Player Matchup

Izanami
Izanami
 
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Darnte1st
Sol
Level 27
God Stats
17W - 10L
1,617 SR
Queue Stats
177W - 141L
1,652 Elo+
Solo
King Arthur
King Arthur
LikeTheDune
King Arthur
Level 12
God Stats
5W - 3L
1,644 SR
Queue Stats
66W - 56L
1,645 Elo+
Solo
Ares
Ares
Standudley
Ares
Level 14
God Stats
5W - 3L
1,457 SR
Queue Stats
54W - 48L
1,712 Elo+
Party 2
Mercury
Mercury
zaebalismurf
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,796 Elo+
Solo
Team Averages
Level 15
1,544 SR
1,661 Elo+

VS

Team Averages
Level 25
1,587 SR
1,633 Elo+
Hades
Hades
 
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
HelperSyndrome
Hachiman
Level 26
God Stats
2W - 1L
1,782 SR
Queue Stats
96W - 84L
1,557 Elo+
Solo
Tyr
Tyr
PlayableJesus
Tyr
Level 25
God Stats
2W - 5L
1,404 SR
Queue Stats
119W - 82L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
XelitaKlK
Baron Samedi
Level 28
God Stats
10W - 8L
1,570 SR
Queue Stats
106W - 105L
1,669 Elo+
Solo
Cerberus
Cerberus
f69009
Cerberus
Level 19
God Stats
2W - 4L
1,678 SR
Queue Stats
88W - 54L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
2 / 1 / 2
3,942
788
3,522
2,662
815
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
2 / 0 / 3
3,896
779
4,059
2,479
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
LikeTheDune
King Arthur
6
0 / 1 / 0
3,441
688
2,105
3,733
1,253
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
3 / 1 / 3
3,973
795
1,574
4,599
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
zaebalismurf
Mercury
6
2 / 0 / 2
3,833
767
1,183
3,146
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
3
0 / 2 / 0
2,627
525
566
2,614
845
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
5
1 / 2 / 1
3,496
699
2,964
3,476
717
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 1 / 1
3,245
649
1,365
2,756
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
XelitaKlK
Baron Samedi
7
2 / 0 / 1
4,183
837
2,935
3,751
1,432
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
f69009
Cerberus
4
0 / 4 / 0
3,073
615
1,436
5,242
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
L
Hades
 
Hades
0
2
0
0
W
2
0
3
3.5
L
Hachiman
1
2
1
0.75
W
King Arthur
LikeTheDune
King Arthur
0
1
0
0
L
0
1
1
0.5
W
3
1
3
4.5
L
Baron Samedi
XelitaKlK
Baron Samedi
2
0
1
2.5
L
Cerberus
f69009
Cerberus
0
4
0
0
W
Mercury
zaebalismurf
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,443
Damage
9,266
16,619
Taken
17,839
5,625
Mitigated
6,496
4,807
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,522
3,131
0
718
2,662
815
394
1,085
1,577
0
20,449
L
Hades
 
Hades
566
202
50
1,006
2,614
845
0
0
2,614
5,428
0
W
4,059
2,551
0
1,372
2,479
628
0
615
1,864
12,824
2,993
L
Hachiman
2,964
1,579
0
1,445
3,476
717
0
1,698
1,778
0
12,608
W
King Arthur
LikeTheDune
King Arthur
2,105
737
0
1,072
3,733
1,253
0
1,971
1,762
0
14,409
L
1,365
229
0
1,088
2,756
748
0
0
2,756
0
9,847
W
1,574
415
0
1,520
4,599
2,178
0
763
3,836
6,663
0
L
Baron Samedi
XelitaKlK
Baron Samedi
2,935
707
168
2,040
3,751
1,432
0
207
3,544
18,421
0
L
Cerberus
f69009
Cerberus
1,436
276
0
1,486
5,242
2,754
0
2,865
2,377
8,633
0
W
Mercury
zaebalismurf
Mercury
1,183
476
0
125
3,146
751
0
503
2,643
0
14,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,085
Gold Earned
16,624
144
Minions Killed
119
0
Camps Cleared
0
476,665
Distance Traveled
430,196
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,942
788
41
8
0
81,575
0
L
Hades
2,627
525
4
1
0
56,173
0
W
Sol
3,896
779
31
6
0
92,256
1
L
Hachiman
3,496
699
21
4
0
98,351
1
W
King Arthur
3,441
688
25
5
0
102,477
2
L
Tyr
3,245
649
24
5
0
111,590
0
W
Ares
3,973
795
9
2
0
103,273
2
L
Baron Samedi
4,183
837
46
9
0
80,809
1
L
Cerberus
3,073
615
24
5
0
83,273
0
W
Mercury
3,833
767
38
8
0
97,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role