Player Matchup

Horus
Horus
Boricuas69
Horus
Level 110
God Stats
1W - 3L
1,574 SR
Queue Stats
295W - 304L
1,461 Elo+
Solo
Cabrakan
Cabrakan
SAMU20755
Cabrakan
Level 124
God Stats
1W - 2L
1,570 SR
Queue Stats
65W - 56L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
SpreadEm8978
Kuzenbo
Level 119
God Stats
0W - 2L
1,312 SR
Queue Stats
330W - 356L
1,471 Elo+
Solo
Da Ji
Da Ji
StarMula7591
Da Ji
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 204L
1,474 Elo+
Solo
Pele
Pele
lilbigDboy
Pele
Level 41
God Stats
0W - 1L
1,813 SR
Queue Stats
20W - 17L
1,468 Elo+
Solo
Team Averages
Level 88
1,554 SR
1,473 Elo+

VS

Team Averages
Level 116
1,581 SR
1,477 Elo+
Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NlK0LaZ
Chaac
Level 144
God Stats
2W - 0L
1,745 SR
Queue Stats
33W - 31L
1,443 Elo+
Solo
Cabrakan
Cabrakan
One Mellow Wolf
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,484 Elo+
Solo
Ares
Ares
PoisonAvy
Ares
Level 122
God Stats
3W - 1L
1,658 SR
Queue Stats
217W - 223L
1,516 Elo+
Solo
Sylvanus
Sylvanus
isus_Khristos
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 8 / 8
9,042
565
16,577
22,139
17,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
SAMU20755
Cabrakan
18
3 / 11 / 8
11,066
692
21,494
34,830
30,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
SpreadEm8978
Kuzenbo
19
6 / 7 / 8
11,755
735
22,772
25,382
43,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 12 / 5
11,043
690
15,636
18,599
10,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 11 / 8
9,625
602
13,718
19,409
8,169
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 4 / 26
12,045
753
20,326
16,553
9,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
NlK0LaZ
Chaac
20
8 / 2 / 31
12,798
800
26,949
30,125
32,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
20
15 / 2 / 25
12,718
795
24,806
32,039
30,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
18
9 / 4 / 27
11,748
734
17,602
17,443
18,335
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
isus_Khristos
Sylvanus
20
10 / 6 / 32
12,911
807
18,632
30,438
50,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
190
16
Kills
49
49
Deaths
18
37
Assists
141
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
4
26
5
L
Horus
1
8
8
0.63
W
Chaac
NlK0LaZ
Chaac
8
2
31
11.75
W
Cabrakan
15
2
25
13.75
W
Ares
9
4
27
5.63
L
Cabrakan
SAMU20755
Cabrakan
3
11
8
0.64
L
Kuzenbo
SpreadEm8978
Kuzenbo
6
7
8
1.43
L
5
12
5
0.63
W
Sylvanus
isus_Khristos
Sylvanus
10
6
32
4.33
L
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,197
Damage
108,315
120,359
Taken
126,598
110,417
Mitigated
141,063
29,433
Healing
73,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,326
3,037
0
6,594
16,553
9,230
2,592
6,685
9,451
49,820
0
L
Horus
16,577
8,276
5,442
8,606
22,139
17,612
0
14,991
7,148
0
25,257
W
Chaac
NlK0LaZ
Chaac
26,949
6,275
2,969
17,275
30,125
32,422
663
9,163
20,716
0
52,254
W
Cabrakan
24,806
4,015
1,642
15,603
32,039
30,147
585
13,092
18,276
38,512
0
W
Ares
17,602
1,423
1,244
3,265
17,443
18,335
929
6,731
10,625
25,054
0
L
Cabrakan
SAMU20755
Cabrakan
21,494
2,099
120
7,607
34,830
30,938
0
23,626
11,204
30,798
0
L
Kuzenbo
SpreadEm8978
Kuzenbo
22,772
3,813
2,090
3,159
25,382
43,295
0
16,786
8,596
39,934
0
L
15,636
2,942
229
273
18,599
10,403
0
11,314
7,285
0
25,463
W
Sylvanus
isus_Khristos
Sylvanus
18,632
3,550
11,419
13,137
30,438
50,929
573
6,778
23,264
30,126
0
L
13,718
3,639
574
1,333
19,409
8,169
0
14,649
4,760
0
28,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
62,220
129
Minions Killed
171
0
Camps Cleared
0
1,220,877
Distance Traveled
1,325,689
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,045
753
65
4
0
261,099
0
L
Horus
9,042
565
22
1
0
277,715
0
W
Chaac
12,798
800
45
3
0
268,208
0
W
Cabrakan
12,718
795
23
1
0
275,493
1
W
Ares
11,748
734
12
1
0
285,730
0
L
Cabrakan
11,066
692
7
0
0
223,757
0
L
Kuzenbo
11,755
735
41
3
0
249,477
0
L
Da Ji
11,043
690
22
1
0
208,265
1
W
Sylvanus
12,911
807
26
2
0
235,159
4
L
Pele
9,625
602
37
2
0
261,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role