Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CBE SAMJ05
Aphrodite
Level 154
God Stats
18W - 9L
1,670 SR
Queue Stats
206W - 216L
1,539 Elo+
Party 3
The Morrigan
The Morrigan
Parckato_oficial
The Morrigan
Level 142
God Stats
3W - 4L
1,480 SR
Queue Stats
355W - 323L
1,533 Elo+
Party 1
Mulan
Mulan
PrinceLoganIV
Mulan
Level 93
God Stats
32W - 26L
1,610 SR
Queue Stats
86W - 117L
1,500 Elo+
Party 3
Artemis
Artemis
jairoasesinox
Artemis
Level 73
God Stats
44W - 38L
1,538 SR
Queue Stats
94W - 94L
1,504 Elo+
Party 1
Team Averages
Level 118
1,560 SR
1,515 Elo+

VS

Team Averages
Level 84
1,674 SR
1,563 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
PolarAura-
Bacchus
Level 89
God Stats
0W - 1L
1,741 SR
Queue Stats
132W - 93L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
Super_nib-nib
Jing Wei
Level 105
God Stats
2W - 1L
1,501 SR
Queue Stats
200W - 137L
1,629 Elo+
Party 2
Ra
Ra
TeddyBeef
Ra
Level 63
God Stats
2W - 1L
1,880 SR
Queue Stats
190W - 155L
1,565 Elo+
Party 4
Hercules
Hercules
ZOMBEIS519
Hercules
Level 59
God Stats
1W - 1L
1,751 SR
Queue Stats
251W - 203L
1,560 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 0 / 3
9,079
534
10,641
11,836
11,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
CBE SAMJ05
Aphrodite
15
4 / 2 / 8
8,469
498
5,678
12,127
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Parckato_oficial
The Morrigan
15
1 / 2 / 1
8,895
523
5,600
7,410
6,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
11 / 1 / 6
9,971
587
15,422
21,332
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
15
2 / 1 / 7
8,801
518
10,349
7,390
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 4 / 1
8,402
494
8,828
11,307
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PolarAura-
Bacchus
9
0 / 9 / 5
6,470
381
8,973
14,847
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Super_nib-nib
Jing Wei
13
2 / 5 / 1
8,068
475
10,264
10,717
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 4 / 2
8,050
474
3,584
9,538
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ZOMBEIS519
Hercules
14
0 / 2 / 3
8,544
503
7,065
17,696
11,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
6
6
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
3
6.5
L
Scylla
 
Scylla
3
4
1
0.88
W
Aphrodite
CBE SAMJ05
Aphrodite
4
2
8
4
W
The Morrigan
Parckato_oficial
The Morrigan
1
2
1
0.75
L
Bacchus
PolarAura-
Bacchus
0
9
5
0.28
W
11
1
6
14
L
Jing Wei
Super_nib-nib
Jing Wei
2
5
1
0.5
L
1
4
2
0.5
L
Hercules
ZOMBEIS519
Hercules
0
2
3
0.75
W
Artemis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,690
Damage
38,714
60,095
Taken
64,105
41,902
Mitigated
31,354
33,277
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,641
313
0
4,968
11,836
11,326
0
4,423
7,247
67,928
0
L
Scylla
 
Scylla
8,828
1,282
0
803
11,307
2,757
0
3,678
7,629
57,354
0
W
Aphrodite
CBE SAMJ05
Aphrodite
5,678
341
8,296
8,541
12,127
4,814
488
4,444
7,683
55,097
0
W
The Morrigan
Parckato_oficial
The Morrigan
5,600
722
0
1,797
7,410
6,468
871
2,106
4,978
60,117
1,057
L
Bacchus
PolarAura-
Bacchus
8,973
950
0
1,008
14,847
11,292
234
3,274
11,573
20,919
0
W
15,422
5,024
295
7,360
21,332
16,429
886
8,106
13,186
0
50,186
L
Jing Wei
Super_nib-nib
Jing Wei
10,264
7,314
0
800
10,717
3,093
474
3,033
7,684
0
55,796
L
3,584
304
112
2,771
9,538
3,052
0
2,820
6,718
45,256
0
L
Hercules
ZOMBEIS519
Hercules
7,065
1,170
0
5,804
17,696
11,160
0
8,057
9,639
12,262
49,515
W
Artemis
10,349
4,572
0
2,020
7,390
2,865
156
4,448
2,840
0
58,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
39,534
555
Minions Killed
468
0
Camps Cleared
0
1,603,095
Distance Traveled
1,575,958
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,079
534
168
10
0
383,517
5
L
Scylla
8,402
494
106
6
0
329,633
3
W
Aphrodite
8,469
498
93
5
0
329,713
2
W
The Morrigan
8,895
523
127
7
0
242,759
0
L
Bacchus
6,470
381
23
1
0
317,613
3
W
Mulan
9,971
587
69
4
0
345,834
1
L
Jing Wei
8,068
475
100
6
0
288,184
2
L
Ra
8,050
474
103
6
0
322,824
4
L
Hercules
8,544
503
136
8
0
317,704
7
W
Artemis
8,801
518
98
6
0
301,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role