Player Matchup

Izanami
Izanami
Aiiramm11_
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
aleAlmgo
Cthulhu
Level 87
God Stats
5W - 4L
1,498 SR
Queue Stats
92W - 129L
1,438 Elo+
Party 1
Persephone
Persephone
molon33
Persephone
Level 28
God Stats
7W - 3L
1,586 SR
Queue Stats
63W - 94L
1,408 Elo+
Party 1
Team Averages
Level 68
1,528 SR
1,447 Elo+

VS

Team Averages
Level 57
1,638 SR
1,443 Elo+
Bacchus
Bacchus
ATOMICAGAMING
Bacchus
Level 29
God Stats
2W - 1L
1,992 SR
Queue Stats
177W - 85L
1,634 Elo+
Solo
Ullr
Ullr
Christopherr JP
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,301 Elo+
Party 2
Hera
Hera
LiamPGtips
Hera
Level 64
God Stats
4W - 4L
1,423 SR
Queue Stats
94W - 130L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aiiramm11_
Izanami
16
9 / 3 / 9
12,255
721
20,543
12,885
5,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
aleAlmgo
Cthulhu
15
7 / 0 / 10
11,393
670
13,530
14,191
16,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
molon33
Persephone
14
6 / 4 / 13
11,719
689
17,641
10,878
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 5 / 4
9,968
586
10,106
22,689
24,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 9 / 3
10,893
641
8,441
20,652
7,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 8 / 2
10,600
624
8,384
16,409
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
7
7
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
5
4
0.6
W
Izanami
Aiiramm11_
Izanami
9
3
9
4.5
L
3
9
3
0.5
L
3
8
2
0.5
W
Cthulhu
aleAlmgo
Cthulhu
7
0
10
12
W
Persephone
molon33
Persephone
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,714
Damage
26,931
37,954
Taken
59,750
25,886
Mitigated
37,603
7,411
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
10,106
833
453
1,862
22,689
24,504
0
11,420
9,888
27,140
0
W
Izanami
Aiiramm11_
Izanami
20,543
13,239
0
3,460
12,885
5,440
1,918
6,806
5,939
0
69,912
L
8,441
2,971
0
1,438
20,652
7,434
0
9,806
10,243
0
29,343
L
8,384
2,444
0
3,600
16,409
5,665
25
7,473
8,248
34,311
0
W
Cthulhu
aleAlmgo
Cthulhu
13,530
1,242
88
2,220
14,191
16,214
186
5,761
8,052
30,007
0
W
Persephone
molon33
Persephone
17,641
2,508
0
1,643
10,878
4,232
36
5,858
4,922
30,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
31,461
167
Minions Killed
115
10
Camps Cleared
3
886,409
Distance Traveled
822,536
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,968
586
21
1
1
311,683
7
W
Izanami
12,255
721
101
6
7
277,020
1
L
Ullr
10,893
641
49
3
2
248,307
2
L
Hera
10,600
624
45
3
0
262,546
1
W
Cthulhu
11,393
670
35
2
0
331,218
1
W
Persephone
11,719
689
31
2
3
278,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role