Player Matchup

Thor
Thor
Nuovo_Papa
Thor
Level 28
God Stats
8W - 13L
1,512 SR
Queue Stats
44W - 44L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Odnanref1
Danzaburou
Level 29
God Stats
3W - 4L
1,388 SR
Queue Stats
47W - 58L
1,418 Elo+
Solo
Hou Yi
Hou Yi
Smite-LRT
Hou Yi
Level 27
God Stats
15W - 15L
1,780 SR
Queue Stats
112W - 124L
1,413 Elo+
Solo
Ra
Ra
The_marxn
Ra
Level 28
God Stats
43W - 54L
1,424 SR
Queue Stats
110W - 142L
1,355 Elo+
Solo
Chang'e
Chang'e
juanquisg2001
Chang'e
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
117W - 177L
1,419 Elo+
Solo
Team Averages
Level 28
1,486 SR
1,411 Elo+

VS

Team Averages
Level 23
1,663 SR
1,571 Elo+
Agni
Agni
TheSlimeMan
Agni
Level 8
God Stats
2W - 0L
1,553 SR
Queue Stats
7W - 0L
1,954 Elo+
Party 2
Chernobog
Chernobog
WinstonIsMyPapi
Chernobog
Level 18
God Stats
43W - 25L
1,811 SR
Queue Stats
53W - 53L
1,365 Elo+
Party 1
Ymir
Ymir
isa1ahlynn
Ymir
Level 34
God Stats
4W - 6L
1,375 SR
Queue Stats
22W - 20L
1,556 Elo+
Party 2
Artemis
Artemis
thundar-3_7
Artemis
Level 28
God Stats
3W - 2L
1,783 SR
Queue Stats
34W - 23L
1,537 Elo+
Party 2
Raijin
Raijin
tweetweetrapbird
Raijin
Level 27
God Stats
16W - 7L
1,792 SR
Queue Stats
152W - 115L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 1
8,946
447
10,338
21,970
11,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Odnanref1
Danzaburou
9
0 / 11 / 1
6,696
335
5,520
12,974
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Smite-LRT
Hou Yi
15
5 / 6 / 1
9,740
487
6,609
16,328
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 8 / 1
7,613
381
2,958
14,851
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
10
1 / 10 / 1
6,996
350
4,580
16,468
13,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 9
13,190
660
29,617
11,514
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
WinstonIsMyPapi
Chernobog
17
5 / 3 / 14
10,769
538
10,910
13,899
5,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 17
10,210
511
5,089
10,072
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
thundar-3_7
Artemis
15
11 / 3 / 8
10,484
524
11,904
10,927
4,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 4 / 0
11,052
553
8,940
12,540
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
9
Kills
45
46
Deaths
11
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
11
1
0.32
L
Danzaburou
Odnanref1
Danzaburou
0
11
1
0.05
L
Hou Yi
Smite-LRT
Hou Yi
5
6
1
0.92
W
22
0
9
26.5
L
0
8
1
0.06
W
Chernobog
WinstonIsMyPapi
Chernobog
5
3
14
4
W
3
1
17
11.5
L
Chang'e
1
10
1
0.15
W
Artemis
thundar-3_7
Artemis
11
3
8
5
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,005
Damage
66,460
82,591
Taken
58,952
40,037
Mitigated
28,653
15,316
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,338
2,125
0
4,637
21,970
11,053
0
9,948
11,474
0
55,072
L
Danzaburou
Odnanref1
Danzaburou
5,520
851
0
532
12,974
4,613
0
5,835
6,961
0
25,101
L
Hou Yi
Smite-LRT
Hou Yi
6,609
2,897
0
3,434
16,328
5,627
611
10,542
5,233
0
54,429
W
29,617
2,983
136
4,765
11,514
4,955
2,040
676
10,838
101,551
0
L
2,958
79
502
2,673
14,851
5,482
176
8,790
5,597
42,889
0
W
Chernobog
WinstonIsMyPapi
Chernobog
10,910
6,877
0
3,675
13,899
5,279
3,005
2,358
11,541
0
69,288
W
5,089
392
45
1,507
10,072
8,896
128
2,303
7,769
22,096
0
L
Chang'e
4,580
198
1,037
2,501
16,468
13,262
0
6,539
9,680
16,928
0
W
Artemis
thundar-3_7
Artemis
11,904
6,978
749
3,044
10,927
4,724
1,662
1,795
9,132
0
49,463
W
8,940
777
0
4,519
12,540
4,799
2,480
406
12,134
71,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
55,705
352
Minions Killed
517
0
Camps Cleared
0
1,551,668
Distance Traveled
1,859,811
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,946
447
92
5
0
341,469
3
L
Danzaburou
6,696
335
48
2
0
251,401
1
L
Hou Yi
9,740
487
113
6
0
306,291
1
W
Agni
13,190
660
143
7
0
426,135
1
L
Ra
7,613
381
79
4
0
327,170
0
W
Chernobog
10,769
538
116
6
0
387,225
0
W
Ymir
10,210
511
30
2
0
358,804
0
L
Chang'e
6,996
350
20
1
0
325,337
0
W
Artemis
10,484
524
91
5
0
342,985
1
W
Raijin
11,052
553
137
7
0
344,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role