Player Matchup

Anubis
Anubis
FreakinFrank
Anubis
Level 140
God Stats
4W - 3L
1,512 SR
Queue Stats
414W - 412L
1,514 Elo+
Solo
Hera
Hera
LilHomieJimJim
Hera
Level 136
God Stats
7W - 6L
1,774 SR
Queue Stats
227W - 182L
1,577 Elo+
Party 1
Nike
Nike
LordofNetflix
Nike
Level 120
God Stats
3W - 6L
1,501 SR
Queue Stats
213W - 160L
1,584 Elo+
Party 1
Geb
Geb
PPsucker3000
Geb
Level 69
God Stats
7W - 2L
1,790 SR
Queue Stats
162W - 115L
1,561 Elo+
Party 1
Eset
Eset
SendAnimeFeet
Eset
Level 112
God Stats
5W - 1L
1,767 SR
Queue Stats
124W - 96L
1,570 Elo+
Party 1
Team Averages
Level 115
1,669 SR
1,561 Elo+

VS

Team Averages
Level 144
1,582 SR
1,523 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Artimities24
Vamana
Level 143
God Stats
1W - 1L
1,763 SR
Queue Stats
130W - 134L
1,504 Elo+
Party 2
Thor
Thor
KevinIsDumb
Thor
Level 149
God Stats
2W - 1L
1,819 SR
Queue Stats
350W - 356L
1,531 Elo+
Solo
Sol
Sol
RrOoRrYy
Sol
Level 146
God Stats
3W - 2L
1,439 SR
Queue Stats
147W - 170L
1,537 Elo+
Solo
Artio
Artio
x Benik x
Artio
Level 156
God Stats
1W - 1L
1,390 SR
Queue Stats
45W - 49L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 1 / 14
8,528
853
8,834
7,697
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 6
9,591
959
8,488
7,955
3,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 8
9,067
907
9,866
10,222
8,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 2 / 11
8,655
866
4,751
10,158
8,556
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 9
9,026
903
11,363
5,368
2,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 4 / 3
7,150
715
4,897
7,731
2,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
15
3 / 3 / 4
8,292
829
10,870
14,722
13,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 5 / 3
8,388
839
11,051
10,887
4,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 1 / 0
5,718
572
450
867
239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
x Benik x
Artio
13
0 / 5 / 7
7,354
735
2,708
15,487
14,563
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
18
Kills
9
9
Deaths
18
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
3
0.88
L
Vamana
3
3
4
1.67
W
Anubis
0
1
14
7
L
4
5
3
1.1
W
6
2
6
4.5
W
6
3
8
3.33
W
1
2
11
3.25
L
0
1
0
0
W
5
1
9
9.5
L
Artio
x Benik x
Artio
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,302
Damage
29,976
41,400
Taken
49,694
26,400
Mitigated
35,061
15,530
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,897
167
1,254
1,050
7,731
2,345
0
5,938
1,793
15,742
0
L
Vamana
10,870
2,755
1,252
4,983
14,722
13,294
0
10,980
3,742
70
20,171
W
Anubis
8,834
580
0
2,454
7,697
3,950
1,224
1,473
6,224
28,208
0
L
11,051
699
1,829
1,281
10,887
4,620
0
6,069
4,818
0
21,640
W
8,488
2,614
344
1,699
7,955
3,061
1,424
1,625
6,330
20,485
0
W
9,866
2,180
1,575
3,209
10,222
8,715
391
2,260
7,962
0
16,831
W
4,751
602
735
2,244
10,158
8,556
418
2,333
7,825
7,917
0
L
450
0
0
9
867
239
0
723
144
2,394
0
W
11,363
1,365
2,065
1,205
5,368
2,118
1,520
434
4,934
24,412
0
L
Artio
x Benik x
Artio
2,708
434
2,264
3,340
15,487
14,563
0
9,726
5,761
9,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
36,902
113
Minions Killed
84
0
Camps Cleared
0
980,388
Distance Traveled
775,620
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,150
715
18
2
0
183,235
1
L
Vamana
8,292
829
15
2
0
202,237
3
W
Anubis
8,528
853
33
3
0
185,431
1
L
Thor
8,388
839
37
4
0
164,051
3
W
Hera
9,591
959
34
3
0
198,636
2
W
Nike
9,067
907
13
1
0
204,155
0
W
Geb
8,655
866
5
1
0
196,562
0
L
Sol
5,718
572
4
0
0
15,246
0
W
Eset
9,026
903
28
3
0
195,604
0
L
Artio
7,354
735
10
1
0
210,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role