Player Matchup

Neith
Neith
Jimmysara151
Neith
Level 28
God Stats
57W - 42L
1,502 SR
Queue Stats
367W - 371L
1,361 Elo+
Solo
Anubis
Anubis
SOVDovahkiin
Anubis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 183L
1,352 Elo+
Solo
Bacchus
Bacchus
Skyiiah
Bacchus
Level 16
God Stats
1W - 4L
1,265 SR
Queue Stats
25W - 22L
1,229 Elo+
Party 2
Thanatos
Thanatos
bobwankenobi
Thanatos
Level 19
God Stats
5W - 6L
1,590 SR
Queue Stats
10W - 13L
1,334 Elo+
Solo
Zeus
Zeus
phxdre98
Zeus
Level 16
God Stats
5W - 7L
1,414 SR
Queue Stats
125W - 98L
1,352 Elo+
Party 2
Team Averages
Level 19
1,454 SR
1,326 Elo+

VS

Team Averages
Level 39
1,542 SR
1,406 Elo+
Achilles
Achilles
Haha Ranchin
Achilles
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
104W - 88L
1,471 Elo+
Party 3
Hera
Hera
LANDO JEDI
Hera
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,274 Elo+
Party 1
Sylvanus
Sylvanus
Mircury
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TuRtleACE19
Danzaburou
Level 25
God Stats
5W - 6L
1,613 SR
Queue Stats
10W - 19L
1,274 Elo+
Party 1
Awilix
Awilix
Zorarify
Awilix
Level 109
God Stats
8W - 6L
1,597 SR
Queue Stats
168W - 164L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,108
444
7,312
11,928
3,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
3 / 9 / 0
7,405
463
6,095
15,435
6,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Skyiiah
Bacchus
12
2 / 2 / 2
7,241
453
4,708
11,670
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
bobwankenobi
Thanatos
10
1 / 6 / 2
6,681
418
3,824
9,643
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
11
0 / 8 / 0
6,936
434
3,139
10,375
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Haha Ranchin
Achilles
15
5 / 0 / 4
9,080
568
4,348
9,335
7,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 3
7,843
490
7,942
8,983
2,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Mircury
Sylvanus
16
6 / 3 / 6
10,037
627
9,909
11,222
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TuRtleACE19
Danzaburou
12
2 / 3 / 2
7,316
457
4,332
7,042
2,401
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Zorarify
Awilix
19
12 / 0 / 6
10,913
682
13,628
9,577
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
9
Kills
28
29
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
Haha Ranchin
Achilles
5
0
4
7
L
3
4
1
0.88
W
3
3
3
1.5
W
Sylvanus
Mircury
Sylvanus
6
3
6
3
L
Anubis
3
9
0
0.33
L
Bacchus
Skyiiah
Bacchus
2
2
2
1.5
W
Danzaburou
TuRtleACE19
Danzaburou
2
3
2
1
W
Awilix
Zorarify
Awilix
12
0
6
15
L
Thanatos
bobwankenobi
Thanatos
1
6
2
0.33
L
Zeus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
40,159
59,051
Taken
46,159
29,502
Mitigated
21,299
17,938
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Haha Ranchin
Achilles
4,348
1,241
0
760
9,335
7,180
459
2,596
6,739
0
43,960
L
7,312
2,153
0
4,231
11,928
3,881
195
5,450
6,478
0
46,175
W
7,942
2,067
415
4,026
8,983
2,731
700
2,301
6,682
40,983
0
W
Sylvanus
Mircury
Sylvanus
9,909
3,717
0
4,299
11,222
4,845
1,064
5,299
5,923
55,026
10,546
L
Anubis
6,095
1,597
31
3,090
15,435
6,328
69
5,992
9,443
34,047
0
L
Bacchus
Skyiiah
Bacchus
4,708
420
0
2,964
11,670
11,838
0
3,648
8,022
25,747
0
W
Danzaburou
TuRtleACE19
Danzaburou
4,332
1,265
0
747
7,042
2,401
761
1,850
5,192
0
23,397
W
Awilix
Zorarify
Awilix
13,628
6,126
0
5,032
9,577
4,142
0
1,896
7,681
0
86,784
L
Thanatos
bobwankenobi
Thanatos
3,824
1,275
0
6,155
9,643
3,775
593
1,468
8,175
0
37,425
L
Zeus
3,139
604
0
1,467
10,375
3,680
287
42
10,333
35,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
45,189
329
Minions Killed
481
0
Camps Cleared
0
1,340,936
Distance Traveled
1,464,942
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,080
568
96
6
0
287,827
5
L
Neith
7,108
444
81
5
0
265,421
3
W
Hera
7,843
490
66
4
0
274,429
3
W
Sylvanus
10,037
627
115
7
0
247,782
1
L
Anubis
7,405
463
70
4
0
218,949
2
L
Bacchus
7,241
453
35
2
0
306,049
0
W
Danzaburou
7,316
457
50
3
0
266,330
0
W
Awilix
10,913
682
154
10
0
388,574
4
L
Thanatos
6,681
418
60
4
0
290,956
2
L
Zeus
6,936
434
83
5
0
259,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role