Player Matchup

Agni
Agni
CapitanHarlock
Agni
Level 16
God Stats
0W - 2L
1,235 SR
Queue Stats
16W - 18L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Grouxkn
Danzaburou
Level 19
God Stats
4W - 5L
1,537 SR
Queue Stats
10W - 15L
1,597 Elo+
Party 2
Ares
Ares
JanekVypekany
Ares
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 13L
1,691 Elo+
Solo
Ra
Ra
Sorinaque
Ra
Level 6
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 5L
1,831 Elo+
Solo
Nu Wa
Nu Wa
darkshad0wPT
Nu Wa
Level 26
God Stats
2W - 3L
1,747 SR
Queue Stats
33W - 38L
1,555 Elo+
Party 2
Team Averages
Level 15
1,598 SR
1,616 Elo+

VS

Team Averages
Level 23
1,546 SR
1,624 Elo+
Neith
Neith
EmmyUwU
Neith
Level 41
God Stats
2W - 0L
1,555 SR
Queue Stats
66W - 17L
1,800 Elo+
Party 1
Loki
Loki
JPhoenixDive
Loki
Level 17
God Stats
6W - 1L
1,663 SR
Queue Stats
52W - 20L
1,691 Elo+
Party 1
Nu Wa
Nu Wa
Nakkox
Nu Wa
Level 23
God Stats
5W - 3L
1,573 SR
Queue Stats
60W - 57L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Reikyu
Cthulhu
Level 17
God Stats
6W - 10L
1,249 SR
Queue Stats
18W - 17L
1,506 Elo+
Solo
Athena
Athena
emooli
Athena
Level 17
God Stats
82W - 40L
1,691 SR
Queue Stats
140W - 69L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,255
926
7,715
13,445
4,475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Grouxkn
Danzaburou
15
1 / 8 / 2
8,728
873
8,979
14,205
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 6
8,608
861
7,461
23,867
19,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 8 / 3
9,591
959
12,750
15,034
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 8 / 6
10,057
1,006
12,329
14,957
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

60

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EmmyUwU
Neith
18
13 / 1 / 15
12,432
1,243
17,799
7,671
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 0 / 12
11,379
1,138
16,188
10,541
3,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Nakkox
Nu Wa
18
8 / 4 / 20
11,379
1,138
21,454
10,572
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Reikyu
Cthulhu
17
3 / 3 / 24
10,501
1,050
16,201
14,016
13,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
emooli
Athena
18
2 / 1 / 25
11,030
1,103
5,701
9,733
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
132
9
Kills
36
36
Deaths
9
21
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Neith
EmmyUwU
Neith
13
1
15
20.5
L
Danzaburou
Grouxkn
Danzaburou
1
8
2
0.25
W
10
0
12
16
L
0
6
6
0.5
W
Nu Wa
Nakkox
Nu Wa
8
4
20
4.5
W
Cthulhu
Reikyu
Cthulhu
3
3
24
5
L
4
8
3
0.69
L
2
8
6
0.63
W
Athena
emooli
Athena
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,234
Damage
77,343
81,508
Taken
52,533
40,608
Mitigated
36,930
4,198
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,715
385
0
0
13,445
4,475
0
5,272
7,977
21,991
0
W
Neith
EmmyUwU
Neith
17,799
8,724
0
1,650
7,671
3,146
0
6,204
1,467
0
52,697
L
Danzaburou
Grouxkn
Danzaburou
8,979
3,878
0
1,050
14,205
5,206
0
7,260
6,839
0
33,430
W
16,188
5,220
0
0
10,541
3,674
0
6,759
3,782
0
44,963
L
7,461
840
0
0
23,867
19,533
0
13,651
9,880
16,260
0
W
Nu Wa
Nakkox
Nu Wa
21,454
4,238
130
1,435
10,572
4,105
0
9,120
1,452
43,354
0
W
Cthulhu
Reikyu
Cthulhu
16,201
245
1,559
250
14,016
13,451
0
10,862
3,154
31,299
0
L
12,750
736
1,537
1,611
15,034
6,192
0
8,249
6,619
37,406
0
L
12,329
4,405
0
0
14,957
5,202
0
7,889
6,837
39,481
0
W
Athena
emooli
Athena
5,701
1,038
0
1,108
9,733
12,554
0
7,310
2,423
7,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
56,721
196
Minions Killed
251
4
Camps Cleared
10
875,953
Distance Traveled
938,040
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,255
926
35
4
1
167,504
0
W
Neith
12,432
1,243
112
11
0
166,022
2
L
Danzaburou
8,728
873
43
4
2
163,841
0
W
Loki
11,379
1,138
41
4
10
229,472
0
L
Ares
8,608
861
16
2
1
174,777
0
W
Nu Wa
11,379
1,138
58
6
0
167,324
0
W
Cthulhu
10,501
1,050
31
3
0
187,527
1
L
Ra
9,591
959
46
5
0
190,052
0
L
Nu Wa
10,057
1,006
56
6
0
179,779
0
W
Athena
11,030
1,103
9
1
0
187,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role