Player Matchup

Thanatos
Thanatos
Gethesamene
Thanatos
Level 28
God Stats
5W - 3L
1,513 SR
Queue Stats
64W - 58L
1,604 Elo+
Solo
Bellona
Bellona
Glkn
Bellona
Level 23
God Stats
1W - 2L
1,196 SR
Queue Stats
20W - 14L
1,528 Elo+
Party 1
Neith
Neith
PuoliPelle
Neith
Level 7
God Stats
2W - 3L
1,305 SR
Queue Stats
9W - 11L
1,401 Elo+
Party 1
Baba Yaga
Baba Yaga
Ryve
Baba Yaga
Level 49
God Stats
2W - 2L
1,208 SR
Queue Stats
49W - 33L
1,587 Elo+
Party 1
Ares
Ares
Todini
Ares
Level 45
God Stats
3W - 1L
1,542 SR
Queue Stats
49W - 32L
1,587 Elo+
Party 1
Team Averages
Level 30
1,353 SR
1,541 Elo+

VS

Team Averages
Level 23
1,551 SR
1,556 Elo+
Anhur
Anhur
AN0SbELT
Anhur
Level 27
God Stats
8W - 10L
1,433 SR
Queue Stats
147W - 176L
1,456 Elo+
Solo
Bellona
Bellona
BulmSmite
Bellona
Level 29
God Stats
8W - 9L
1,581 SR
Queue Stats
94W - 99L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Kanynos
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 121L
1,763 Elo+
Solo
Sylvanus
Sylvanus
NîneTails
Sylvanus
Level 24
God Stats
1W - 1L
1,307 SR
Queue Stats
49W - 49L
1,500 Elo+
Solo
Nemesis
Nemesis
WhereIsYourHP
Nemesis
Level 29
God Stats
9W - 5L
1,931 SR
Queue Stats
12W - 9L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gethesamene
Thanatos
17
9 / 4 / 6
10,949
608
10,426
16,679
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Glkn
Bellona
16
7 / 4 / 2
10,347
575
12,190
13,236
14,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
16
4 / 2 / 7
9,055
503
5,483
6,560
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Ryve
Baba Yaga
17
5 / 2 / 9
10,688
594
11,150
10,664
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Todini
Ares
15
6 / 0 / 9
9,710
539
9,779
11,500
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AN0SbELT
Anhur
12
1 / 8 / 1
7,873
437
4,442
13,465
4,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
BulmSmite
Bellona
12
1 / 10 / 1
8,188
455
8,675
16,254
7,327
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Kanynos
Kukulkan
13
0 / 5 / 3
7,774
432
5,110
9,030
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
NîneTails
Sylvanus
11
1 / 5 / 1
7,055
392
3,310
10,639
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
17
9 / 3 / 1
10,981
610
13,640
14,248
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
31
Kills
12
12
Deaths
31
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
AN0SbELT
Anhur
1
8
1
0.19
L
Bellona
BulmSmite
Bellona
1
10
1
0.15
W
Thanatos
Gethesamene
Thanatos
9
4
6
3
W
Bellona
Glkn
Bellona
7
4
2
2
L
Kukulkan
Kanynos
Kukulkan
0
5
3
0.3
L
Sylvanus
NîneTails
Sylvanus
1
5
1
0.3
W
Neith
4
2
7
3.75
W
Baba Yaga
Ryve
Baba Yaga
5
2
9
4.75
W
Ares
Todini
Ares
6
0
9
10.5
L
Nemesis
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,028
Damage
35,177
58,639
Taken
63,636
41,727
Mitigated
31,029
22,552
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AN0SbELT
Anhur
4,442
2,639
0
1,977
13,465
4,307
0
5,646
7,819
0
48,046
L
Bellona
BulmSmite
Bellona
8,675
3,633
0
2,513
16,254
7,327
0
3,802
12,452
0
37,719
W
Thanatos
Gethesamene
Thanatos
10,426
3,585
0
13,822
16,679
6,734
1,012
628
16,011
0
64,849
W
Bellona
Glkn
Bellona
12,190
1,914
0
1,490
13,236
14,414
788
1,729
11,345
13,617
41,290
L
Kukulkan
Kanynos
Kukulkan
5,110
434
0
1,130
9,030
2,792
0
4,609
4,421
35,258
0
L
Sylvanus
NîneTails
Sylvanus
3,310
847
820
2,174
10,639
8,979
0
5,325
5,314
22,292
5,040
W
Neith
5,483
2,715
0
1,841
6,560
2,131
2,577
611
5,903
0
58,817
W
Baba Yaga
Ryve
Baba Yaga
11,150
336
0
2,308
10,664
5,258
1,604
2,841
7,557
62,286
0
W
Ares
Todini
Ares
9,779
425
0
3,091
11,500
13,190
561
1,603
9,673
32,162
0
L
Nemesis
13,640
7,044
0
5,932
14,248
7,624
0
4,131
10,117
0
75,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
41,871
501
Minions Killed
392
0
Camps Cleared
0
1,641,037
Distance Traveled
1,614,538
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,873
437
85
5
0
297,244
3
L
Bellona
8,188
455
74
4
0
326,228
5
W
Thanatos
10,949
608
120
7
0
345,340
2
W
Bellona
10,347
575
108
6
0
290,955
2
L
Kukulkan
7,774
432
66
4
0
309,891
0
L
Sylvanus
7,055
392
50
3
0
279,205
5
W
Neith
9,055
503
129
7
0
281,989
0
W
Baba Yaga
10,688
594
119
7
0
359,433
2
W
Ares
9,710
539
25
1
0
363,320
7
L
Nemesis
10,981
610
117
7
0
401,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role