Player Matchup

Kali
Kali
DashGFX
Kali
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,754 Elo+
Party 2
Ullr
Ullr
MentallySauced
Ullr
Level 132
God Stats
35W - 18L
1,644 SR
Queue Stats
380W - 321L
1,588 Elo+
Party 2
Bacchus
Bacchus
Phloop
Bacchus
Level 152
God Stats
12W - 11L
1,568 SR
Queue Stats
367W - 353L
1,527 Elo+
Party 3
Athena
Athena
Sheki
Athena
Level 155
God Stats
11W - 10L
1,537 SR
Queue Stats
372W - 336L
1,586 Elo+
Party 3
Janus
Janus
TheBarOfSoap
Janus
Level 149
God Stats
12W - 12L
1,648 SR
Queue Stats
615W - 546L
1,617 Elo+
Party 2
Team Averages
Level 134
1,579 SR
1,615 Elo+

VS

Team Averages
Level 123
1,609 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
KGON
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 80L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
MaxScientist
Gilgamesh
Level 67
God Stats
0W - 1L
1,865 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 1
Nu Wa
Nu Wa
TarriestCape
Nu Wa
Level 113
God Stats
4W - 3L
1,602 SR
Queue Stats
22W - 45L
1,473 Elo+
Party 1
Nemesis
Nemesis
Valgic
Nemesis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
Yisus Cries N
Cthulhu
Level 143
God Stats
0W - 1L
1,579 SR
Queue Stats
26W - 61L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DashGFX
Kali
12
0 / 2 / 7
7,368
526
3,018
8,493
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
8 / 1 / 4
9,003
643
12,020
7,741
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Phloop
Bacchus
8
2 / 3 / 7
6,571
469
4,596
12,192
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Sheki
Athena
14
5 / 1 / 5
8,346
596
8,145
7,952
6,888
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 2
7,663
547
6,802
7,697
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KGON
Ah Muzen Cab
10
3 / 5 / 0
6,429
459
6,541
10,315
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
MaxScientist
Gilgamesh
12
2 / 2 / 2
6,339
453
4,369
8,882
4,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 5
6,565
469
4,575
6,360
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Valgic
Nemesis
13
6 / 2 / 3
7,661
547
8,003
10,308
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
8
0 / 6 / 3
5,350
382
2,388
12,053
5,205
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
12
12
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
DashGFX
Kali
0
2
7
1.75
L
Ah Muzen Cab
KGON
Ah Muzen Cab
3
5
0
0.6
L
Gilgamesh
MaxScientist
Gilgamesh
2
2
2
1.5
W
8
1
4
10
W
Bacchus
Phloop
Bacchus
2
3
7
1.83
W
Athena
Sheki
Athena
5
1
5
7.5
L
1
1
5
3.5
W
1
5
2
0.4
L
Nemesis
Valgic
Nemesis
6
2
3
3.75
L
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,581
Damage
25,876
44,075
Taken
47,918
26,279
Mitigated
19,013
11,402
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
DashGFX
Kali
3,018
1,085
0
3,405
8,493
3,889
0
706
7,787
0
44,164
L
Ah Muzen Cab
KGON
Ah Muzen Cab
6,541
2,989
0
2,857
10,315
3,340
0
2,551
7,764
0
40,215
L
Gilgamesh
MaxScientist
Gilgamesh
4,369
1,055
0
815
8,882
4,942
218
4,757
4,125
0
24,717
W
12,020
6,270
0
2,542
7,741
2,593
466
2,091
5,650
0
59,214
W
Bacchus
Phloop
Bacchus
4,596
817
0
1,388
12,192
11,240
0
2,026
10,166
14,687
0
W
Athena
Sheki
Athena
8,145
2,224
0
2,188
7,952
6,888
232
745
7,207
44,889
0
L
4,575
517
0
1,767
6,360
1,637
0
4,205
2,155
33,559
0
W
6,802
341
0
1,879
7,697
1,669
432
1,504
6,193
51,568
0
L
Nemesis
Valgic
Nemesis
8,003
3,361
0
1,545
10,308
3,889
0
4,473
5,835
0
45,482
L
Cthulhu
2,388
267
77
2,378
12,053
5,205
0
3,557
8,496
17,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
32,344
394
Minions Killed
294
0
Camps Cleared
0
1,376,785
Distance Traveled
1,257,971
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,368
526
89
6
0
294,645
0
L
Ah Muzen Cab
6,429
459
76
5
0
237,324
3
L
Gilgamesh
6,339
453
52
4
0
252,553
0
W
Ullr
9,003
643
123
9
0
273,505
2
W
Bacchus
6,571
469
19
1
0
261,131
4
W
Athena
8,346
596
73
5
0
286,415
2
L
Nu Wa
6,565
469
59
4
0
256,953
3
W
Janus
7,663
547
90
6
0
261,089
2
L
Nemesis
7,661
547
79
6
0
283,328
3
L
Cthulhu
5,350
382
28
2
0
227,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role