Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CyborgJo
Ah Muzen Cab
Level 86
God Stats
6W - 7L
1,448 SR
Queue Stats
273W - 275L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
MrDrSmite
Baron Samedi
Level 129
God Stats
1W - 4L
1,427 SR
Queue Stats
252W - 269L
1,492 Elo+
Party 1
Discordia
Discordia
Vladmier
Discordia
Level 107
God Stats
5W - 7L
1,486 SR
Queue Stats
257W - 208L
1,556 Elo+
Solo
Horus
Horus
hoodtalk
Horus
Level 101
God Stats
4W - 1L
1,430 SR
Queue Stats
37W - 29L
1,576 Elo+
Solo
Charybdis
Charybdis
macarøni
Charybdis
Level 139
God Stats
13W - 7L
1,678 SR
Queue Stats
107W - 98L
1,606 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,537 Elo+

VS

Team Averages
Level 106
1,519 SR
1,543 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Kagetasu
Nox
Level 66
God Stats
38W - 19L
1,663 SR
Queue Stats
666W - 700L
1,470 Elo+
Solo
Artio
Artio
Oddescu
Artio
Level 148
God Stats
4W - 6L
1,659 SR
Queue Stats
343W - 175L
1,770 Elo+
Solo
Charybdis
Charybdis
PhasersSetToKill
Charybdis
Level 105
God Stats
23W - 21L
1,475 SR
Queue Stats
100W - 103L
1,473 Elo+
Solo
Hachiman
Hachiman
Thortule
Hachiman
Level 85
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CyborgJo
Ah Muzen Cab
16
2 / 0 / 16
10,130
1,013
6,387
5,594
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
MrDrSmite
Baron Samedi
16
4 / 2 / 8
9,597
960
6,566
8,661
4,732
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Vladmier
Discordia
16
2 / 0 / 14
9,774
977
11,042
4,647
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
hoodtalk
Horus
16
1 / 1 / 13
9,640
964
5,042
11,031
10,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
macarøni
Charybdis
17
13 / 0 / 6
11,871
1,187
15,924
6,139
2,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

305

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 5 / 2
9,124
912
9,887
8,561
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 2
8,165
817
6,595
7,951
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Oddescu
Artio
14
0 / 4 / 2
8,678
868
3,289
11,406
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
15
0 / 5 / 3
9,148
915
4,277
10,296
3,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Thortule
Hachiman
14
2 / 6 / 0
8,771
877
5,948
11,295
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
22
Kills
3
3
Deaths
22
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
2
0.4
W
Ah Muzen Cab
CyborgJo
Ah Muzen Cab
2
0
16
10
L
0
2
2
0.5
W
Baron Samedi
MrDrSmite
Baron Samedi
4
2
8
4
L
Artio
Oddescu
Artio
0
4
2
0.25
L
Charybdis
0
5
3
0.3
L
Hachiman
Thortule
Hachiman
2
6
0
0.33
W
Discordia
Vladmier
Discordia
2
0
14
9
W
Horus
hoodtalk
Horus
1
1
13
7.5
W
Charybdis
macarøni
Charybdis
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,961
Damage
29,996
36,072
Taken
49,509
21,958
Mitigated
23,740
12,655
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,887
369
0
0
8,561
2,624
0
2,031
6,530
33,951
0
W
Ah Muzen Cab
CyborgJo
Ah Muzen Cab
6,387
1,463
0
2,116
5,594
2,184
0
4,136
1,348
0
28,444
L
6,595
117
0
0
7,951
2,610
0
3,641
4,310
13,055
0
W
Baron Samedi
MrDrSmite
Baron Samedi
6,566
495
1,418
2,836
8,661
4,732
0
5,215
3,290
20,724
0
L
Artio
Oddescu
Artio
3,289
254
480
1,519
11,406
11,148
0
4,140
7,266
10,903
0
L
Charybdis
4,277
1,872
0
652
10,296
3,235
0
3,450
6,846
0
27,538
L
Hachiman
Thortule
Hachiman
5,948
2,348
0
0
11,295
4,123
0
4,346
6,949
0
25,396
W
Discordia
Vladmier
Discordia
11,042
151
0
1,017
4,647
1,778
0
1,884
2,605
30,669
0
W
Horus
hoodtalk
Horus
5,042
2,169
1,812
2,928
11,031
10,894
0
5,481
5,354
0
9,789
W
Charybdis
macarøni
Charybdis
15,924
8,482
0
528
6,139
2,370
0
2,297
3,704
0
39,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
43,886
210
Minions Killed
184
8
Camps Cleared
7
920,918
Distance Traveled
715,543
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,124
912
65
7
1
173,357
1
W
Ah Muzen Cab
10,130
1,013
59
6
0
206,372
1
L
Nox
8,165
817
16
2
3
121,613
3
W
Baron Samedi
9,597
960
31
3
4
178,852
0
L
Artio
8,678
868
30
3
0
135,072
4
L
Charybdis
9,148
915
46
5
3
135,202
0
L
Hachiman
8,771
877
27
3
0
150,299
0
W
Discordia
9,774
977
47
5
4
186,267
4
W
Horus
9,640
964
10
1
0
166,282
0
W
Charybdis
11,871
1,187
63
6
0
183,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role