Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BerserkerNorm
Cthulhu
Level 127
God Stats
20W - 7L
1,672 SR
Queue Stats
538W - 563L
1,426 Elo+
Solo
Cernunnos
Cernunnos
OlmedoPa
Cernunnos
Level 88
God Stats
10W - 4L
1,541 SR
Queue Stats
250W - 242L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
PinkyAle
Cu Chulainn
Level 68
God Stats
4W - 2L
1,719 SR
Queue Stats
266W - 219L
1,500 Elo+
Solo
Ravana
Ravana
S3xybeast 360
Ravana
Level 89
God Stats
1W - 2L
1,293 SR
Queue Stats
223W - 248L
1,476 Elo+
Solo
Team Averages
Level 104
1,545 SR
1,463 Elo+

VS

Team Averages
Level 81
1,441 SR
1,440 Elo+
Kumbhakarna
Kumbhakarna
Il Genetics lI
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
Saltysharkey
The Morrigan
Level 25
God Stats
0W - 2L
1,266 SR
Queue Stats
127W - 180L
1,383 Elo+
Solo
Freya
Freya
neo420
Freya
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 119L
1,460 Elo+
Solo
Merlin
Merlin
x Nassie x
Merlin
Level 107
God Stats
0W - 1L
1,280 SR
Queue Stats
181W - 168L
1,497 Elo+
Party 1
Ganesha
Ganesha
zfogg
Ganesha
Level 137
God Stats
2W - 2L
1,661 SR
Queue Stats
89W - 123L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 2 / 10
9,476
790
13,050
9,379
3,914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
16
3 / 4 / 12
9,757
813
15,855
12,656
15,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
OlmedoPa
Cernunnos
17
4 / 3 / 9
10,353
863
11,899
10,959
3,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
PinkyAle
Cu Chulainn
17
5 / 4 / 11
9,986
832
10,656
14,014
15,439
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 7 / 10
8,726
727
6,832
12,406
6,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Il Genetics lI
Kumbhakarna
12
1 / 4 / 9
8,044
670
1,993
13,165
11,440
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Saltysharkey
The Morrigan
17
9 / 4 / 7
10,127
844
9,841
10,069
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
neo420
Freya
16
6 / 5 / 10
9,504
792
9,370
16,127
6,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
x Nassie x
Merlin
16
4 / 2 / 9
9,204
767
14,989
11,143
5,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
zfogg
Ganesha
17
0 / 2 / 16
8,519
710
6,623
12,797
16,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
17
Kills
20
20
Deaths
17
52
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
10
4
W
Cthulhu
3
4
12
2.25
L
Kumbhakarna
Il Genetics lI
Kumbhakarna
1
4
9
1.38
W
Cernunnos
OlmedoPa
Cernunnos
4
3
9
2.83
W
Cu Chulainn
PinkyAle
Cu Chulainn
5
4
11
2.63
W
2
7
10
1
L
The Morrigan
Saltysharkey
The Morrigan
9
4
7
3.13
L
Freya
neo420
Freya
6
5
10
2.2
L
Merlin
x Nassie x
Merlin
4
2
9
4.25
L
Ganesha
zfogg
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,292
Damage
42,816
59,414
Taken
63,301
44,851
Mitigated
43,843
23,224
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,050
1,361
1,192
3,381
9,379
3,914
2,131
7,042
2,070
24,494
0
W
Cthulhu
15,855
568
3,683
2,310
12,656
15,154
178
7,194
5,276
31,954
0
L
Kumbhakarna
Il Genetics lI
Kumbhakarna
1,993
476
855
1,305
13,165
11,440
237
6,638
6,302
3,234
0
W
Cernunnos
OlmedoPa
Cernunnos
11,899
5,646
1,306
4,123
10,959
3,820
1,789
9,147
1,470
0
39,742
W
Cu Chulainn
PinkyAle
Cu Chulainn
10,656
1,799
1,597
2,901
14,014
15,439
518
8,419
5,404
0
18,553
W
6,832
3,023
1,380
1,351
12,406
6,524
738
9,005
3,167
0
15,648
L
The Morrigan
Saltysharkey
The Morrigan
9,841
1,627
1,333
1,004
10,069
4,281
549
4,020
5,874
14,581
789
L
Freya
neo420
Freya
9,370
3,672
1,462
4,653
16,127
6,845
570
7,215
8,568
17,694
0
L
Merlin
x Nassie x
Merlin
14,989
795
2,675
2,436
11,143
5,051
324
5,292
5,673
36,363
0
L
Ganesha
zfogg
Ganesha
6,623
409
1,421
632
12,797
16,226
0
5,740
6,779
15,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
45,398
131
Minions Killed
114
0
Camps Cleared
0
990,267
Distance Traveled
981,536
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,476
790
32
3
0
211,375
1
W
Cthulhu
9,757
813
25
2
0
206,932
1
L
Kumbhakarna
8,044
670
11
1
0
186,991
0
W
Cernunnos
10,353
863
48
4
0
197,985
0
W
Cu Chulainn
9,986
832
13
1
0
191,401
0
W
Ravana
8,726
727
13
1
0
182,574
0
L
The Morrigan
10,127
844
23
2
0
183,072
0
L
Freya
9,504
792
20
2
0
186,876
0
L
Merlin
9,204
767
60
5
0
213,534
2
L
Ganesha
8,519
710
0
0
0
211,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role