Player Matchup

Cupid
Cupid
DaimyoHerp
Cupid
Level 160
God Stats
2W - 0L
1,789 SR
Queue Stats
131W - 72L
1,744 Elo+
Party 1
Sun Wukong
Sun Wukong
Jonbro
Sun Wukong
Level 160
God Stats
3W - 4L
1,754 SR
Queue Stats
330W - 353L
1,634 Elo+
Solo
Fafnir
Fafnir
SirSpoooon
Fafnir
Level 155
God Stats
3W - 0L
1,666 SR
Queue Stats
271W - 143L
1,757 Elo+
Party 1
Erlang Shen
Erlang Shen
TsuToNami
Erlang Shen
Level 158
God Stats
8W - 0L
1,785 SR
Queue Stats
459W - 263L
1,765 Elo+
Party 1
The Morrigan
The Morrigan
gasberg2
The Morrigan
Level 129
God Stats
9W - 7L
1,666 SR
Queue Stats
312W - 295L
1,639 Elo+
Solo
Team Averages
Level 152
1,732 SR
1,708 Elo+

VS

Team Averages
Level 151
1,708 SR
1,668 Elo+
Fenrir
Fenrir
Avadrullado
Fenrir
Level 127
God Stats
5W - 5L
1,791 SR
Queue Stats
109W - 115L
1,654 Elo+
Solo
Osiris
Osiris
GorrilloJudio
Osiris
Level 159
God Stats
3W - 2L
1,645 SR
Queue Stats
213W - 177L
1,711 Elo+
Party 2
Athena
Athena
KatrySuicida
Athena
Level 157
God Stats
7W - 8L
1,668 SR
Queue Stats
311W - 299L
1,653 Elo+
Party 2
Medusa
Medusa
Skαzα
Medusa
Level 154
God Stats
3W - 3L
1,913 SR
Queue Stats
366W - 164L
1,704 Elo+
Solo
Thoth
Thoth
WildBuniy
Thoth
Level 159
God Stats
1W - 2L
1,523 SR
Queue Stats
216W - 194L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
4 / 3 / 1
5,503
550
4,366
5,325
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Jonbro
Sun Wukong
12
2 / 0 / 2
6,559
656
4,447
6,862
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
SirSpoooon
Fafnir
9
0 / 1 / 5
5,585
559
2,975
6,242
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
TsuToNami
Erlang Shen
10
6 / 2 / 5
6,468
647
6,160
6,092
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
gasberg2
The Morrigan
11
4 / 2 / 2
6,352
635
4,484
3,565
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 3
5,903
590
2,634
8,279
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,384
538
4,513
7,082
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
9
1 / 1 / 2
5,276
528
1,440
6,638
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Skαzα
Medusa
10
2 / 5 / 2
5,800
580
5,166
7,241
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
WildBuniy
Thoth
9
3 / 4 / 1
5,868
587
3,914
4,280
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
8
8
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
3
1.17
W
Cupid
4
3
1
1.5
L
0
3
0
0
W
Sun Wukong
Jonbro
Sun Wukong
2
0
2
3
L
Athena
1
1
2
2
W
Fafnir
SirSpoooon
Fafnir
0
1
5
2.5
L
Medusa
Skαzα
Medusa
2
5
2
0.6
W
Erlang Shen
TsuToNami
Erlang Shen
6
2
5
4.25
L
Thoth
WildBuniy
Thoth
3
4
1
0.88
W
The Morrigan
gasberg2
The Morrigan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
17,667
28,086
Taken
33,520
14,672
Mitigated
14,386
10,855
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,634
859
0
3,030
8,279
2,399
0
969
7,310
0
29,293
W
Cupid
4,366
1,775
0
1,580
5,325
1,375
0
356
4,929
0
23,179
L
4,513
1,274
0
2,758
7,082
4,525
0
0
7,082
4,645
24,825
W
Sun Wukong
Jonbro
Sun Wukong
4,447
1,194
0
4,401
6,862
3,068
0
778
6,084
0
37,466
L
Athena
1,440
591
0
1,592
6,638
4,427
0
2,212
4,426
12,550
0
W
Fafnir
SirSpoooon
Fafnir
2,975
795
0
1,989
6,242
5,281
0
2,109
3,983
11,139
0
L
Medusa
Skαzα
Medusa
5,166
2,390
0
815
7,241
1,798
0
1,131
6,110
0
36,517
W
Erlang Shen
TsuToNami
Erlang Shen
6,160
3,144
0
2,057
6,092
3,616
0
1,627
4,388
0
31,042
L
Thoth
WildBuniy
Thoth
3,914
135
0
377
4,280
1,237
0
1,711
2,569
33,637
0
W
The Morrigan
gasberg2
The Morrigan
4,484
630
0
828
3,565
1,332
0
949
2,507
35,294
5,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,467
Gold Earned
28,231
288
Minions Killed
303
0
Camps Cleared
0
978,221
Distance Traveled
994,582
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,903
590
64
6
0
211,334
2
W
Cupid
5,503
550
42
4
0
191,339
0
L
Osiris
5,384
538
71
7
0
206,299
2
W
Sun Wukong
6,559
656
85
9
0
212,049
4
L
Athena
5,276
528
25
3
0
203,152
1
W
Fafnir
5,585
559
15
2
0
186,273
6
L
Medusa
5,800
580
68
7
0
173,663
1
W
Erlang Shen
6,468
647
58
6
0
201,902
0
L
Thoth
5,868
587
75
8
0
200,134
0
W
The Morrigan
6,352
635
88
9
0
186,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role