Player Matchup

Ra
Ra
DarkGuardian764
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
IchBinJan9966
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Joker_1919_cz
Chaac
Level 28
God Stats
3W - 3L
1,448 SR
Queue Stats
65W - 70L
1,355 Elo+
Solo
Chang'e
Chang'e
LIGHNTINGWOLF
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,427 Elo+
Solo
Serqet
Serqet
Vanax1080
Serqet
Level 27
God Stats
6W - 8L
1,436 SR
Queue Stats
137W - 120L
1,489 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,454 Elo+

VS

Team Averages
Level 25
1,435 SR
1,432 Elo+
Bakasura
Bakasura
 
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BJF
Amaterasu
Level 29
God Stats
6W - 5L
1,449 SR
Queue Stats
43W - 53L
1,318 Elo+
Solo
Tiamat
Tiamat
Kiddis
Tiamat
Level 28
God Stats
6W - 3L
1,269 SR
Queue Stats
43W - 37L
1,543 Elo+
Solo
Skadi
Skadi
RTC Flare
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,429 Elo+
Solo
Hel
Hel
filouille
Hel
Level 29
God Stats
15W - 24L
1,459 SR
Queue Stats
187W - 208L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
7,923
396
8,149
5,730
1,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
6
1 / 4 / 2
6,067
303
997
3,937
926
14
3 / 3 / 1
8,530
427
13,745
19,360
18,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
9
0 / 6 / 3
6,735
337
4,231
8,677
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Vanax1080
Serqet
15
8 / 5 / 2
9,127
456
10,607
16,472
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
11 / 0 / 3
13,174
659
10,440
16,163
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BJF
Amaterasu
15
0 / 1 / 2
9,561
478
4,642
10,739
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Kiddis
Tiamat
14
2 / 3 / 6
9,762
488
9,960
11,761
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
RTC Flare
Skadi
10
0 / 11 / 3
7,698
385
5,881
13,501
4,240
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 0 / 6
9,918
496
9,819
10,159
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
15
Kills
18
19
Deaths
15
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
0
3
12.5
W
Amaterasu
BJF
Amaterasu
0
1
2
1
L
3
1
7
6.5
L
Artemis
1
4
2
0.5
L
3
3
1
1.17
W
Tiamat
Kiddis
Tiamat
2
3
6
1.67
L
Chang'e
0
6
3
0.25
W
Skadi
RTC Flare
Skadi
0
11
3
0.14
L
Serqet
Vanax1080
Serqet
8
5
2
1.8
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
40,742
54,176
Taken
62,323
30,013
Mitigated
31,069
9,668
Healing
31,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,440
6,065
0
8,502
16,163
9,847
6,370
3,483
12,156
0
91,178
W
Amaterasu
BJF
Amaterasu
4,642
1,711
0
3,954
10,739
7,699
2,849
2,843
7,234
0
49,846
L
8,149
793
884
2,126
5,730
1,604
175
2,137
3,223
39,278
0
L
Artemis
997
217
0
36
3,937
926
140
657
2,984
0
6,556
L
13,745
1,122
0
3,518
19,360
18,723
0
7,078
11,048
14,407
41,975
W
Tiamat
Kiddis
Tiamat
9,960
538
781
5,241
11,761
5,858
3,168
2,659
8,161
46,559
0
L
Chang'e
4,231
1,022
937
1,131
8,677
2,688
128
4,079
4,506
22,901
0
W
Skadi
RTC Flare
Skadi
5,881
2,468
0
223
13,501
4,240
1,050
3,402
9,829
0
22,248
L
Serqet
Vanax1080
Serqet
10,607
2,296
0
1,036
16,472
6,072
0
4,788
11,235
0
52,902
W
9,819
1,423
4,683
7,855
10,159
3,425
2,289
3,243
6,387
46,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
50,113
284
Minions Killed
476
0
Camps Cleared
0
1,434,905
Distance Traveled
1,969,801
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,174
659
201
10
0
518,072
3
W
Amaterasu
9,561
478
93
5
0
425,290
4
L
Ra
7,923
396
59
3
0
348,848
1
L
Artemis
6,067
303
14
1
0
132,704
3
L
Chaac
8,530
427
93
5
0
332,920
1
W
Tiamat
9,762
488
95
5
0
337,605
2
L
Chang'e
6,735
337
41
2
0
220,645
2
W
Skadi
7,698
385
28
1
0
333,886
2
L
Serqet
9,127
456
77
4
0
399,788
0
W
Hel
9,918
496
59
3
0
354,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role