bellona
WeebsLegacy
Bellona
6
2
4
4
W
Anubis
it_zackh
Anubis
7
1
13
13.5
W
7
5
6
2
L
Charybdis
mm_acosta
Charybdis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,423
Damage
36,633
74,030
Taken
81,652
64,716
Mitigated
47,969
27,861
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aerith2001
Izanami
9,880
7,916
0
1,958
10,783
4,596
6,274
1,549
9,069
0
96,121
L
6,984
1,577
0
2,083
12,445
5,282
0
3,082
9,363
0
51,569
W
14,326
2,009
2,906
7,840
20,311
28,395
1,562
6,804
12,501
56,348
0
L
8,431
591
211
2,635
18,640
17,029
0
8,775
9,865
24,748
0
L
Hades
Kraid116
Hades
11,799
533
294
5,406
18,950
9,531
0
11,496
7,454
54,555
0
L
Gilgamesh
Lukky13
Gilgamesh
7,290
1,831
0
2,736
19,020
13,152
1,821
4,655
14,365
0
61,164
W
Bellona
WeebsLegacy
Bellona
12,508
5,185
0
2,160
12,785
17,676
4,569
1,417
11,284
0
78,018
W
Anubis
it_zackh
Anubis
18,550
895
0
8,435
14,094
7,319
1,372
5,448
8,600
88,517
0
W
7,159
3,195
0
4,562
16,057
6,730
0
3,694
12,234
0
86,992
L
Charybdis
mm_acosta
Charybdis
2,129
1,474
0
1,233
12,597
2,975
81
4,868
7,729
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,415
Gold Earned
44,484
656
Minions Killed
419
0
Camps Cleared
0
1,911,811
Distance Traveled
1,700,024
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,226
601
179
8
0
279,184
0
L
Da Ji
10,152
461
98
4
0
406,845
5
W
Terra
13,002
591
68
3
0
447,071
1
L
Geb
7,372
335
25
1
0
382,759
1
L
Hades
9,180
417
93
4
0
313,524
0
L
Gilgamesh
10,267
467
129
6
0
352,811
3
W
Bellona
13,098
595
153
7
0
405,843
5
W
Anubis
12,388
563
125
6
0
393,697
3
W
Loki
12,701
577
131
6
0
386,016
0
L
Charybdis
7,513
342
74
3
0
244,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role