Player Matchup

Gilgamesh
Gilgamesh
Arvin10
Gilgamesh
Level 29
God Stats
4W - 9L
1,406 SR
Queue Stats
75W - 111L
1,314 Elo+
Solo
Fenrir
Fenrir
Paseyok
Fenrir
Level 9
God Stats
10W - 4L
1,562 SR
Queue Stats
13W - 7L
1,428 Elo+
Party 2
Ullr
Ullr
SiNt0K
Ullr
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 63L
1,430 Elo+
Party 2
Scylla
Scylla
UselesWings
Scylla
Level 22
God Stats
4W - 3L
1,608 SR
Queue Stats
68W - 68L
1,456 Elo+
Party 2
Aphrodite
Aphrodite
exerussus
Aphrodite
Level 46
God Stats
6W - 7L
1,394 SR
Queue Stats
22W - 23L
1,450 Elo+
Party 2
Team Averages
Level 26
1,494 SR
1,416 Elo+

VS

Team Averages
Level 21
1,487 SR
1,430 Elo+
Fafnir
Fafnir
DanislavTheGreat
Fafnir
Level 15
God Stats
2W - 3L
1,517 SR
Queue Stats
20W - 19L
1,472 Elo+
Party 3
Horus
Horus
HamsterGamer
Horus
Level 28
God Stats
5W - 5L
1,505 SR
Queue Stats
59W - 42L
1,546 Elo+
Party 1
Skadi
Skadi
Kraxior
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,400 Elo+
Party 3
Loki
Loki
PuLsArMiX99
Loki
Level 27
God Stats
0W - 1L
1,629 SR
Queue Stats
15W - 16L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
deltamaxomega
Cu Chulainn
Level 16
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 12L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arvin10
Gilgamesh
16
8 / 1 / 1
10,880
544
8,773
9,054
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Paseyok
Fenrir
17
9 / 4 / 12
11,429
571
12,499
15,766
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
SiNt0K
Ullr
16
6 / 3 / 14
9,821
491
16,962
14,735
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
11 / 6 / 10
11,823
591
14,038
11,230
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
exerussus
Aphrodite
16
6 / 2 / 13
10,977
549
16,094
14,161
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
9,011
451
8,154
17,449
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 9 / 7
9,767
488
14,530
25,696
19,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Skadi
Kraxior
Skadi
12
2 / 8 / 3
8,154
408
9,693
15,160
4,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 8 / 2
10,396
520
7,088
13,628
5,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
deltamaxomega
Cu Chulainn
11
0 / 9 / 2
7,266
363
2,078
13,587
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
40
Kills
16
16
Deaths
41
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arvin10
Gilgamesh
8
1
1
8.5
L
2
7
5
0.64
L
7
9
7
1.17
L
Skadi
Kraxior
Skadi
2
8
3
0.44
W
Fenrir
Paseyok
Fenrir
9
4
12
3.75
L
5
8
2
0.75
W
Ullr
SiNt0K
Ullr
6
3
14
4.33
W
Scylla
11
6
10
2.67
L
Cu Chulainn
deltamaxomega
Cu Chulainn
0
9
2
0.11
W
Aphrodite
exerussus
Aphrodite
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,366
Damage
41,543
64,946
Taken
85,520
29,783
Mitigated
49,537
30,549
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arvin10
Gilgamesh
8,773
2,076
0
1,517
9,054
6,474
1,264
31
9,023
0
56,155
L
8,154
2,386
0
2,799
17,449
14,328
230
4,603
12,846
25,097
0
L
14,530
7,823
1,726
4,500
25,696
19,252
1,773
11,901
13,795
0
38,638
L
Skadi
Kraxior
Skadi
9,693
4,910
0
2,264
15,160
4,547
0
6,640
8,520
0
41,225
W
Fenrir
Paseyok
Fenrir
12,499
2,835
0
7,410
15,766
7,916
2,048
785
14,981
0
73,646
L
7,088
3,459
0
0
13,628
5,286
795
6,264
7,364
0
36,030
W
Ullr
SiNt0K
Ullr
16,962
7,971
0
4,095
14,735
4,708
2,676
4,398
10,337
0
64,935
W
Scylla
14,038
1,663
0
2,119
11,230
3,381
1,990
179
11,051
57,482
0
L
Cu Chulainn
deltamaxomega
Cu Chulainn
2,078
467
0
32
13,587
6,124
944
946
12,641
0
20,779
W
Aphrodite
exerussus
Aphrodite
16,094
1,902
6,197
9,211
14,161
7,304
422
2,761
11,400
43,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
44,594
470
Minions Killed
244
0
Camps Cleared
0
1,704,597
Distance Traveled
1,614,739
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,880
544
108
5
0
328,424
1
L
Fafnir
9,011
451
30
2
0
370,770
0
L
Horus
9,767
488
51
3
0
329,669
2
L
Skadi
8,154
408
74
4
0
298,493
0
W
Fenrir
11,429
571
106
5
0
371,745
5
L
Loki
10,396
520
58
3
0
345,239
0
W
Ullr
9,821
491
98
5
0
306,706
1
W
Scylla
11,823
591
108
5
0
322,437
0
L
Cu Chulainn
7,266
363
31
2
0
270,568
0
W
Aphrodite
10,977
549
50
3
0
375,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role