Player Matchup

Olorun
Olorun
Daniel 9996743
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Sobek
Sobek
Doisdrc
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 106L
1,472 Elo+
Solo
Bellona
Bellona
LitoralTatU
Bellona
Level 18
God Stats
1W - 2L
1,438 SR
Queue Stats
57W - 69L
1,582 Elo+
Solo
He Bo
He Bo
joaoolucass
He Bo
Level 12
God Stats
7W - 5L
1,500 SR
Queue Stats
22W - 28L
1,398 Elo+
Solo
Arachne
Arachne
theonekingbr
Arachne
Level 29
God Stats
14W - 15L
1,598 SR
Queue Stats
228W - 267L
1,420 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,504 Elo+

VS

Team Averages
Level 22
1,542 SR
1,440 Elo+
Ymir
Ymir
Almaaa
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,158 Elo+
Party 1
Erlang Shen
Erlang Shen
Pedro_olivr
Erlang Shen
Level 29
God Stats
2W - 3L
1,380 SR
Queue Stats
83W - 55L
1,516 Elo+
Party 2
Anubis
Anubis
Zanexzx
Anubis
Level 21
God Stats
1W - 2L
1,482 SR
Queue Stats
31W - 36L
1,225 Elo+
Party 1
Nemesis
Nemesis
jhonyclementis
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,756 Elo+
Solo
Kukulkan
Kukulkan
torolobo
Kukulkan
Level 33
God Stats
5W - 0L
1,848 SR
Queue Stats
65W - 37L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 0
4,680
334
660
6,729
2,002
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Doisdrc
Sobek
10
1 / 3 / 3
6,191
442
3,905
8,854
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
LitoralTatU
Bellona
7
0 / 4 / 0
5,292
378
2,892
7,820
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 8 / 2
6,083
435
3,023
8,681
2,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
theonekingbr
Arachne
9
4 / 3 / 0
6,563
469
5,244
7,100
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Almaaa
Ymir
8
0 / 4 / 2
5,999
429
2,651
8,288
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Pedro_olivr
Erlang Shen
13
3 / 0 / 4
7,973
570
5,579
7,887
4,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Zanexzx
Anubis
11
3 / 3 / 5
7,407
529
4,483
10,479
5,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 0 / 5
9,407
672
6,700
9,587
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
torolobo
Kukulkan
13
12 / 1 / 1
9,014
644
6,773
3,586
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
26
27
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Almaaa
Ymir
0
4
2
0.25
L
0
9
0
0
L
Sobek
Doisdrc
Sobek
1
3
3
0.83
L
Bellona
LitoralTatU
Bellona
0
4
0
0
W
Erlang Shen
Pedro_olivr
Erlang Shen
3
0
4
5
W
Anubis
Zanexzx
Anubis
3
3
5
1.83
W
8
0
5
10.5
L
0
8
2
0.13
L
Arachne
theonekingbr
Arachne
4
3
0
1.33
W
Kukulkan
torolobo
Kukulkan
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
26,186
39,184
Taken
39,827
17,371
Mitigated
22,060
6,275
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Almaaa
Ymir
2,651
866
0
1,041
8,288
5,990
104
1,386
6,902
14,262
0
L
660
373
0
132
6,729
2,002
62
2,492
4,147
7,690
0
L
Sobek
Doisdrc
Sobek
3,905
254
0
2,498
8,854
6,283
0
5,235
3,557
18,967
0
L
Bellona
LitoralTatU
Bellona
2,892
615
0
1,226
7,820
4,723
203
1,609
6,117
0
20,513
W
Erlang Shen
Pedro_olivr
Erlang Shen
5,579
3,098
0
3,663
7,887
4,439
1,277
2,098
5,789
0
41,548
W
Anubis
Zanexzx
Anubis
4,483
787
172
3,914
10,479
5,035
20
2,566
7,913
36,104
0
W
6,700
3,570
0
3,688
9,587
5,362
0
705
8,882
0
86,856
L
3,023
558
0
1,162
8,681
2,556
107
2,071
6,476
24,168
0
L
Arachne
theonekingbr
Arachne
5,244
4,135
0
1,257
7,100
1,807
282
2,120
4,980
0
24,157
W
Kukulkan
torolobo
Kukulkan
6,773
1,216
0
125
3,586
1,234
603
833
2,753
42,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
39,800
161
Minions Killed
430
0
Camps Cleared
0
1,079,509
Distance Traveled
1,290,317
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,999
429
23
2
0
186,801
0
L
Olorun
4,680
334
15
1
0
164,095
2
L
Sobek
6,191
442
21
2
0
268,332
0
L
Bellona
5,292
378
43
3
0
217,032
5
W
Erlang Shen
7,973
570
89
6
0
257,034
0
W
Anubis
7,407
529
66
5
0
213,778
0
W
Nemesis
9,407
672
142
10
0
334,476
1
L
He Bo
6,083
435
39
3
0
228,352
0
L
Arachne
6,563
469
43
3
0
201,698
2
W
Kukulkan
9,014
644
110
8
0
298,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role