Player Matchup

Agni
Agni
XGlizzylordX556
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,698 Elo+
Solo
Ra
Ra
Zuckerturd
Ra
Level 14
God Stats
0W - 2L
1,764 SR
Queue Stats
0W - 3L
1,312 Elo+
Solo
Apollo
Apollo
diegonaut
Apollo
Level 27
God Stats
3W - 5L
1,425 SR
Queue Stats
11W - 18L
1,367 Elo+
Solo
Thanatos
Thanatos
gilgadorgan
Thanatos
Level 29
God Stats
13W - 15L
1,498 SR
Queue Stats
144W - 139L
1,512 Elo+
Solo
Vamana
Vamana
madimath
Vamana
Level 21
God Stats
6W - 3L
1,583 SR
Queue Stats
15W - 16L
1,518 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,481 Elo+

VS

Team Averages
Level 35
1,710 SR
1,563 Elo+
Pele
Pele
CrimsonWolf93
Pele
Level 12
God Stats
6W - 2L
1,871 SR
Queue Stats
11W - 11L
1,543 Elo+
Party 1
Janus
Janus
HeartMatters
Janus
Level 12
God Stats
7W - 2L
1,908 SR
Queue Stats
172W - 88L
1,680 Elo+
Party 2
Ullr
Ullr
MountainManXD
Ullr
Level 26
God Stats
5W - 5L
1,725 SR
Queue Stats
141W - 72L
1,655 Elo+
Party 2
Achilles
Achilles
Snow_Goon64
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 90L
1,430 Elo+
Solo
Jormungandr
Jormungandr
SwolMacc
Jormungandr
Level 96
God Stats
9W - 4L
1,545 SR
Queue Stats
46W - 33L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 0
7,138
510
6,093
9,024
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 0
5,013
358
1,076
5,833
1,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
diegonaut
Apollo
11
0 / 8 / 1
6,551
468
2,996
10,408
3,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
gilgadorgan
Thanatos
4
2 / 1 / 0
5,003
357
680
1,831
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
madimath
Vamana
11
1 / 3 / 3
6,703
479
7,304
11,270
8,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 7
8,051
575
5,206
11,274
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
17 / 0 / 0
10,856
775
11,561
6,053
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 1 / 9
8,815
630
6,681
8,367
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Snow_Goon64
Achilles
14
0 / 1 / 0
7,928
566
2,644
8,461
5,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
SwolMacc
Jormungandr
13
1 / 0 / 8
8,440
603
4,798
9,288
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
29
29
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
17
0
0
17
W
8
1
9
12.5
W
Achilles
Snow_Goon64
Achilles
0
1
0
0
W
Jormungandr
SwolMacc
Jormungandr
1
0
8
5
L
3
10
0
0.3
L
0
7
0
0
L
Apollo
diegonaut
Apollo
0
8
1
0.06
L
Thanatos
gilgadorgan
Thanatos
2
1
0
2
L
Vamana
madimath
Vamana
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,149
Damage
30,890
38,366
Taken
43,443
16,282
Mitigated
26,202
5,481
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,206
979
0
3,442
11,274
4,037
864
1,235
10,039
0
46,878
W
11,561
1,910
119
2,340
6,053
2,401
505
2,160
3,893
86,260
0
W
6,681
2,649
0
3,516
8,367
3,147
3,601
1,789
6,578
0
45,396
W
Achilles
Snow_Goon64
Achilles
2,644
844
0
2,260
8,461
5,951
750
240
8,221
0
39,642
W
Jormungandr
SwolMacc
Jormungandr
4,798
1,036
0
800
9,288
10,666
438
1,976
7,312
49,444
0
L
6,093
409
0
1,372
9,024
2,513
0
3,906
5,024
31,953
0
L
1,076
228
59
310
5,833
1,646
115
1,903
3,890
10,852
0
L
Apollo
diegonaut
Apollo
2,996
1,212
0
0
10,408
3,315
180
6,443
3,783
0
35,330
L
Thanatos
gilgadorgan
Thanatos
680
138
0
1,384
1,831
391
0
245
1,570
0
4,764
L
Vamana
madimath
Vamana
7,304
3,391
0
2,356
11,270
8,417
432
3,410
7,740
0
36,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
44,090
214
Minions Killed
516
0
Camps Cleared
0
995,180
Distance Traveled
1,426,120
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,051
575
77
6
0
288,474
0
W
Janus
10,856
775
173
12
0
301,768
3
W
Ullr
8,815
630
74
5
0
298,707
1
W
Achilles
7,928
566
93
7
0
275,789
2
W
Jormungandr
8,440
603
99
7
0
261,382
2
L
Agni
7,138
510
54
4
0
225,506
0
L
Ra
5,013
358
24
2
0
194,588
0
L
Apollo
6,551
468
71
5
0
266,773
1
L
Thanatos
5,003
357
15
1
0
47,265
0
L
Vamana
6,703
479
50
4
0
261,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role