Player Matchup

Sol
Sol
Lucienburgh
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,862 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MatheuszHK
Tsukuyomi
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 15L
1,747 Elo+
Party 2
Guan Yu
Guan Yu
Nico246
Guan Yu
Level 143
God Stats
4W - 6L
1,458 SR
Queue Stats
556W - 515L
1,541 Elo+
Solo
Team Averages
Level 62
1,486 SR
1,717 Elo+

VS

Team Averages
Level 20
1,422 SR
1,238 Elo+
Ra
Ra
elsantos71
Ra
Level 11
God Stats
1W - 5L
1,261 SR
Queue Stats
1W - 13L
1,062 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lelecomania21
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
manothaco
Cthulhu
Level 24
God Stats
0W - 1L
1,506 SR
Queue Stats
20W - 44L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 9
7,595
949
9,839
7,511
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
MatheuszHK
Tsukuyomi
12
7 / 2 / 13
7,916
990
13,025
9,469
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Nico246
Guan Yu
11
6 / 1 / 12
7,829
979
5,395
7,187
5,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 5
5,732
717
3,741
8,333
2,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
lelecomania21
Morgan Le Fay
9
2 / 8 / 3
6,362
795
5,518
9,121
2,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
manothaco
Cthulhu
8
3 / 5 / 1
6,070
759
7,339
13,741
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
5
5
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Tsukuyomi
MatheuszHK
Tsukuyomi
7
2
13
6.75
W
Guan Yu
Nico246
Guan Yu
6
1
12
12
L
0
7
5
0.36
L
Morgan Le Fay
lelecomania21
Morgan Le Fay
2
8
3
0.44
L
Cthulhu
manothaco
Cthulhu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
16,598
24,167
Taken
31,195
12,835
Mitigated
15,307
7,646
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,839
3,784
0
3,003
7,511
2,471
1,389
5,773
1,563
27,234
3,654
W
Tsukuyomi
MatheuszHK
Tsukuyomi
13,025
4,107
0
1,623
9,469
4,844
498
6,150
3,010
0
19,395
W
Guan Yu
Nico246
Guan Yu
5,395
743
1,605
1,415
7,187
5,520
745
4,423
2,399
0
20,161
L
3,741
765
304
721
8,333
2,293
0
1,407
6,722
16,274
0
L
Morgan Le Fay
lelecomania21
Morgan Le Fay
5,518
852
0
282
9,121
2,687
0
3,089
5,690
12,678
0
L
Cthulhu
manothaco
Cthulhu
7,339
1,352
0
619
13,741
10,327
0
4,119
9,249
12,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
18,164
82
Minions Killed
49
7
Camps Cleared
0
486,291
Distance Traveled
382,096
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,595
949
46
6
3
137,372
0
W
Tsukuyomi
7,916
990
11
1
0
172,027
1
W
Guan Yu
7,829
979
25
3
4
176,892
4
L
Ra
5,732
717
20
3
0
131,565
2
L
Morgan Le Fay
6,362
795
18
2
0
116,957
0
L
Cthulhu
6,070
759
11
1
0
133,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role