Player Matchup

Bellona
Bellona
BalliBrund
Bellona
Level 24
God Stats
2W - 0L
1,696 SR
Queue Stats
107W - 63L
1,484 Elo+
Party 3
Nemesis
Nemesis
Brekinho
Nemesis
Level 69
God Stats
11W - 4L
1,718 SR
Queue Stats
304W - 221L
1,571 Elo+
Party 3
Chronos
Chronos
Ljósmóðir
Chronos
Level 109
God Stats
16W - 10L
1,553 SR
Queue Stats
163W - 120L
1,581 Elo+
Party 3
Ullr
Ullr
andr1
Ullr
Level 144
God Stats
4W - 4L
1,608 SR
Queue Stats
221W - 137L
1,655 Elo+
Party 3
Ymir
Ymir
gillisprilli
Ymir
Level 146
God Stats
6W - 3L
1,338 SR
Queue Stats
154W - 117L
1,590 Elo+
Party 3
Team Averages
Level 98
1,583 SR
1,576 Elo+

VS

Team Averages
Level 86
1,482 SR
1,543 Elo+
Bellona
Bellona
Gedubbelve
Bellona
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 75L
1,404 Elo+
Party 2
Neith
Neith
MenschooBjeerN
Neith
Level 26
God Stats
22W - 28L
1,398 SR
Queue Stats
38W - 51L
1,304 Elo+
Party 2
Scylla
Scylla
SantaBoum
Scylla
Level 142
God Stats
2W - 1L
1,668 SR
Queue Stats
55W - 32L
1,647 Elo+
Party 1
Ymir
Ymir
ahsfbqKSF
Ymir
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
42W - 13L
1,755 Elo+
Party 1
Erlang Shen
Erlang Shen
mimitoss005
Erlang Shen
Level 109
God Stats
0W - 3L
1,132 SR
Queue Stats
55W - 46L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BalliBrund
Bellona
10
0 / 3 / 2
5,464
455
1,793
6,477
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Brekinho
Nemesis
13
4 / 1 / 1
7,513
626
5,285
7,612
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Ljósmóðir
Chronos
12
1 / 1 / 1
6,788
566
3,223
5,022
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
andr1
Ullr
14
6 / 1 / 0
7,641
637
6,667
4,358
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 3
6,749
562
2,630
8,625
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gedubbelve
Bellona
12
2 / 3 / 2
6,899
575
6,266
7,954
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 5 / 1
5,017
418
2,173
7,100
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SantaBoum
Scylla
11
0 / 2 / 2
6,146
512
3,509
5,615
1,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 1 / 1
6,082
507
2,619
5,817
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
mimitoss005
Erlang Shen
11
4 / 1 / 2
6,514
543
4,911
5,968
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
12
Kills
8
8
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
BalliBrund
Bellona
0
3
2
0.33
W
Nemesis
Brekinho
Nemesis
4
1
1
4.5
L
Bellona
Gedubbelve
Bellona
2
3
2
1
W
Chronos
Ljósmóðir
Chronos
1
1
1
1.5
L
1
5
1
0.3
L
Scylla
SantaBoum
Scylla
0
2
2
0.5
L
Ymir
1
1
1
1.5
W
Ullr
andr1
Ullr
6
1
0
6
W
1
2
3
1.25
L
Erlang Shen
mimitoss005
Erlang Shen
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
19,478
32,094
Taken
32,454
17,463
Mitigated
18,716
8,578
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BalliBrund
Bellona
1,793
286
0
304
6,477
5,217
0
856
5,621
4,730
16,592
W
Nemesis
Brekinho
Nemesis
5,285
3,027
0
2,248
7,612
3,344
0
1,345
6,267
0
46,602
L
Bellona
Gedubbelve
Bellona
6,266
911
0
1,723
7,954
7,745
532
909
7,045
9,731
26,873
W
Chronos
Ljósmóðir
Chronos
3,223
1,364
0
2,286
5,022
1,516
0
2,478
2,544
48,739
0
L
2,173
841
0
1,750
7,100
1,484
0
364
6,736
0
13,479
L
Scylla
SantaBoum
Scylla
3,509
772
0
1,818
5,615
1,883
0
3,009
2,606
39,601
0
L
Ymir
2,619
219
0
1,584
5,817
4,525
0
1,137
4,680
22,355
0
W
Ullr
andr1
Ullr
6,667
2,453
0
1,791
4,358
1,375
403
145
4,213
0
53,917
W
2,630
427
0
1,949
8,625
6,011
0
2,757
5,868
24,605
0
L
Erlang Shen
mimitoss005
Erlang Shen
4,911
2,493
0
2,176
5,968
3,079
50
952
5,016
0
30,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
30,658
379
Minions Killed
291
0
Camps Cleared
0
1,178,090
Distance Traveled
1,150,094
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,464
455
41
3
0
223,283
3
W
Nemesis
7,513
626
90
8
0
257,349
3
L
Bellona
6,899
575
79
7
0
240,736
4
W
Chronos
6,788
566
114
10
0
238,144
1
L
Neith
5,017
418
26
2
0
183,639
3
L
Scylla
6,146
512
78
7
0
205,530
6
L
Ymir
6,082
507
48
4
0
224,139
6
W
Ullr
7,641
637
109
9
0
235,174
3
W
Ymir
6,749
562
25
2
0
224,140
1
L
Erlang Shen
6,514
543
60
5
0
296,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role