Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
alfreditotontito
Anubis
Level 58
God Stats
48W - 47L
1,477 SR
Queue Stats
108W - 137L
1,342 Elo+
Party 2
Izanami
Izanami
x_Miguelegend_x
Izanami
Level 27
God Stats
17W - 14L
1,185 SR
Queue Stats
87W - 127L
1,236 Elo+
Party 2
Team Averages
Level 58
1,387 SR
1,359 Elo+

VS

Team Averages
Level 38
1,383 SR
1,329 Elo+
Chaac
Chaac
Besta_Paradoxal
Chaac
Level 63
God Stats
4W - 7L
1,148 SR
Queue Stats
143W - 192L
1,306 Elo+
Solo
Kali
Kali
Elucidator7234
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 111L
1,331 Elo+
Party 1
Sol
Sol
Hattsuu
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 77L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 2 / 2
8,889
684
6,369
9,443
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 3
8,328
641
9,767
7,083
2,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 9 / 2
7,403
569
5,850
11,321
3,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
9,502
731
6,868
11,526
7,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 1 / 7
8,731
672
6,945
10,466
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
14
4 / 1 / 10
9,155
704
11,239
9,526
2,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
2
1.5
W
7
3
6
3.33
W
4
1
7
7.5
W
Sol
4
1
10
9
L
2
4
3
0.88
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
25,052
27,847
Taken
31,518
10,046
Mitigated
14,078
3,170
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,369
290
305
1,863
9,443
4,076
0
4,357
5,086
20,358
0
W
6,868
1,491
727
5,081
11,526
7,251
556
5,931
5,595
0
23,245
W
6,945
2,686
0
3,003
10,466
3,922
51
5,888
4,578
0
19,932
W
Sol
11,239
3,390
0
4,193
9,526
2,905
238
4,955
4,571
32,495
0
L
9,767
283
0
1,002
7,083
2,833
0
3,171
3,912
36,260
0
L
5,850
3,096
0
0
11,321
3,137
0
4,257
7,064
0
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
27,388
128
Minions Killed
132
5
Camps Cleared
7
560,948
Distance Traveled
711,419
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,889
684
28
2
1
227,951
3
W
Chaac
9,502
731
43
3
1
225,366
3
W
Kali
8,731
672
27
2
4
245,758
0
W
Sol
9,155
704
62
5
2
240,295
0
L
Anubis
8,328
641
78
6
2
161,996
0
L
Izanami
7,403
569
22
2
2
171,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role