Player Matchup

Merlin
Merlin
NinjaFiber
Merlin
Level 29
God Stats
0W - 4L
1,513 SR
Queue Stats
17W - 23L
1,422 Elo+
Party 2
Bellona
Bellona
SettFiber
Bellona
Level 106
God Stats
20W - 18L
1,548 SR
Queue Stats
229W - 227L
1,433 Elo+
Party 2
Horus
Horus
UnderscoreRokk
Horus
Level 72
God Stats
0W - 2L
1,226 SR
Queue Stats
67W - 80L
1,489 Elo+
Solo
Team Averages
Level 69
1,429 SR
1,448 Elo+

VS

Team Averages
Level 76
1,403 SR
1,414 Elo+
Ah Muzen Cab
Ah Muzen Cab
Philthy_Taco420
Ah Muzen Cab
Level 67
God Stats
79W - 64L
1,448 SR
Queue Stats
419W - 526L
1,419 Elo+
Party 1
Bacchus
Bacchus
XRickyX
Bacchus
Level 99
God Stats
1W - 3L
1,284 SR
Queue Stats
44W - 88L
1,335 Elo+
Solo
Tiamat
Tiamat
dnewport
Tiamat
Level 63
God Stats
5W - 5L
1,479 SR
Queue Stats
435W - 409L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NinjaFiber
Merlin
10
1 / 2 / 1
7,842
603
4,662
4,799
1,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SettFiber
Bellona
10
1 / 2 / 2
7,313
563
8,099
14,269
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 2
7,440
572
6,264
13,729
11,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Philthy_Taco420
Ah Muzen Cab
13
5 / 2 / 2
9,162
705
14,390
10,020
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
XRickyX
Bacchus
11
1 / 1 / 6
8,256
635
4,595
11,892
12,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
dnewport
Tiamat
13
1 / 0 / 6
8,298
638
8,703
5,738
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
NinjaFiber
Merlin
1
2
1
0.75
W
Ah Muzen Cab
Philthy_Taco420
Ah Muzen Cab
5
2
2
3
L
Bellona
SettFiber
Bellona
1
2
2
1
L
1
3
2
0.67
W
Bacchus
XRickyX
Bacchus
1
1
6
4
W
Tiamat
dnewport
Tiamat
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
27,688
32,797
Taken
27,650
26,775
Mitigated
19,456
11,860
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
NinjaFiber
Merlin
4,662
402
0
0
4,799
1,485
0
2,256
2,405
20,608
0
W
Ah Muzen Cab
Philthy_Taco420
Ah Muzen Cab
14,390
6,257
0
5,630
10,020
3,507
967
1,426
8,262
0
47,804
L
Bellona
SettFiber
Bellona
8,099
1,427
0
4,328
14,269
13,627
0
4,496
9,391
0
22,263
L
6,264
2,911
2,800
4,732
13,729
11,663
0
5,496
7,703
0
12,487
W
Bacchus
XRickyX
Bacchus
4,595
258
533
2,190
11,892
12,294
25
2,397
8,841
10,629
0
W
Tiamat
dnewport
Tiamat
8,703
377
142
2,198
5,738
3,655
229
1,891
3,736
29,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,595
Gold Earned
25,716
122
Minions Killed
137
1
Camps Cleared
7
724,573
Distance Traveled
766,130
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,842
603
48
4
0
191,992
0
W
Ah Muzen Cab
9,162
705
69
5
1
240,339
1
L
Bellona
7,313
563
32
2
0
271,728
5
L
Horus
7,440
572
42
3
1
260,853
0
W
Bacchus
8,256
635
17
1
1
272,964
0
W
Tiamat
8,298
638
51
4
5
252,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role